Player Matchup

Achilles
Achilles
ASVP Money
Achilles
Level 73
God Stats
2W - 3L
1,251 SR
Queue Stats
207W - 205L
1,461 Elo+
Party 3
Anubis
Anubis
AoSanbu
Anubis
Level 99
God Stats
4W - 5L
1,523 SR
Queue Stats
58W - 55L
1,615 Elo+
Party 3
Kuzenbo
Kuzenbo
GAMEW1ENER
Kuzenbo
Level 122
God Stats
20W - 32L
1,415 SR
Queue Stats
275W - 298L
1,429 Elo+
Solo
Bastet
Bastet
thewildcard253
Bastet
Level 101
God Stats
3W - 2L
1,675 SR
Queue Stats
206W - 243L
1,450 Elo+
Party 2
Neith
Neith
xTha FreaKx
Neith
Level 148
God Stats
3W - 4L
1,350 SR
Queue Stats
463W - 485L
1,469 Elo+
Party 2
Team Averages
Level 109
1,443 SR
1,485 Elo+

VS

Team Averages
Level 113
1,651 SR
1,474 Elo+
Terra
Terra
Juicebox_84
Terra
Level 100
God Stats
5W - 3L
1,831 SR
Queue Stats
99W - 96L
1,510 Elo+
Solo
Poseidon
Poseidon
MillionMiller
Poseidon
Level 124
God Stats
13W - 4L
1,796 SR
Queue Stats
30W - 26L
1,441 Elo+
Solo
Mercury
Mercury
Ozmidas
Mercury
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shhaaaggy
Ah Muzen Cab
Level 84
God Stats
64W - 56L
1,464 SR
Queue Stats
86W - 98L
1,435 Elo+
Solo
King Arthur
King Arthur
TheKinglySparrow
King Arthur
Level 143
God Stats
1W - 2L
1,666 SR
Queue Stats
36W - 49L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASVP Money
Achilles
15
3 / 0 / 1
9,054
1,006
10,217
7,737
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
AoSanbu
Anubis
14
3 / 0 / 3
9,506
1,056
11,426
5,385
2,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
GAMEW1ENER
Kuzenbo
14
0 / 1 / 4
8,434
937
7,809
12,277
9,828
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 4
8,808
979
7,089
7,063
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
0 / 1 / 7
9,077
1,009
12,483
8,074
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

301

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
10,001
1,111
9,491
17,299
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
MillionMiller
Poseidon
13
0 / 0 / 0
7,616
846
0
0
0
Mercury
Ozmidas
Mercury
14
2 / 2 / 1
8,989
999
4,607
8,996
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Shhaaaggy
Ah Muzen Cab
15
0 / 3 / 3
8,938
993
14,074
9,332
3,452
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
TheKinglySparrow
King Arthur
14
0 / 1 / 2
8,477
942
8,875
18,526
19,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
7
Kills
3
3
Deaths
7
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
ASVP Money
Achilles
3
0
1
3.5
W
Anubis
AoSanbu
Anubis
3
0
3
4.5
W
Kuzenbo
GAMEW1ENER
Kuzenbo
0
1
4
2
L
1
1
2
2
L
Poseidon
MillionMiller
Poseidon
0
0
0
0
L
Mercury
Ozmidas
Mercury
2
2
1
1.25
L
Ah Muzen Cab
Shhaaaggy
Ah Muzen Cab
0
3
3
0.5
L
King Arthur
TheKinglySparrow
King Arthur
0
1
2
1
W
1
1
4
3
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,024
Damage
37,047
40,536
Taken
54,153
24,373
Mitigated
44,639
4,707
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ASVP Money
Achilles
10,217
2,538
0
497
7,737
6,464
0
2,738
4,999
0
17,671
W
Anubis
AoSanbu
Anubis
11,426
387
0
1,898
5,385
2,861
0
1,882
3,503
38,093
694
W
Kuzenbo
GAMEW1ENER
Kuzenbo
7,809
2,607
0
45
12,277
9,828
0
2,132
10,145
15,837
0
L
9,491
1,081
2,671
4,965
17,299
17,599
0
4,733
12,566
21,975
0
L
Poseidon
MillionMiller
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
Ozmidas
Mercury
4,607
843
0
50
8,996
3,777
0
3,636
5,360
0
18,792
L
Ah Muzen Cab
Shhaaaggy
Ah Muzen Cab
14,074
7,374
0
993
9,332
3,452
0
3,537
5,795
0
43,708
L
King Arthur
TheKinglySparrow
King Arthur
8,875
183
0
3,627
18,526
19,811
0
6,983
11,543
4,783
23,263
W
7,089
1,463
0
497
7,063
2,309
0
1,904
5,159
0
16,648
W
12,483
3,009
0
1,770
8,074
2,911
0
2,835
5,239
0
29,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,879
Gold Earned
44,021
193
Minions Killed
185
3
Camps Cleared
5
951,522
Distance Traveled
706,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,054
1,006
22
2
2
191,508
0
W
Anubis
9,506
1,056
72
8
0
161,412
0
W
Kuzenbo
8,434
937
20
2
0
202,535
0
L
Terra
10,001
1,111
30
3
2
175,026
0
L
Poseidon
7,616
846
0
0
0
0
0
L
Mercury
8,989
999
40
4
2
199,961
0
L
Ah Muzen Cab
8,938
993
72
8
1
164,519
0
L
King Arthur
8,477
942
43
5
0
166,782
0
W
Bastet
8,808
979
22
2
1
206,098
0
W
Neith
9,077
1,009
57
6
0
189,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role