Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DetroitLions29
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,403 Elo+
Party 1
Scylla
Scylla
XxMajinxBuuxX0
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,354 Elo+
Party 1
Team Averages
Level 135
1,500 SR
1,419 Elo+

VS

Team Averages
Level 65
1,450 SR
1,481 Elo+
Ares
Ares
Joker317j
Ares
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,451 Elo+
Party 2
Artemis
Artemis
Teancm37
Artemis
Level 20
God Stats
2W - 2L
1,351 SR
Queue Stats
6W - 8L
1,526 Elo+
Party 2
Chang'e
Chang'e
aNerdyRapper
Chang'e
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 1 / 12
8,964
896
4,421
10,103
8,947
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
9 / 0 / 7
9,843
984
11,661
8,343
3,274
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 10
9,681
968
9,583
6,250
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 4 / 2
7,044
704
4,506
14,056
12,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Teancm37
Artemis
13
0 / 7 / 2
7,471
747
6,506
8,740
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
aNerdyRapper
Chang'e
12
2 / 7 / 0
7,812
781
7,317
10,766
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
2
2
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
12
9
W
9
0
7
12.5
L
Ares
0
4
2
0.25
L
Artemis
Teancm37
Artemis
0
7
2
0.14
W
6
1
10
11
L
Chang'e
aNerdyRapper
Chang'e
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,665
Damage
18,329
24,696
Taken
33,562
14,305
Mitigated
19,862
4,360
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,421
205
332
2,931
10,103
8,947
222
4,165
5,820
17,147
0
W
11,661
3,153
0
1,032
8,343
3,274
930
3,301
4,915
0
26,811
L
Ares
4,506
547
0
476
14,056
12,721
0
6,220
7,293
9,731
2,012
L
Artemis
Teancm37
Artemis
6,506
2,620
0
109
8,740
3,428
117
2,262
6,295
0
26,166
W
9,583
852
0
65
6,250
2,084
290
3,806
2,444
37,562
634
L
Chang'e
aNerdyRapper
Chang'e
7,317
218
571
1,333
10,766
3,713
0
4,289
6,212
25,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
22,327
162
Minions Killed
98
0
Camps Cleared
0
564,008
Distance Traveled
503,356
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,964
896
62
6
0
185,282
3
W
Fenrir
9,843
984
24
2
0
203,766
0
L
Ares
7,044
704
15
2
0
180,285
0
L
Artemis
7,471
747
45
5
0
152,955
0
W
Scylla
9,681
968
76
8
0
174,960
0
L
Chang'e
7,812
781
38
4
0
170,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role