Player Matchup

Neith
Neith
KornWet2
Neith
Level 85
God Stats
3W - 2L
1,615 SR
Queue Stats
25W - 14L
1,593 Elo+
Party 2
Ra
Ra
TheShmeast
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,490 Elo+
Party 2
Bacchus
Bacchus
temp-4471211
Bacchus
Level 84
God Stats
2W - 1L
1,641 SR
Queue Stats
64W - 65L
1,365 Elo+
Party 2
Team Averages
Level 97
1,585 SR
1,483 Elo+

VS

Team Averages
Level 103
1,476 SR
1,368 Elo+
Baron Samedi
Baron Samedi
Hot_Moms_Club_
Baron Samedi
Level 68
God Stats
58W - 78L
1,413 SR
Queue Stats
100W - 159L
1,310 Elo+
Party 1
Izanami
Izanami
Sir_WeirdBeard
Izanami
Level 102
God Stats
6W - 7L
1,434 SR
Queue Stats
133W - 200L
1,288 Elo+
Party 1
Ymir
Ymir
kaledraZ
Ymir
Level 140
God Stats
18W - 23L
1,582 SR
Queue Stats
379W - 380L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KornWet2
Neith
17
8 / 2 / 10
11,128
1,012
15,429
8,556
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 4 / 7
10,861
987
8,798
9,220
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
temp-4471211
Bacchus
15
3 / 4 / 13
9,714
883
6,201
14,005
14,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hot_Moms_Club_
Baron Samedi
14
2 / 9 / 1
8,968
815
4,068
11,610
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
1 / 7 / 7
9,132
830
8,951
12,306
4,378
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ymir
15
7 / 3 / 3
10,259
933
8,033
15,095
16,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
10
10
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hot_Moms_Club_
Baron Samedi
2
9
1
0.28
W
Neith
KornWet2
Neith
8
2
10
6.5
L
1
7
7
0.64
W
8
4
7
2.88
L
Ymir
7
3
3
2.83
W
Bacchus
temp-4471211
Bacchus
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,428
Damage
21,052
31,781
Taken
39,011
20,884
Mitigated
27,678
4,001
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hot_Moms_Club_
Baron Samedi
4,068
437
256
310
11,610
7,142
34
4,915
6,581
19,403
0
W
Neith
KornWet2
Neith
15,429
7,552
0
1,045
8,556
3,073
1,893
3,301
5,099
0
44,439
L
8,951
6,541
24
1,752
12,306
4,378
1,062
3,798
8,508
0
28,708
W
8,798
1,359
673
1,692
9,220
3,503
770
3,671
5,320
33,641
0
L
Ymir
8,033
976
0
2,313
15,095
16,158
434
5,306
9,478
19,992
1,162
W
Bacchus
temp-4471211
Bacchus
6,201
599
0
591
14,005
14,308
72
4,137
9,319
13,973
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
28,359
133
Minions Killed
92
0
Camps Cleared
0
559,354
Distance Traveled
487,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,968
815
30
3
0
126,845
0
W
Neith
11,128
1,012
64
6
0
187,352
0
L
Izanami
9,132
830
48
4
0
171,042
0
W
Ra
10,861
987
55
5
0
181,342
0
L
Ymir
10,259
933
14
1
0
189,444
0
W
Bacchus
9,714
883
14
1
0
190,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role