Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Guttennacht
Fenrir
Level 62
God Stats
3W - 5L
1,655 SR
Queue Stats
9W - 13L
1,539 Elo+
Party 1
Osiris
Osiris
Kasvaca
Osiris
Level 149
God Stats
6W - 10L
1,452 SR
Queue Stats
214W - 230L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Malisalotus
Nu Wa
Level 157
God Stats
502W - 493L
1,525 SR
Queue Stats
664W - 707L
1,484 Elo+
Solo
Cthulhu
Cthulhu
The Real Crota
Cthulhu
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 85L
1,369 Elo+
Party 1
Team Averages
Level 118
1,526 SR
1,482 Elo+

VS

Team Averages
Level 118
1,456 SR
1,503 Elo+
Hercules
Hercules
Artamissile
Hercules
Level 148
God Stats
4W - 4L
1,527 SR
Queue Stats
29W - 18L
1,580 Elo+
Party 2
Poseidon
Poseidon
Domiiam
Poseidon
Level 88
God Stats
3W - 3L
1,411 SR
Queue Stats
17W - 11L
1,543 Elo+
Party 2
Aphrodite
Aphrodite
Lotus_Unfolding
Aphrodite
Level 145
God Stats
5W - 5L
1,557 SR
Queue Stats
26W - 17L
1,565 Elo+
Solo
Zeus
Zeus
MillionMiller
Zeus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 43L
1,435 Elo+
Solo
Rama
Rama
WildSpartan44
Rama
Level 86
God Stats
1W - 1L
1,286 SR
Queue Stats
44W - 53L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 4 / 5
10,035
1,254
11,371
10,768
4,453
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
14
2 / 5 / 3
8,724
1,091
4,765
10,827
4,087
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Kasvaca
Osiris
14
2 / 3 / 4
8,963
1,120
7,880
12,777
12,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 0
5,808
726
0
0
0
14
1 / 4 / 3
8,840
1,105
11,460
17,054
8,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

231

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Artamissile
Hercules
16
7 / 2 / 9
10,691
1,336
13,696
12,207
9,895
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Domiiam
Poseidon
16
5 / 4 / 10
10,269
1,284
16,910
7,354
2,074
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Lotus_Unfolding
Aphrodite
15
1 / 2 / 12
9,740
1,218
5,600
9,436
6,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 9
8,913
1,114
6,090
3,216
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 8
9,328
1,166
5,157
6,097
2,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
9
Kills
16
16
Deaths
9
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
4
5
1.63
W
Hercules
Artamissile
Hercules
7
2
9
5.75
W
Poseidon
Domiiam
Poseidon
5
4
10
2.5
L
Fenrir
2
5
3
0.7
L
Osiris
Kasvaca
Osiris
2
3
4
1.33
W
Aphrodite
Lotus_Unfolding
Aphrodite
1
2
12
3.5
L
0
0
0
0
W
1
0
9
5.5
L
1
4
3
0.63
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,476
Damage
47,453
51,426
Taken
38,310
28,775
Mitigated
21,989
1,827
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,371
5,467
0
0
10,768
4,453
0
4,502
6,266
0
35,227
W
Hercules
Artamissile
Hercules
13,696
4,180
0
3,169
12,207
9,895
0
4,580
7,358
0
22,384
W
Poseidon
Domiiam
Poseidon
16,910
3,760
0
1,030
7,354
2,074
0
1,596
5,755
30,122
863
L
Fenrir
4,765
402
0
123
10,827
4,087
0
5,432
5,395
0
7,635
L
Osiris
Kasvaca
Osiris
7,880
2,520
0
804
12,777
12,116
0
6,828
5,949
0
25,255
W
Aphrodite
Lotus_Unfolding
Aphrodite
5,600
495
5,920
3,899
9,436
6,993
0
3,098
6,195
20,098
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,090
696
0
222
3,216
990
0
648
2,368
21,625
0
L
11,460
499
300
600
17,054
8,119
0
11,514
5,540
29,154
0
W
5,157
3,951
0
1,323
6,097
2,037
0
1,538
4,559
0
19,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
48,941
142
Minions Killed
171
3
Camps Cleared
9
702,658
Distance Traveled
821,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,035
1,254
42
5
2
148,172
0
W
Hercules
10,691
1,336
21
3
0
188,915
0
W
Poseidon
10,269
1,284
34
4
0
185,376
0
L
Fenrir
8,724
1,091
6
1
0
189,917
0
L
Osiris
8,963
1,120
42
5
0
170,368
0
W
Aphrodite
9,740
1,218
37
5
0
153,557
0
L
Nu Wa
5,808
726
0
0
0
0
0
W
Zeus
8,913
1,114
44
6
5
150,018
0
L
Cthulhu
8,840
1,105
52
7
1
194,201
0
W
Rama
9,328
1,166
35
4
4
143,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role