Player Matchup

Discordia
Discordia
 
Discordia
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Breh68
Odin
Level 146
God Stats
4W - 4L
1,576 SR
Queue Stats
176W - 173L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
Cheems143
Danzaburou
Level 128
God Stats
9W - 13L
1,146 SR
Queue Stats
158W - 161L
1,602 Elo+
Party 1
Artio
Artio
Derksauce
Artio
Level 103
God Stats
1W - 5L
1,555 SR
Queue Stats
209W - 187L
1,528 Elo+
Solo
Vamana
Vamana
Lahg
Vamana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,586 Elo+
Party 2
Team Averages
Level 113
1,455 SR
1,564 Elo+

VS

Team Averages
Level 154
1,445 SR
1,517 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AnimeCatgirls
Ishtar
Level 190
God Stats
2W - 3L
1,259 SR
Queue Stats
14W - 21L
1,492 Elo+
Party 3
Awilix
Awilix
Gatoazul216
Awilix
Level 126
God Stats
5W - 5L
1,124 SR
Queue Stats
283W - 260L
1,527 Elo+
Solo
Mulan
Mulan
SlipperyBrocoli
Mulan
Level 127
God Stats
2W - 1L
1,634 SR
Queue Stats
23W - 20L
1,494 Elo+
Party 3
Thoth
Thoth
Xverzi
Thoth
Level 130
God Stats
1W - 1L
1,706 SR
Queue Stats
38W - 38L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 4 / 0
5,380
489
1,647
4,950
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Breh68
Odin
10
0 / 1 / 4
6,026
548
3,085
6,919
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Cheems143
Danzaburou
12
4 / 2 / 0
7,198
654
8,276
7,567
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Derksauce
Artio
10
0 / 2 / 0
5,475
498
4,600
12,610
7,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
Lahg
Vamana
9
0 / 5 / 0
5,228
475
1,781
8,896
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 5
5,818
529
3,552
8,462
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

11
2 / 2 / 3
6,189
563
6,175
7,150
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
12
8 / 1 / 2
7,169
652
9,212
7,343
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 1
7,062
642
3,999
5,418
3,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thoth
Xverzi
Thoth
12
3 / 0 / 4
7,020
638
5,438
3,310
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
0
0
W
Kuzenbo
 
Kuzenbo
0
1
5
2.5
W
2
2
3
1.75
L
Odin
Breh68
Odin
0
1
4
2
L
Danzaburou
Cheems143
Danzaburou
4
2
0
2
L
Artio
Derksauce
Artio
0
2
0
0
W
Awilix
8
1
2
9
L
Vamana
Lahg
Vamana
0
5
0
0
W
1
0
1
1.5
W
Thoth
Xverzi
Thoth
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,389
Damage
28,376
40,942
Taken
31,683
20,069
Mitigated
17,142
11,145
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,647
215
0
285
4,950
1,170
0
2,932
2,018
28,841
0
W
Kuzenbo
 
Kuzenbo
3,552
1,180
0
2,600
8,462
7,496
58
985
7,477
17,040
450
W
6,175
4,410
0
2,548
7,150
2,494
0
861
6,289
0
42,235
L
Odin
Breh68
Odin
3,085
570
0
2,363
6,919
4,161
0
765
6,154
331
21,153
L
Danzaburou
Cheems143
Danzaburou
8,276
4,185
0
3,242
7,567
3,698
0
1,641
5,926
0
53,499
L
Artio
Derksauce
Artio
4,600
454
320
4,250
12,610
7,503
0
1,138
11,472
30,393
0
W
Awilix
9,212
2,905
0
3,186
7,343
2,466
0
859
6,484
0
44,320
L
Vamana
Lahg
Vamana
1,781
783
0
685
8,896
3,537
0
2,353
6,543
0
34,455
W
3,999
909
0
2,910
5,418
3,779
0
2,744
2,674
0
48,011
W
Thoth
Xverzi
Thoth
5,438
149
0
1,036
3,310
907
515
971
2,339
44,805
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,307
Gold Earned
33,258
309
Minions Killed
354
0
Camps Cleared
0
1,131,981
Distance Traveled
1,161,508
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,380
489
70
6
0
220,675
0
W
Kuzenbo
5,818
529
16
1
0
245,191
3
W
Ishtar
6,189
563
77
7
0
209,377
2
L
Odin
6,026
548
37
3
0
237,495
2
L
Danzaburou
7,198
654
89
8
0
188,115
2
L
Artio
5,475
498
53
5
0
232,486
0
W
Awilix
7,169
652
72
7
0
263,235
0
L
Vamana
5,228
475
60
5
0
253,210
0
W
Mulan
7,062
642
86
8
0
212,108
0
W
Thoth
7,020
638
103
9
0
231,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role