Player Matchup

King Arthur
King Arthur
Chartorias
King Arthur
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 38L
1,570 Elo+
Party 3
Ares
Ares
EATxMYxCHEEKS
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,624 Elo+
Party 3
Bakasura
Bakasura
MaliciousOdyssey
Bakasura
Level 39
God Stats
1W - 8L
1,184 SR
Queue Stats
6W - 9L
1,340 Elo+
Party 4
Thanatos
Thanatos
TreacherousAbyss
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,368 Elo+
Party 4
Nut
Nut
hidrangeas
Nut
Level 7
God Stats
1W - 2L
1,671 SR
Queue Stats
6W - 5L
1,686 Elo+
Party 3
Team Averages
Level 43
1,471 SR
1,517 Elo+

VS

Team Averages
Level 51
1,587 SR
1,498 Elo+
Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Huukuu
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
Vourci
Atlas
Level 44
God Stats
7W - 3L
1,677 SR
Queue Stats
39W - 36L
1,461 Elo+
Party 2
Chang'e
Chang'e
ninjat1000z
Chang'e
Level 94
God Stats
5W - 4L
1,599 SR
Queue Stats
384W - 336L
1,509 Elo+
Party 2
Xbalanque
Xbalanque
teany
Xbalanque
Level 87
God Stats
18W - 8L
1,658 SR
Queue Stats
204W - 194L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chartorias
King Arthur
6
1 / 1 / 0
3,514
703
2,944
4,489
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

4
0 / 3 / 0
2,998
600
597
4,151
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,011
602
488
2,873
774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,415
483
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
2,789
558
1,519
3,566
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 0
3,424
685
923
3,568
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Chaac
Huukuu
Chaac
5
0 / 1 / 2
3,186
637
876
2,280
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Vourci
Atlas
6
1 / 0 / 2
3,853
771
1,132
3,101
1,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
ninjat1000z
Chang'e
7
2 / 0 / 0
3,782
756
1,655
2,004
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
teany
Xbalanque
6
4 / 0 / 1
4,023
805
4,155
2,696
689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
8
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
0
1
L
King Arthur
Chartorias
King Arthur
1
1
0
1
L
0
3
0
0
W
Chaac
Huukuu
Chaac
0
1
2
1
L
0
2
0
0
L
0
0
0
0
W
Atlas
Vourci
Atlas
1
0
2
2
L
0
2
0
0
W
Chang'e
ninjat1000z
Chang'e
2
0
0
2
W
Xbalanque
teany
Xbalanque
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,548
Damage
8,741
15,079
Taken
13,649
5,324
Mitigated
3,922
2,548
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
923
561
0
980
3,568
968
0
0
3,548
0
21,323
L
King Arthur
Chartorias
King Arthur
2,944
389
0
790
4,489
1,779
0
1,084
3,228
0
16,852
L
597
181
0
444
4,151
1,897
0
530
3,621
5,018
0
W
Chaac
Huukuu
Chaac
876
247
0
716
2,280
604
0
0
2,280
0
7,506
L
488
393
0
60
2,873
774
0
289
2,558
0
8,781
L
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
Vourci
Atlas
1,132
493
0
1,570
3,101
1,167
0
166
2,935
8,714
0
L
1,519
932
0
1,254
3,566
874
0
564
3,002
0
8,540
W
Chang'e
ninjat1000z
Chang'e
1,655
87
108
1,275
2,004
494
0
0
1,929
14,837
995
W
Xbalanque
teany
Xbalanque
4,155
2,985
0
856
2,696
689
0
431
2,265
0
22,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,727
Gold Earned
18,268
70
Minions Killed
134
0
Camps Cleared
0
419,749
Distance Traveled
483,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,424
685
40
8
0
121,129
0
L
King Arthur
3,514
703
26
5
0
93,529
0
L
Ares
2,998
600
7
1
0
101,655
0
W
Chaac
3,186
637
13
3
0
82,725
0
L
Bakasura
3,011
602
24
5
0
115,275
0
L
Thanatos
2,415
483
0
0
0
0
0
W
Atlas
3,853
771
13
3
0
99,466
0
L
Nut
2,789
558
13
3
0
109,290
0
W
Chang'e
3,782
756
34
7
0
94,595
0
W
Xbalanque
4,023
805
34
7
0
85,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role