Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Axiphel
Medusa
Level 148
God Stats
15W - 7L
1,745 SR
Queue Stats
553W - 453L
1,644 Elo+
Solo
Guan Yu
Guan Yu
DN Arkinos
Guan Yu
Level 129
God Stats
2W - 0L
1,376 SR
Queue Stats
59W - 56L
1,596 Elo+
Solo
Nemesis
Nemesis
Unraveled___
Nemesis
Level 159
God Stats
6W - 4L
1,542 SR
Queue Stats
320W - 308L
1,534 Elo+
Solo
Nu Wa
Nu Wa
YourEpicness
Nu Wa
Level 182
God Stats
3W - 2L
1,576 SR
Queue Stats
65W - 97L
1,523 Elo+
Party 2
Team Averages
Level 155
1,548 SR
1,559 Elo+

VS

Team Averages
Level 145
1,618 SR
1,595 Elo+
Raijin
Raijin
Maximo172
Raijin
Level 143
God Stats
7W - 8L
1,343 SR
Queue Stats
211W - 222L
1,537 Elo+
Party 1
Ne Zha
Ne Zha
Megaalejo
Ne Zha
Level 156
God Stats
18W - 15L
1,648 SR
Queue Stats
303W - 293L
1,566 Elo+
Party 1
King Arthur
King Arthur
Mothulu
King Arthur
Level 123
God Stats
2W - 1L
1,707 SR
Queue Stats
9W - 8L
1,639 Elo+
Solo
Chiron
Chiron
Shadow112345
Chiron
Level 133
God Stats
6W - 6L
1,784 SR
Queue Stats
207W - 182L
1,580 Elo+
Solo
Charon
Charon
Stuberhero
Charon
Level 169
God Stats
5W - 3L
1,610 SR
Queue Stats
167W - 126L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 1
5,165
1,033
2,321
5,711
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Axiphel
Medusa
11
3 / 1 / 3
5,681
1,136
5,784
4,708
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
DN Arkinos
Guan Yu
10
0 / 0 / 2
5,047
1,009
1,613
3,079
1,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Unraveled___
Nemesis
10
1 / 1 / 3
5,188
1,038
2,579
4,735
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 3
5,248
1,050
3,310
2,825
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Maximo172
Raijin
9
1 / 1 / 3
5,220
1,044
3,377
4,050
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Megaalejo
Ne Zha
10
3 / 1 / 1
5,465
1,093
4,038
3,548
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

King Arthur
Mothulu
King Arthur
8
0 / 2 / 2
4,659
932
1,162
2,724
1,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
10
0 / 1 / 1
4,849
970
3,284
3,743
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
Stuberhero
Charon
10
0 / 1 / 3
4,865
973
4,544
3,913
1,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
6
Kills
4
4
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
1
0.5
W
Medusa
Axiphel
Medusa
3
1
3
4.5
W
Guan Yu
DN Arkinos
Guan Yu
0
0
2
1
L
Raijin
Maximo172
Raijin
1
1
3
2.5
L
Ne Zha
Megaalejo
Ne Zha
3
1
1
3.5
L
King Arthur
Mothulu
King Arthur
0
2
2
0.5
L
Chiron
0
1
1
0.5
L
Charon
Stuberhero
Charon
0
1
3
1.5
W
Nemesis
Unraveled___
Nemesis
1
1
3
2.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,607
Damage
16,405
21,058
Taken
17,978
10,125
Mitigated
5,884
8,371
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,321
533
1,392
2,916
5,711
3,800
0
2,379
3,235
6,939
690
W
Medusa
Axiphel
Medusa
5,784
1,399
0
500
4,708
1,299
0
1,064
3,539
0
27,518
W
Guan Yu
DN Arkinos
Guan Yu
1,613
163
560
1,782
3,079
1,939
0
805
2,274
0
9,532
L
Raijin
Maximo172
Raijin
3,377
458
0
256
4,050
910
0
1,962
2,011
10,215
0
L
Ne Zha
Megaalejo
Ne Zha
4,038
772
0
350
3,548
1,206
0
1,145
2,403
0
12,197
L
King Arthur
Mothulu
King Arthur
1,162
243
0
316
2,724
1,224
0
214
2,445
0
4,484
L
Chiron
3,284
1,361
146
1,493
3,743
853
0
907
2,660
0
13,021
L
Charon
Stuberhero
Charon
4,544
392
0
747
3,913
1,691
0
1,254
2,620
9,334
668
W
Nemesis
Unraveled___
Nemesis
2,579
819
0
1,221
4,735
2,105
0
1,330
3,124
0
10,121
W
3,310
947
0
0
2,825
982
0
1,734
1,028
7,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
25,058
110
Minions Killed
89
0
Camps Cleared
0
578,250
Distance Traveled
473,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,165
1,033
15
3
0
100,266
0
W
Medusa
5,681
1,136
41
8
0
125,929
0
W
Guan Yu
5,047
1,009
22
4
0
120,714
0
L
Raijin
5,220
1,044
23
5
0
96,947
0
L
Ne Zha
5,465
1,093
16
3
0
119,875
0
L
King Arthur
4,659
932
9
2
0
51,609
0
L
Chiron
4,849
970
26
5
0
94,569
0
L
Charon
4,865
973
15
3
0
110,234
0
W
Nemesis
5,188
1,038
20
4
0
129,683
0
W
Nu Wa
5,248
1,050
12
2
0
101,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role