Player Matchup

Medusa
Medusa
Volligan
Medusa
Level 125
God Stats
6W - 4L
1,669 SR
Queue Stats
66W - 58L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
bitziness
Kukulkan
Level 63
God Stats
10W - 9L
1,540 SR
Queue Stats
22W - 32L
1,400 Elo+
Party 1
Achilles
Achilles
leadpipe3
Achilles
Level 27
God Stats
6W - 6L
1,563 SR
Queue Stats
15W - 16L
1,474 Elo+
Party 1
Cliodhna
Cliodhna
pianowiz
Cliodhna
Level 84
God Stats
5W - 0L
1,683 SR
Queue Stats
33W - 36L
1,442 Elo+
Party 1
Cerberus
Cerberus
trombonewiz
Cerberus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,406 Elo+
Party 1
Team Averages
Level 80
1,591 SR
1,453 Elo+

VS

Team Averages
Level 112
1,521 SR
1,438 Elo+
Tsukuyomi
Tsukuyomi
Moiuer
Tsukuyomi
Level 201
God Stats
1W - 3L
1,596 SR
Queue Stats
175W - 207L
1,429 Elo+
Solo
Neith
Neith
TRUBURN3R
Neith
Level 82
God Stats
2W - 4L
1,413 SR
Queue Stats
4W - 13L
1,452 Elo+
Solo
Atlas
Atlas
lm 3dz daddy
Atlas
Level 118
God Stats
0W - 2L
1,598 SR
Queue Stats
13W - 27L
1,328 Elo+
Solo
Janus
Janus
mtndewgreen
Janus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
xXAlexGlzXx
Chaac
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
230W - 232L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Volligan
Medusa
17
5 / 0 / 9
10,748
1,075
10,232
7,442
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
bitziness
Kukulkan
15
2 / 0 / 10
8,994
899
6,322
3,502
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
leadpipe3
Achilles
16
3 / 0 / 6
9,470
947
3,719
4,762
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
pianowiz
Cliodhna
16
5 / 0 / 9
9,810
981
10,311
4,431
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
trombonewiz
Cerberus
15
4 / 0 / 10
10,135
1,014
8,094
10,043
8,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Moiuer
Tsukuyomi
13
0 / 7 / 0
7,790
779
5,741
10,170
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
TRUBURN3R
Neith
13
0 / 4 / 0
7,724
772
5,007
7,918
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 0
8,004
800
4,310
11,537
12,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 3 / 0
7,564
756
2,057
4,591
1,229
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 0
8,456
846
6,237
10,133
6,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
0
19
Kills
0
0
Deaths
19
44
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Moiuer
Tsukuyomi
0
7
0
0
L
Neith
TRUBURN3R
Neith
0
4
0
0
W
Medusa
Volligan
Medusa
5
0
9
9.5
W
Kukulkan
bitziness
Kukulkan
2
0
10
7
W
Achilles
leadpipe3
Achilles
3
0
6
6
L
0
2
0
0
L
0
3
0
0
W
Cliodhna
pianowiz
Cliodhna
5
0
9
9.5
W
Cerberus
trombonewiz
Cerberus
4
0
10
9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,678
Damage
23,352
30,180
Taken
44,349
18,998
Mitigated
25,422
11,074
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Moiuer
Tsukuyomi
5,741
1,374
0
139
10,170
2,874
0
3,167
6,932
0
18,608
L
Neith
TRUBURN3R
Neith
5,007
2,282
0
1,636
7,918
2,332
0
1,987
5,825
0
16,291
W
Medusa
Volligan
Medusa
10,232
4,716
0
2,667
7,442
3,237
4,661
1,980
5,462
0
50,552
W
Kukulkan
bitziness
Kukulkan
6,322
402
0
1,305
3,502
1,371
690
921
2,581
20,021
0
W
Achilles
leadpipe3
Achilles
3,719
658
0
1,904
4,762
3,488
1,255
1,426
3,336
0
15,203
L
4,310
992
0
410
11,537
12,418
0
5,094
6,268
13,511
257
L
2,057
182
0
0
4,591
1,229
0
585
3,961
9,236
0
W
Cliodhna
pianowiz
Cliodhna
10,311
1,497
0
1,403
4,431
2,022
0
189
4,242
0
29,547
W
Cerberus
trombonewiz
Cerberus
8,094
655
0
3,795
10,043
8,880
194
1,759
8,284
18,728
582
L
6,237
639
0
2,677
10,133
6,569
0
3,227
6,863
0
29,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,157
Gold Earned
39,538
248
Minions Killed
157
0
Camps Cleared
0
1,183,097
Distance Traveled
945,792
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,790
779
27
3
0
210,062
0
L
Neith
7,724
772
23
2
0
162,566
4
W
Medusa
10,748
1,075
84
8
0
260,909
0
W
Kukulkan
8,994
899
47
5
0
228,212
0
W
Achilles
9,470
947
34
3
0
233,910
0
L
Atlas
8,004
800
22
2
0
205,867
0
L
Janus
7,564
756
15
2
0
175,369
0
W
Cliodhna
9,810
981
39
4
0
239,888
0
W
Cerberus
10,135
1,014
44
4
0
220,178
0
L
Chaac
8,456
846
70
7
0
191,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role