Player Matchup

Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
BAZOOKA M0UTH
Sylvanus
Platinum V
Level 156
God Stats
19W - 11L
1,721 SR
Queue Stats
153W - 166L
1,532 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
EndMeMate
Erlang Shen
Gold II
Level 125
God Stats
0W - 1L
1,605 SR
Queue Stats
86W - 82L
1,547 MMR
Party 1
Artemis
Artemis
Bronze III
TubbyTaker
Artemis
Bronze III
Level 95
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 1L
1,545 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
UWUsForDaddy
Ratatoskr
Gold III
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
147W - 151L
1,546 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,529 SR
1,534 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,657 SR
1,538 MMR
Danzaburou
Danzaburou
Gold II
AL PSI ONE
Danzaburou
Gold II
Level 147
God Stats
6W - 3L
1,755 SR
Queue Stats
59W - 62L
1,528 MMR
Party 3
Artio
Artio
Gold III
Cowardenemyβ
Artio
Gold III
Level 38
God Stats
4W - 4L
1,729 SR
Queue Stats
49W - 40L
1,551 MMR
Party 2
Discordia
Discordia
Gold III
HungerDios
Discordia
Gold III
Level 68
God Stats
1W - 2L
1,462 SR
Queue Stats
49W - 40L
1,551 MMR
Party 2
Atlas
Atlas
Gold II
Ser Neco
Atlas
Gold II
Level 146
God Stats
1W - 1L
1,706 SR
Queue Stats
58W - 61L
1,528 MMR
Party 3
Serqet
Serqet
Platinum IV
Tekk3rs
Serqet
Platinum IV
Level 155
God Stats
17W - 13L
1,633 SR
Queue Stats
96W - 89L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 2 / 2
7,300
487
4,585
10,306
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
BAZOOKA M0UTH
Sylvanus
12
2 / 2 / 5
7,564
504
6,044
18,589
13,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
EndMeMate
Erlang Shen
11
0 / 5 / 0
6,859
457
6,126
16,978
9,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Artemis
TubbyTaker
Artemis
12
3 / 7 / 1
7,364
491
7,482
12,529
4,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
UWUsForDaddy
Ratatoskr
15
3 / 3 / 4
8,139
543
8,056
13,413
4,516
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Chang'eCu ChulainnThorFenrir

VS

Bans
Ix ChelLokiMedusaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AL PSI ONE
Danzaburou
15
7 / 3 / 1
10,232
682
12,390
11,148
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 3
9,855
657
12,787
14,025
10,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
HungerDios
Discordia
13
0 / 1 / 6
8,205
547
11,032
6,116
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Ser Neco
Atlas
13
1 / 3 / 2
7,870
525
9,450
13,546
10,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Serqet
Tekk3rs
Serqet
15
6 / 1 / 3
8,699
580
7,273
9,560
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
19
19
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
2
1
W
Danzaburou
AL PSI ONE
Danzaburou
7
3
1
2.5
L
Sylvanus
BAZOOKA M0UTH
Sylvanus
2
2
5
2.25
W
5
1
3
6.5
L
Erlang Shen
EndMeMate
Erlang Shen
0
5
0
0
W
Discordia
HungerDios
Discordia
0
1
6
3
W
Atlas
Ser Neco
Atlas
1
3
2
0.67
W
Serqet
Tekk3rs
Serqet
6
1
3
7.5
L
Artemis
TubbyTaker
Artemis
3
7
1
0.5
L
Ratatoskr
UWUsForDaddy
Ratatoskr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,293
Damage
52,932
71,815
Taken
54,395
35,058
Mitigated
30,859
28,364
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,585
2,075
0
1,396
10,306
3,640
0
6,834
2,849
41,441
0
W
Danzaburou
AL PSI ONE
Danzaburou
12,390
5,187
0
5,700
11,148
4,087
1,633
1,143
10,005
0
77,757
L
Sylvanus
BAZOOKA M0UTH
Sylvanus
6,044
1,156
4,280
6,587
18,589
13,350
0
9,876
8,093
26,191
0
W
12,787
1,538
0
7,480
14,025
10,045
0
113
13,912
54,804
4,227
L
Erlang Shen
EndMeMate
Erlang Shen
6,126
3,632
0
8,184
16,978
9,156
0
7,912
7,358
0
41,595
W
Discordia
HungerDios
Discordia
11,032
822
0
500
6,116
1,612
416
2,174
3,862
58,673
467
W
Atlas
Ser Neco
Atlas
9,450
3,841
0
1,696
13,546
10,683
78
4,893
8,533
28,989
0
W
Serqet
Tekk3rs
Serqet
7,273
2,189
0
2,198
9,560
4,432
185
2,565
6,920
0
64,206
L
Artemis
TubbyTaker
Artemis
7,482
4,380
0
1,767
12,529
4,396
0
2,044
10,384
0
47,279
L
Ratatoskr
UWUsForDaddy
Ratatoskr
8,056
2,087
0
6,150
13,413
4,516
0
2,992
9,682
0
69,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,226
Gold Earned
44,861
406
Minions Killed
479
0
Camps Cleared
0
1,460,490
Distance Traveled
1,554,367
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,300
487
97
6
0
313,888
2
W
Danzaburou
10,232
682
123
8
0
253,979
0
L
Sylvanus
7,564
504
43
3
0
260,806
2
W
Artio
9,855
657
107
7
0
292,174
0
L
Erlang Shen
6,859
457
75
5
0
280,970
0
W
Discordia
8,205
547
102
7
0
311,959
0
W
Atlas
7,870
525
40
3
0
305,279
2
W
Serqet
8,699
580
107
7
0
390,976
0
L
Artemis
7,364
491
76
5
0
246,674
2
L
Ratatoskr
8,139
543
115
8
0
358,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role