Player Matchup

Hera
Hera
FrancoO1995
Hera
Level 151
God Stats
0W - 1L
1,743 SR
Queue Stats
8W - 8L
1,446 Elo+
Party 1
Ares
Ares
Hailstarlord
Ares
Level 147
God Stats
0W - 1L
1,701 SR
Queue Stats
6W - 5L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
adrenalinrush78
Danzaburou
Level 159
God Stats
0W - 2L
1,554 SR
Queue Stats
8W - 6L
1,446 Elo+
Party 1
Team Averages
Level 152
1,666 SR
1,446 Elo+

VS

Team Averages
Level 96
1,710 SR
1,570 Elo+
Aphrodite
Aphrodite
His Doubt
Aphrodite
Level 29
God Stats
38W - 38L
1,549 SR
Queue Stats
305W - 325L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
Spike SpiegeII
Sun Wukong
Level 111
God Stats
11W - 6L
1,667 SR
Queue Stats
296W - 305L
1,474 Elo+
Party 2
Da Ji
Da Ji
zurkll4
Da Ji
Level 147
God Stats
10W - 1L
1,914 SR
Queue Stats
191W - 40L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 2
10,819
773
14,896
7,435
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 2
9,895
707
5,160
15,233
14,331
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
adrenalinrush78
Danzaburou
15
1 / 5 / 2
9,910
708
8,640
12,021
4,943
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
His Doubt
Aphrodite
19
2 / 1 / 10
11,409
815
3,143
7,978
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Spike SpiegeII
Sun Wukong
20
7 / 0 / 7
12,729
909
18,618
21,218
18,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
zurkll4
Da Ji
18
6 / 2 / 9
11,797
843
9,164
11,839
9,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
15
15
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
7
2
0.29
W
Aphrodite
His Doubt
Aphrodite
2
1
10
7
W
Sun Wukong
Spike SpiegeII
Sun Wukong
7
0
7
10.5
L
Danzaburou
adrenalinrush78
Danzaburou
1
5
2
0.4
W
Da Ji
zurkll4
Da Ji
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,696
Damage
30,925
34,689
Taken
41,035
22,017
Mitigated
31,764
3,821
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,896
3,340
0
1,140
7,435
2,743
0
471
6,821
48,483
1,377
L
5,160
792
0
311
15,233
14,331
0
2,683
12,089
15,523
382
W
Aphrodite
His Doubt
Aphrodite
3,143
858
6,220
5,169
7,978
3,283
613
4,143
3,828
37,594
0
W
Sun Wukong
Spike SpiegeII
Sun Wukong
18,618
3,109
0
4,291
21,218
18,532
1,392
9,829
11,361
0
65,047
L
Danzaburou
adrenalinrush78
Danzaburou
8,640
2,095
0
2,370
12,021
4,943
0
56
11,733
0
39,079
W
Da Ji
zurkll4
Da Ji
9,164
1,645
0
834
11,839
9,949
597
5,766
6,059
0
27,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
35,935
178
Minions Killed
198
0
Camps Cleared
0
736,007
Distance Traveled
799,521
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,819
773
86
6
0
250,756
2
L
Ares
9,895
707
14
1
0
239,616
0
W
Aphrodite
11,409
815
90
6
0
266,718
1
W
Sun Wukong
12,729
909
80
6
0
297,946
5
L
Danzaburou
9,910
708
78
6
0
245,635
0
W
Da Ji
11,797
843
28
2
0
234,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role