Player Matchup

Gilgamesh
Gilgamesh
AcTivLyFe
Gilgamesh
Level 158
God Stats
0W - 2L
1,318 SR
Queue Stats
88W - 107L
1,471 Elo+
Party 1
Charon
Charon
Eaglebird15
Charon
Level 108
God Stats
1W - 1L
1,914 SR
Queue Stats
26W - 65L
1,364 Elo+
Party 1
Freya
Freya
LucatialofMirrah
Freya
Level 95
God Stats
0W - 2L
1,419 SR
Queue Stats
87W - 120L
1,479 Elo+
Party 1
Hachiman
Hachiman
piffmagicdragon3
Hachiman
Level 78
God Stats
3W - 7L
1,405 SR
Queue Stats
27W - 50L
1,402 Elo+
Party 1
Lancelot
Lancelot
rollinthehay
Lancelot
Level 151
God Stats
5W - 14L
1,308 SR
Queue Stats
71W - 126L
1,414 Elo+
Party 1
Team Averages
Level 118
1,473 SR
1,426 Elo+

VS

Team Averages
Level 167
1,523 SR
1,545 Elo+
Tyr
Tyr
 
Tyr
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AshyisKawaii
Aphrodite
Level 124
God Stats
76W - 39L
1,672 SR
Queue Stats
161W - 130L
1,603 Elo+
Party 3
Ishtar
Ishtar
Shinzizu
Ishtar
Level 158
God Stats
3W - 2L
1,359 SR
Queue Stats
18W - 16L
1,550 Elo+
Party 3
Thor
Thor
underdog83
Thor
Level 158
God Stats
300W - 285L
1,583 SR
Queue Stats
929W - 910L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AcTivLyFe
Gilgamesh
12
0 / 2 / 1
6,972
581
5,456
11,563
9,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
8
0 / 3 / 0
5,832
486
4,011
10,137
6,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 5 / 1
6,840
570
5,068
11,452
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 4 / 0
5,749
479
3,828
7,384
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
rollinthehay
Lancelot
12
2 / 3 / 0
6,502
542
4,253
11,588
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 1 / 1
7,875
656
5,333
9,607
5,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
 
Nu Wa
13
2 / 1 / 6
7,089
591
9,794
6,983
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
AshyisKawaii
Aphrodite
12
1 / 0 / 9
7,298
608
2,904
6,797
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Shinzizu
Ishtar
13
1 / 0 / 5
6,939
578
6,169
6,811
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
11 / 0 / 3
8,830
736
11,444
9,057
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
17
17
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
1
2.5
W
Nu Wa
 
Nu Wa
2
1
6
5
L
Gilgamesh
AcTivLyFe
Gilgamesh
0
2
1
0.25
W
Aphrodite
AshyisKawaii
Aphrodite
1
0
9
5.5
L
Charon
0
3
0
0
L
0
5
1
0.1
W
Ishtar
Shinzizu
Ishtar
1
0
5
3.5
L
0
4
0
0
L
Lancelot
rollinthehay
Lancelot
2
3
0
0.67
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,616
Damage
35,644
52,124
Taken
39,255
25,612
Mitigated
17,784
13,534
Healing
19,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,333
292
0
3,456
9,607
5,044
0
0
8,867
0
53,902
W
Nu Wa
 
Nu Wa
9,794
2,229
0
1,712
6,983
1,818
0
3,800
3,183
46,163
0
L
Gilgamesh
AcTivLyFe
Gilgamesh
5,456
1,270
0
2,076
11,563
9,424
0
696
10,867
0
46,072
W
Aphrodite
AshyisKawaii
Aphrodite
2,904
769
2,776
4,257
6,797
5,037
156
2,527
4,270
15,758
0
L
Charon
4,011
453
0
1,417
10,137
6,709
0
2,780
7,357
18,588
0
L
5,068
1,686
0
3,998
11,452
3,231
627
5,918
5,534
47,573
11,889
W
Ishtar
Shinzizu
Ishtar
6,169
3,502
0
3,010
6,811
2,567
696
1,265
5,546
0
64,035
L
3,828
1,591
0
2,041
7,384
1,869
312
1,884
5,500
0
39,721
L
Lancelot
rollinthehay
Lancelot
4,253
944
0
4,002
11,588
4,379
83
1,420
10,168
0
42,970
W
11,444
2,630
0
4,760
9,057
3,318
0
864
8,193
0
74,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
38,031
398
Minions Killed
441
0
Camps Cleared
0
1,180,307
Distance Traveled
1,273,978
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,875
656
111
9
0
263,495
0
W
Nu Wa
7,089
591
77
6
0
230,783
2
L
Gilgamesh
6,972
581
103
9
0
236,068
0
W
Aphrodite
7,298
608
25
2
0
260,965
0
L
Charon
5,832
486
20
2
0
214,105
0
L
Freya
6,840
570
112
9
0
236,035
0
W
Ishtar
6,939
578
113
9
0
222,648
0
L
Hachiman
5,749
479
82
7
0
215,641
0
L
Lancelot
6,502
542
81
7
0
278,458
0
W
Thor
8,830
736
115
10
0
296,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role