Player Matchup

Freya
Freya
Silver III
Eyyy4Effort
Freya
Silver III
Level 103
God Stats
5W - 5L
1,443 SR
Queue Stats
252W - 285L
779 MMR
Solo
Hou Yi
Hou Yi
Bronze III
IACL21
Hou Yi
Bronze III
Level 69
God Stats
2W - 2L
1,561 SR
Queue Stats
27W - 62L
628 MMR
Party 1
Hera
Hera
Bronze II
Quimera19
Hera
Bronze II
Level 97
God Stats
1W - 0L
1,439 SR
Queue Stats
16W - 47L
733 MMR
Party 1
Hades
Hades
Bronze I
RoalEvans
Hades
Bronze I
Level 47
God Stats
2W - 5L
1,255 SR
Queue Stats
87W - 125L
686 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
jdcc2892
Gilgamesh
Silver V
Level 156
God Stats
9W - 12L
1,518 SR
Queue Stats
159W - 208L
696 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,443 SR
704 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,493 SR
884 MMR
Ares
Ares
Bronze I
 
Ares
Bronze I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver V
AchillesSamaras
Danzaburou
Silver V
Level 108
God Stats
499W - 441L
1,507 SR
Queue Stats
682W - 734L
739 MMR
Solo
Anubis
Anubis
Silver IV
Purple619916
Anubis
Silver IV
Level 156
God Stats
10W - 8L
1,608 SR
Queue Stats
522W - 561L
862 MMR
Solo
Fenrir
Fenrir
Silver V
XxMiracle_
Fenrir
Silver V
Level 115
God Stats
23W - 29L
1,437 SR
Queue Stats
421W - 462L
793 MMR
Solo
Zeus
Zeus
Bronze II
pradaqq
Zeus
Bronze II
Level 58
God Stats
3W - 2L
1,410 SR
Queue Stats
91W - 122L
526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 1
10,428
695
12,364
12,544
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
IACL21
Hou Yi
13
2 / 4 / 2
7,903
527
6,442
8,734
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
12
0 / 7 / 7
7,113
474
5,026
8,334
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hades
RoalEvans
Hades
11
0 / 4 / 3
7,009
467
3,010
9,532
6,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
jdcc2892
Gilgamesh
15
3 / 0 / 2
9,008
601
6,296
10,823
7,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Zhong KuiErlang ShenAgniGebKing Arthur

VS

Bans
NeithMulanCu ChulainnAwilixMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 4 / 8
7,766
518
5,070
15,479
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
AchillesSamaras
Danzaburou
15
8 / 1 / 0
9,472
631
6,743
8,121
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
14
5 / 4 / 2
8,402
560
7,007
9,009
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
XxMiracle_
Fenrir
13
2 / 3 / 1
7,314
488
3,671
11,464
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zeus
pradaqq
Zeus
12
0 / 4 / 0
7,348
490
4,846
6,767
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
16
Kills
15
15
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
8
1
L
Danzaburou
AchillesSamaras
Danzaburou
8
1
0
8
W
11
0
1
11.5
W
Hou Yi
IACL21
Hou Yi
2
4
2
0.75
L
Anubis
5
4
2
1.5
W
Hera
0
7
7
0.5
W
Hades
RoalEvans
Hades
0
4
3
0.38
L
Fenrir
XxMiracle_
Fenrir
2
3
1
0.83
W
Gilgamesh
jdcc2892
Gilgamesh
3
0
2
4
L
Zeus
pradaqq
Zeus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,138
Damage
27,337
49,967
Taken
50,840
23,687
Mitigated
21,268
11,426
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,070
558
0
3,700
15,479
9,641
170
6,320
9,159
27,032
2,214
L
Danzaburou
AchillesSamaras
Danzaburou
6,743
3,851
0
4,278
8,121
2,368
790
2,896
5,225
0
75,449
W
12,364
4,014
0
3,868
12,544
5,412
0
2,660
9,830
95,144
3,840
W
Hou Yi
IACL21
Hou Yi
6,442
2,815
0
2,363
8,734
2,297
976
1,085
7,649
0
46,574
L
Anubis
7,007
107
0
2,150
9,009
3,322
151
6,811
2,198
57,889
0
W
Hera
5,026
1,626
0
517
8,334
1,940
0
3,448
4,886
26,507
834
W
Hades
RoalEvans
Hades
3,010
397
201
2,889
9,532
6,537
0
4,804
4,728
20,734
0
L
Fenrir
XxMiracle_
Fenrir
3,671
416
0
5,517
11,464
4,166
0
2,862
8,602
0
48,164
W
Gilgamesh
jdcc2892
Gilgamesh
6,296
1,122
0
1,588
10,823
7,501
0
4,083
6,160
0
62,578
L
Zeus
pradaqq
Zeus
4,846
620
0
1,615
6,767
1,771
123
1,573
5,194
39,174
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,461
Gold Earned
40,302
405
Minions Killed
457
0
Camps Cleared
0
1,425,115
Distance Traveled
1,384,278
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,766
518
51
3
0
295,249
2
L
Danzaburou
9,472
631
132
9
0
267,894
3
W
Freya
10,428
695
132
9
0
314,908
1
W
Hou Yi
7,903
527
70
5
0
260,261
0
L
Anubis
8,402
560
109
7
0
276,527
6
W
Hera
7,113
474
65
4
0
248,487
0
W
Hades
7,009
467
33
2
0
304,056
0
L
Fenrir
7,314
488
77
5
0
337,378
0
W
Gilgamesh
9,008
601
105
7
0
297,403
3
L
Zeus
7,348
490
88
6
0
207,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role