Player Matchup

Cthulhu
Cthulhu
BruceLongBeef
Cthulhu
Level 164
God Stats
0W - 1L
1,548 SR
Queue Stats
8W - 14L
1,337 Elo+
Party 1
Hou Yi
Hou Yi
DN Arkinos
Hou Yi
Level 129
God Stats
1W - 1L
1,612 SR
Queue Stats
58W - 54L
1,596 Elo+
Solo
Bellona
Bellona
GloyaltySSR
Bellona
Level 143
God Stats
16W - 12L
1,634 SR
Queue Stats
106W - 94L
1,482 Elo+
Party 2
Fenrir
Fenrir
LouiMixbreed
Fenrir
Level 65
God Stats
1W - 1L
1,772 SR
Queue Stats
176W - 167L
1,482 Elo+
Party 2
Thoth
Thoth
Teamtouchme
Thoth
Level 228
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,514 Elo+
Party 1
Team Averages
Level 146
1,613 SR
1,482 Elo+

VS

Team Averages
Level 195
1,442 SR
1,501 Elo+
Agni
Agni
NRHakemate
Agni
Level 154
God Stats
2W - 1L
1,307 SR
Queue Stats
52W - 49L
1,455 Elo+
Solo
King Arthur
King Arthur
NeoMystogan
King Arthur
Level 319
God Stats
7W - 6L
1,418 SR
Queue Stats
301W - 283L
1,498 Elo+
Solo
Zeus
Zeus
Themanchado
Zeus
Level 224
God Stats
29W - 24L
1,574 SR
Queue Stats
685W - 601L
1,581 Elo+
Solo
Jing Wei
Jing Wei
ZackFairCC23
Jing Wei
Level 149
God Stats
13W - 17L
1,500 SR
Queue Stats
438W - 418L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
gues_patcho
Kuzenbo
Level 128
God Stats
4W - 7L
1,412 SR
Queue Stats
57W - 64L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 3 / 1
9,355
936
9,333
11,194
7,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
DN Arkinos
Hou Yi
10
0 / 0 / 0
7,253
725
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
GloyaltySSR
Bellona
13
0 / 2 / 1
7,899
790
1,175
7,482
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
1 / 3 / 0
7,693
769
594
5,147
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
2 / 4 / 1
8,904
890
7,327
10,145
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
9,218
922
6,923
6,005
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NeoMystogan
King Arthur
16
2 / 0 / 4
9,837
984
5,698
6,185
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 2 / 3
10,520
1,052
9,245
4,102
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
ZackFairCC23
Jing Wei
16
3 / 0 / 4
10,117
1,012
4,658
6,125
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
gues_patcho
Kuzenbo
15
1 / 3 / 1
9,182
918
1,784
10,706
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
11
12
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
3
1
1.17
L
Hou Yi
DN Arkinos
Hou Yi
0
0
0
0
L
Bellona
GloyaltySSR
Bellona
0
2
1
0.25
L
Fenrir
1
3
0
0.33
W
1
2
6
2
W
King Arthur
NeoMystogan
King Arthur
2
0
4
4
L
2
4
1
0.63
W
4
2
3
2.75
W
Jing Wei
ZackFairCC23
Jing Wei
3
0
4
5
W
Kuzenbo
gues_patcho
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,429
Damage
28,308
33,968
Taken
33,123
15,207
Mitigated
20,454
3,104
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,333
171
54
465
11,194
7,924
0
4,633
6,317
26,587
0
L
Hou Yi
DN Arkinos
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
GloyaltySSR
Bellona
1,175
139
0
1,423
7,482
2,694
0
3,519
3,562
0
11,659
L
Fenrir
594
152
0
682
5,147
1,633
0
1,940
2,963
0
6,067
W
6,923
297
0
1,000
6,005
2,148
1,501
3,940
2,065
19,667
275
W
King Arthur
NeoMystogan
King Arthur
5,698
182
0
2,065
6,185
3,000
0
3,039
3,146
0
25,935
L
7,327
230
0
480
10,145
2,956
0
6,305
3,452
20,943
534
W
9,245
671
0
400
4,102
1,433
4,817
2,862
1,240
32,965
1,662
W
Jing Wei
ZackFairCC23
Jing Wei
4,658
4,291
0
2,338
6,125
2,243
2,366
4,103
2,022
0
30,382
W
Kuzenbo
gues_patcho
Kuzenbo
1,784
590
251
1,047
10,706
11,630
1,522
2,441
8,265
16,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
48,874
119
Minions Killed
252
0
Camps Cleared
0
550,399
Distance Traveled
964,545
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,355
936
43
4
0
172,966
0
L
Hou Yi
7,253
725
0
0
0
2,833
0
L
Bellona
7,899
790
25
3
0
110,766
0
L
Fenrir
7,693
769
11
1
0
81,308
0
W
Agni
9,218
922
31
3
0
211,524
0
W
King Arthur
9,837
984
41
4
0
209,989
0
L
Thoth
8,904
890
40
4
0
182,526
0
W
Zeus
10,520
1,052
84
8
0
178,655
0
W
Jing Wei
10,117
1,012
59
6
0
176,168
0
W
Kuzenbo
9,182
918
37
4
0
188,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role