Player Matchup

Sol
Sol
Blossomingbless
Sol
Level 67
God Stats
8W - 6L
1,587 SR
Queue Stats
87W - 76L
1,434 Elo+
Solo
Olorun
Olorun
Iam_ChickenChuck
Olorun
Level 96
God Stats
1W - 2L
1,265 SR
Queue Stats
59W - 70L
1,416 Elo+
Solo
Skadi
Skadi
Lumpo-_-2F
Skadi
Level 121
God Stats
9W - 9L
1,393 SR
Queue Stats
238W - 240L
1,464 Elo+
Party 1
Cerberus
Cerberus
No_Laughing_Matt
Cerberus
Level 124
God Stats
0W - 4L
1,271 SR
Queue Stats
194W - 194L
1,452 Elo+
Party 1
Pele
Pele
NxtGenShtShow
Pele
Level 58
God Stats
72W - 61L
1,406 SR
Queue Stats
312W - 318L
1,384 Elo+
Solo
Team Averages
Level 93
1,384 SR
1,430 Elo+

VS

Team Averages
Level 89
1,546 SR
1,431 Elo+
Poseidon
Poseidon
Akwastedpenguin
Poseidon
Level 101
God Stats
10W - 12L
1,392 SR
Queue Stats
23W - 23L
1,380 Elo+
Solo
Hachiman
Hachiman
Asbestus
Hachiman
Level 140
God Stats
32W - 31L
1,509 SR
Queue Stats
122W - 107L
1,409 Elo+
Solo
Freya
Freya
Dxnhxz
Freya
Level 56
God Stats
3W - 3L
1,546 SR
Queue Stats
549W - 534L
1,470 Elo+
Solo
Arachne
Arachne
GlizzyLord420
Arachne
Level 65
God Stats
9W - 14L
1,472 SR
Queue Stats
213W - 209L
1,454 Elo+
Solo
Cthulhu
Cthulhu
to489my
Cthulhu
Level 84
God Stats
84W - 67L
1,809 SR
Queue Stats
571W - 527L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,621
509
2,704
8,067
1,646
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 3 / 1
9,048
696
6,786
7,231
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
13
3 / 3 / 1
7,524
579
5,528
6,696
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,761
520
4,721
11,542
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 2
7,060
543
6,418
12,826
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 5 / 2
8,018
617
4,079
9,008
2,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hachiman
Asbestus
Hachiman
12
1 / 1 / 2
6,754
520
6,935
7,482
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Dxnhxz
Freya
16
11 / 0 / 2
9,448
727
8,798
8,679
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
14
7 / 1 / 5
8,328
641
8,575
11,396
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
to489my
Cthulhu
12
1 / 3 / 2
7,212
555
5,003
12,313
7,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
21
21
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
1
5
2
0.4
W
Hachiman
Asbestus
Hachiman
1
1
2
2
L
0
7
0
0
W
Freya
Dxnhxz
Freya
11
0
2
12
W
Arachne
7
1
5
9.5
L
4
3
1
1.5
L
Skadi
3
3
1
1.17
L
1
3
1
0.5
L
2
5
2
0.6
W
Cthulhu
to489my
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
33,390
46,362
Taken
48,878
17,208
Mitigated
20,153
10,529
Healing
20,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
4,079
683
0
2,826
9,008
2,639
544
4,691
4,317
54,960
1,637
W
Hachiman
Asbestus
Hachiman
6,935
5,162
0
1,488
7,482
2,525
420
1,605
5,877
0
45,947
L
2,704
1,207
0
1,003
8,067
1,646
634
2,541
5,190
38,711
0
W
Freya
Dxnhxz
Freya
8,798
3,494
0
3,879
8,679
3,135
577
2,005
6,674
54,924
1,651
W
Arachne
8,575
5,385
0
7,425
11,396
4,158
0
3,032
8,364
0
49,290
L
6,786
4,531
0
2,602
7,231
2,489
780
3,343
3,888
62,204
10,792
L
Skadi
5,528
1,953
0
510
6,696
2,160
0
2,400
4,216
0
53,600
L
4,721
573
0
2,610
11,542
7,556
0
3,462
7,930
26,403
0
L
6,418
1,486
0
3,804
12,826
3,357
228
4,869
7,701
0
48,752
W
Cthulhu
to489my
Cthulhu
5,003
612
2,077
2,310
12,313
7,696
188
2,083
10,230
34,684
1,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,014
Gold Earned
39,760
471
Minions Killed
400
0
Camps Cleared
0
1,257,511
Distance Traveled
1,310,894
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,018
617
106
8
0
210,232
0
W
Hachiman
6,754
520
71
5
0
250,932
0
L
Sol
6,621
509
82
6
0
223,194
0
W
Freya
9,448
727
99
8
0
252,074
0
W
Arachne
8,328
641
65
5
0
329,520
0
L
Olorun
9,048
696
133
10
0
204,082
0
L
Skadi
7,524
579
105
8
0
239,849
0
L
Cerberus
6,761
520
64
5
0
294,614
2
L
Pele
7,060
543
87
7
0
295,772
0
W
Cthulhu
7,212
555
59
5
0
268,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role