Player Matchup

Ra
Ra
Dankydankjake
Ra
Level 99
God Stats
22W - 19L
1,467 SR
Queue Stats
295W - 354L
1,352 Elo+
Solo
Nike
Nike
SeerMaytonEl
Nike
Level 141
God Stats
1W - 1L
1,528 SR
Queue Stats
83W - 84L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
drstalker123
Danzaburou
Level 125
God Stats
2W - 0L
1,524 SR
Queue Stats
43W - 40L
1,461 Elo+
Party 1
Team Averages
Level 122
1,507 SR
1,422 Elo+

VS

Team Averages
Level 71
1,466 SR
1,358 Elo+
Baron Samedi
Baron Samedi
A HIGH SANDWICH
Baron Samedi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,101 Elo+
Solo
Sobek
Sobek
blakeplays
Sobek
Level 62
God Stats
1W - 1L
1,673 SR
Queue Stats
89W - 80L
1,483 Elo+
Solo
Medusa
Medusa
mahduh
Medusa
Level 89
God Stats
0W - 2L
1,226 SR
Queue Stats
7W - 10L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
7,697
700
1,211
1,651
435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 8
9,328
848
9,628
12,393
11,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
drstalker123
Danzaburou
17
9 / 0 / 2
11,366
1,033
15,191
7,033
2,860
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A HIGH SANDWICH
Baron Samedi
13
0 / 2 / 2
7,720
702
5,394
9,050
4,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
12
0 / 5 / 2
7,458
678
4,489
12,155
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
mahduh
Medusa
14
2 / 4 / 0
8,614
783
5,514
8,159
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
2
2
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A HIGH SANDWICH
Baron Samedi
0
2
2
0.5
W
1
0
3
2.5
W
1
2
8
2.5
L
Sobek
0
5
2
0.2
W
Danzaburou
drstalker123
Danzaburou
9
0
2
10
L
Medusa
mahduh
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,030
Damage
15,397
21,077
Taken
29,364
14,790
Mitigated
19,715
3,399
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A HIGH SANDWICH
Baron Samedi
5,394
144
881
2,182
9,050
4,366
0
783
7,973
23,599
0
W
1,211
91
563
383
1,651
435
224
639
1,012
9,033
0
W
9,628
727
0
713
12,393
11,495
148
5,937
5,979
1,161
26,469
L
Sobek
4,489
406
0
1,571
12,155
12,113
0
494
11,121
8,885
1,421
W
Danzaburou
drstalker123
Danzaburou
15,191
3,383
0
1,740
7,033
2,860
944
2,284
4,676
0
44,033
L
Medusa
mahduh
Medusa
5,514
2,164
0
874
8,159
3,236
130
495
7,500
0
32,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,391
Gold Earned
23,792
125
Minions Killed
106
0
Camps Cleared
0
518,663
Distance Traveled
607,300
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,720
702
29
3
0
207,118
0
W
Ra
7,697
700
15
1
0
86,311
0
W
Nike
9,328
848
41
4
0
208,436
0
L
Sobek
7,458
678
15
1
0
198,303
0
W
Danzaburou
11,366
1,033
69
6
0
223,916
0
L
Medusa
8,614
783
62
6
0
201,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role