Player Matchup

Serqet
Serqet
Akimirax
Serqet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
Didolicius
Hun Batz
Level 126
God Stats
3W - 0L
1,483 SR
Queue Stats
49W - 42L
1,474 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NeojLA
Morgan Le Fay
Level 81
God Stats
10W - 10L
1,609 SR
Queue Stats
28W - 31L
1,224 Elo+
Party 1
Team Averages
Level 79
1,530 SR
1,412 Elo+

VS

Team Averages
Level 103
1,599 SR
1,533 Elo+
Awilix
Awilix
Kulziti
Awilix
Level 126
God Stats
1W - 1L
1,806 SR
Queue Stats
35W - 34L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LuarGiu
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,615 Elo+
Party 2
Guan Yu
Guan Yu
cxkOnlyFan
Guan Yu
Level 122
God Stats
143W - 142L
1,491 SR
Queue Stats
146W - 150L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Akimirax
Serqet
17
5 / 2 / 7
10,758
897
7,311
6,037
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Didolicius
Hun Batz
18
5 / 1 / 8
11,663
972
12,114
9,888
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
NeojLA
Morgan Le Fay
17
3 / 0 / 7
10,313
859
8,613
4,634
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kulziti
Awilix
15
2 / 4 / 1
9,578
798
6,350
10,862
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
LuarGiu
Morgan Le Fay
14
1 / 4 / 1
8,936
745
3,374
7,103
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
cxkOnlyFan
Guan Yu
14
0 / 5 / 3
8,590
716
4,388
14,558
12,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
Akimirax
Serqet
5
2
7
4.25
W
Hun Batz
Didolicius
Hun Batz
5
1
8
9
L
Awilix
Kulziti
Awilix
2
4
1
0.63
L
Morgan Le Fay
LuarGiu
Morgan Le Fay
1
4
1
0.38
W
Morgan Le Fay
NeojLA
Morgan Le Fay
3
0
7
6.5
L
Guan Yu
cxkOnlyFan
Guan Yu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,038
Damage
14,112
20,559
Taken
32,523
8,767
Mitigated
18,824
3,605
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Akimirax
Serqet
7,311
1,548
0
1,351
6,037
3,094
222
1,043
4,994
0
25,031
W
Hun Batz
Didolicius
Hun Batz
12,114
2,888
0
1,564
9,888
3,940
1,731
1,877
8,011
0
56,351
L
Awilix
Kulziti
Awilix
6,350
2,440
52
574
10,862
3,548
0
2,414
8,073
0
33,970
L
Morgan Le Fay
LuarGiu
Morgan Le Fay
3,374
357
0
1,022
7,103
2,366
44
1,842
5,116
23,920
0
W
Morgan Le Fay
NeojLA
Morgan Le Fay
8,613
390
0
690
4,634
1,733
1,440
780
3,854
42,540
0
L
Guan Yu
cxkOnlyFan
Guan Yu
4,388
290
1,618
4,556
14,558
12,910
29
4,383
9,418
0
17,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
27,104
181
Minions Killed
139
0
Camps Cleared
0
762,619
Distance Traveled
667,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,758
897
36
3
0
228,815
0
W
Hun Batz
11,663
972
77
6
0
272,447
0
L
Awilix
9,578
798
65
5
0
233,270
0
L
Morgan Le Fay
8,936
745
44
4
0
210,822
0
W
Morgan Le Fay
10,313
859
68
6
0
261,357
0
L
Guan Yu
8,590
716
30
3
0
223,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role