Player Matchup

Achilles
Achilles
AriesEquinox
Achilles
Level 43
God Stats
5W - 6L
1,457 SR
Queue Stats
271W - 254L
1,467 Elo+
Solo
Chang'e
Chang'e
Boone2040
Chang'e
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 222L
1,562 Elo+
Party 2
Ah Puch
Ah Puch
DAniss9
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,443 Elo+
Party 2
Vamana
Vamana
MadSmartAgain
Vamana
Level 223
God Stats
4W - 5L
1,190 SR
Queue Stats
790W - 857L
1,511 Elo+
Solo
Atlas
Atlas
Ugliest Eskimo
Atlas
Level 143
God Stats
12W - 6L
1,812 SR
Queue Stats
232W - 220L
1,507 Elo+
Party 2
Team Averages
Level 130
1,492 SR
1,498 Elo+

VS

Team Averages
Level 142
1,519 SR
1,474 Elo+
Medusa
Medusa
armstrong68 3
Medusa
Level 146
God Stats
1W - 2L
1,542 SR
Queue Stats
42W - 51L
1,463 Elo+
Party 1
Ix Chel
Ix Chel
callhimbiggs
Ix Chel
Level 157
God Stats
2W - 3L
1,753 SR
Queue Stats
408W - 419L
1,555 Elo+
Solo
Vulcan
Vulcan
danvroo
Vulcan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 115L
1,468 Elo+
Solo
Raijin
Raijin
j8a8m8e8s
Raijin
Level 137
God Stats
0W - 2L
1,300 SR
Queue Stats
38W - 47L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
seKcBeast64
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 108L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AriesEquinox
Achilles
15
4 / 1 / 13
8,880
888
6,940
10,769
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Boone2040
Chang'e
15
9 / 1 / 6
9,048
905
7,286
7,885
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
DAniss9
Ah Puch
14
1 / 1 / 14
8,417
842
7,429
8,380
1,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 11
9,427
943
7,628
9,532
8,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 11
8,673
867
10,495
10,177
8,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,642
664
3,398
6,594
2,305
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
callhimbiggs
Ix Chel
14
1 / 3 / 1
7,314
731
6,741
10,129
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
danvroo
Vulcan
14
4 / 4 / 2
8,094
809
12,084
6,929
2,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
j8a8m8e8s
Raijin
11
0 / 5 / 1
6,444
644
4,853
8,868
2,946
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
seKcBeast64
Cu Chulainn
13
1 / 6 / 1
7,398
740
4,009
10,439
8,082
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
20
Kills
6
6
Deaths
21
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
AriesEquinox
Achilles
4
1
13
10.5
W
Chang'e
Boone2040
Chang'e
9
1
6
12
W
Ah Puch
DAniss9
Ah Puch
1
1
14
8
W
5
2
11
5.25
W
1
1
11
6.5
L
0
3
1
0.17
L
Ix Chel
callhimbiggs
Ix Chel
1
3
1
0.5
L
Vulcan
danvroo
Vulcan
4
4
2
1.25
L
Raijin
j8a8m8e8s
Raijin
0
5
1
0.1
L
Cu Chulainn
seKcBeast64
Cu Chulainn
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
31,085
46,743
Taken
42,959
32,272
Mitigated
19,773
28,035
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AriesEquinox
Achilles
6,940
1,240
639
2,034
10,769
10,489
1,001
4,452
6,053
0
12,014
W
Chang'e
Boone2040
Chang'e
7,286
1,144
11,640
4,616
7,885
2,468
830
4,142
3,555
14,364
0
W
Ah Puch
DAniss9
Ah Puch
7,429
51
868
2,024
8,380
1,813
773
6,681
1,568
23,013
0
W
7,628
3,298
1,596
1,756
9,532
8,996
503
3,862
5,488
0
18,633
W
10,495
3,553
1,376
1,486
10,177
8,506
190
4,065
5,915
23,434
1,182
L
3,398
1,595
0
295
6,594
2,305
0
3,333
3,184
0
10,361
L
Ix Chel
callhimbiggs
Ix Chel
6,741
586
2,650
4,176
10,129
3,712
0
5,973
4,035
14,461
0
L
Vulcan
danvroo
Vulcan
12,084
447
378
672
6,929
2,728
0
4,029
2,785
24,229
0
L
Raijin
j8a8m8e8s
Raijin
4,853
558
871
885
8,868
2,946
0
4,950
3,807
11,050
0
L
Cu Chulainn
seKcBeast64
Cu Chulainn
4,009
562
312
840
10,439
8,082
0
6,518
3,712
0
10,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,445
Gold Earned
35,892
134
Minions Killed
86
0
Camps Cleared
0
981,960
Distance Traveled
869,362
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,880
888
16
2
0
193,445
0
W
Chang'e
9,048
905
19
2
0
202,624
0
W
Ah Puch
8,417
842
36
4
0
200,826
1
W
Vamana
9,427
943
30
3
0
182,105
0
W
Atlas
8,673
867
33
3
0
202,960
0
L
Medusa
6,642
664
18
2
0
173,699
0
L
Ix Chel
7,314
731
21
2
0
177,371
0
L
Vulcan
8,094
809
29
3
0
171,098
0
L
Raijin
6,444
644
13
1
0
173,890
0
L
Cu Chulainn
7,398
740
5
1
0
173,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role