Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AllmyHero
Nu Wa
Level 82
God Stats
13W - 7L
1,676 SR
Queue Stats
208W - 204L
1,510 Elo+
Solo
Skadi
Skadi
Cat_chiquito13
Skadi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,441 Elo+
Solo
Cliodhna
Cliodhna
ChodeMuncher
Cliodhna
Level 117
God Stats
6W - 0L
1,687 SR
Queue Stats
58W - 52L
1,583 Elo+
Solo
Aphrodite
Aphrodite
TacticxIz
Aphrodite
Level 104
God Stats
2W - 2L
1,197 SR
Queue Stats
8W - 9L
1,433 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,493 Elo+

VS

Team Averages
Level 85
1,520 SR
1,524 Elo+
Ah Puch
Ah Puch
Carsyyn
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,620 Elo+
Party 1
Fenrir
Fenrir
DJFWILD
Fenrir
Level 59
God Stats
3W - 5L
1,469 SR
Queue Stats
66W - 60L
1,517 Elo+
Solo
Janus
Janus
MoldyM1lk
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,466 Elo+
Party 1
Bacchus
Bacchus
Rattakk
Bacchus
Level 55
God Stats
12W - 13L
1,699 SR
Queue Stats
59W - 70L
1,398 Elo+
Solo
Chronos
Chronos
renegade14588
Chronos
Level 158
God Stats
1W - 2L
1,435 SR
Queue Stats
96W - 79L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 5 / 3
7,579
583
7,390
11,615
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
AllmyHero
Nu Wa
14
7 / 1 / 2
8,252
635
7,475
3,935
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 1
7,467
574
6,108
4,670
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
ChodeMuncher
Cliodhna
14
5 / 0 / 7
8,801
677
11,741
8,171
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
TacticxIz
Aphrodite
11
0 / 2 / 2
6,758
520
2,778
8,186
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Carsyyn
Ah Puch
11
0 / 7 / 1
6,209
478
4,230
13,409
6,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
DJFWILD
Fenrir
12
4 / 2 / 3
6,960
535
5,854
10,109
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
MoldyM1lk
Janus
12
2 / 5 / 3
6,906
531
3,678
7,611
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Rattakk
Bacchus
10
2 / 3 / 4
6,389
491
3,741
8,429
7,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
12
0 / 2 / 3
7,018
540
4,356
9,971
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
19
Kills
8
8
Deaths
19
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
5
3
1.3
W
Nu Wa
AllmyHero
Nu Wa
7
1
2
8
L
Ah Puch
Carsyyn
Ah Puch
0
7
1
0.07
W
2
0
1
2.5
W
Cliodhna
ChodeMuncher
Cliodhna
5
0
7
8.5
L
Fenrir
DJFWILD
Fenrir
4
2
3
2.75
L
Janus
MoldyM1lk
Janus
2
5
3
0.7
L
Bacchus
Rattakk
Bacchus
2
3
4
1.33
W
Aphrodite
TacticxIz
Aphrodite
0
2
2
0.5
L
Chronos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
21,859
36,577
Taken
49,529
15,379
Mitigated
22,925
13,046
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,390
1,904
0
1,123
11,615
4,696
0
3,925
7,690
0
51,313
W
Nu Wa
AllmyHero
Nu Wa
7,475
1,067
18
1,843
3,935
1,015
0
1,909
2,026
45,870
686
L
Ah Puch
Carsyyn
Ah Puch
4,230
611
0
992
13,409
6,899
0
841
12,568
34,601
1,194
W
6,108
1,506
0
1,320
4,670
1,483
216
1,726
2,898
0
58,304
W
Cliodhna
ChodeMuncher
Cliodhna
11,741
642
0
3,185
8,171
2,758
79
3,971
4,200
0
61,789
L
Fenrir
DJFWILD
Fenrir
5,854
422
0
2,749
10,109
4,088
0
1,794
8,315
0
43,309
L
Janus
MoldyM1lk
Janus
3,678
162
0
969
7,611
1,775
0
2,558
5,053
36,675
620
L
Bacchus
Rattakk
Bacchus
3,741
157
0
1,014
8,429
7,044
0
2,590
5,839
13,577
0
W
Aphrodite
TacticxIz
Aphrodite
2,778
508
1,737
3,820
8,186
5,427
0
4,171
3,978
17,578
1,135
L
Chronos
4,356
1,848
0
3,505
9,971
3,119
1,140
2,057
7,914
50,417
4,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,857
Gold Earned
33,482
415
Minions Killed
308
0
Camps Cleared
0
1,390,656
Distance Traveled
1,334,469
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,579
583
72
6
0
289,854
0
W
Nu Wa
8,252
635
91
7
0
270,368
2
L
Ah Puch
6,209
478
58
4
0
207,082
0
W
Skadi
7,467
574
101
8
0
266,241
3
W
Cliodhna
8,801
677
118
9
0
301,561
2
L
Fenrir
6,960
535
71
5
0
320,115
0
L
Janus
6,906
531
60
5
0
256,182
0
L
Bacchus
6,389
491
17
1
0
291,105
4
W
Aphrodite
6,758
520
33
3
0
262,632
0
L
Chronos
7,018
540
102
8
0
259,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role