Player Matchup

Ravana
Ravana
MrRedBeard269
Ravana
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,871 Elo+
Party 1
Baron Samedi
Baron Samedi
Nerdadhran
Baron Samedi
Level 127
God Stats
20W - 15L
1,753 SR
Queue Stats
180W - 158L
1,533 Elo+
Solo
Cabrakan
Cabrakan
ScarlettJaeger
Cabrakan
Level 109
God Stats
5W - 4L
1,546 SR
Queue Stats
15W - 11L
1,216 Elo+
Party 1
Nut
Nut
d0minic92
Nut
Level 151
God Stats
2W - 1L
1,284 SR
Queue Stats
3W - 4L
1,207 Elo+
Party 1
Chaac
Chaac
deBoNasty
Chaac
Level 97
God Stats
10W - 8L
1,550 SR
Queue Stats
292W - 281L
1,454 Elo+
Solo
Team Averages
Level 127
1,526 SR
1,456 Elo+

VS

Team Averages
Level 111
1,524 SR
1,493 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
CAPTAIN-YAMI325
Shiva
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
DracThral
Kukulkan
Level 65
God Stats
3W - 4L
1,481 SR
Queue Stats
23W - 19L
1,441 Elo+
Party 3
Kali
Kali
ETV Strange
Kali
Level 83
God Stats
9W - 15L
1,554 SR
Queue Stats
452W - 446L
1,506 Elo+
Solo
Sol
Sol
kuromi612
Sol
Level 136
God Stats
4W - 4L
1,588 SR
Queue Stats
124W - 116L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
4,924
821
2,169
2,537
982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Nerdadhran
Baron Samedi
7
4 / 0 / 2
4,845
808
3,415
1,793
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
6
0 / 0 / 3
4,080
680
1,002
4,121
2,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
2 / 1 / 1
4,236
706
3,868
3,970
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
deBoNasty
Chaac
8
6 / 0 / 2
4,987
831
2,803
4,881
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 3 / 0
3,678
613
1,709
6,446
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 0
3,946
658
1,850
6,301
2,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
DracThral
Kukulkan
7
0 / 3 / 0
3,756
626
1,570
2,853
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

4
0 / 3 / 0
3,063
511
1,246
3,426
784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 2 / 0
4,036
673
3,179
3,586
811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
2
2
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
L
0
2
0
0
L
Kukulkan
DracThral
Kukulkan
0
3
0
0
L
0
3
0
0
W
1
1
2
2
W
Baron Samedi
Nerdadhran
Baron Samedi
4
0
2
5
W
Cabrakan
0
0
3
1.5
W
2
1
1
2.5
W
Chaac
deBoNasty
Chaac
6
0
2
7
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,257
Damage
9,554
17,302
Taken
22,612
6,205
Mitigated
9,051
8,493
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,709
552
0
3,381
6,446
3,925
0
653
5,574
0
14,721
L
1,850
336
0
1,401
6,301
2,748
0
1,106
5,195
0
13,562
L
Kukulkan
DracThral
Kukulkan
1,570
176
0
260
2,853
783
0
1,837
1,016
19,729
0
L
1,246
667
0
1,068
3,426
784
0
582
2,810
0
7,202
W
2,169
530
0
1,308
2,537
982
0
307
2,124
0
28,239
W
Baron Samedi
Nerdadhran
Baron Samedi
3,415
207
235
696
1,793
474
0
216
1,546
20,450
0
W
Cabrakan
1,002
369
0
1,594
4,121
2,104
0
1,088
3,033
6,914
0
W
3,868
2,686
0
1,781
3,970
1,046
0
1,619
2,320
0
23,939
W
Chaac
deBoNasty
Chaac
2,803
892
0
2,879
4,881
1,599
0
1,192
3,658
0
22,785
L
3,179
1,769
0
1,127
3,586
811
0
239
3,347
19,280
5,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,072
Gold Earned
18,479
188
Minions Killed
142
0
Camps Cleared
0
666,005
Distance Traveled
579,394
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,678
613
27
5
0
121,709
3
L
Shiva
3,946
658
23
4
0
132,461
4
L
Kukulkan
3,756
626
32
5
0
125,530
0
L
Kali
3,063
511
14
2
0
86,482
0
W
Ravana
4,924
821
57
10
0
135,176
0
W
Baron Samedi
4,845
808
36
6
0
131,324
0
W
Cabrakan
4,080
680
9
2
0
139,297
0
W
Nut
4,236
706
40
7
0
111,405
0
W
Chaac
4,987
831
46
8
0
148,803
0
L
Sol
4,036
673
46
8
0
113,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role