Player Matchup

Discordia
Discordia
Blaster1920
Discordia
Level 116
God Stats
14W - 9L
1,744 SR
Queue Stats
77W - 70L
1,507 Elo+
Solo
Danzaburou
Danzaburou
DegenerateDeacon
Danzaburou
Level 117
God Stats
80W - 55L
1,659 SR
Queue Stats
323W - 331L
1,541 Elo+
Party 2
King Arthur
King Arthur
Fuzzo1
King Arthur
Level 156
God Stats
5W - 4L
1,839 SR
Queue Stats
44W - 38L
1,546 Elo+
Solo
Ymir
Ymir
TheHistoricClown
Ymir
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 72L
1,496 Elo+
Party 2
Loki
Loki
wildchild423
Loki
Level 89
God Stats
11W - 7L
1,663 SR
Queue Stats
58W - 47L
1,561 Elo+
Party 2
Team Averages
Level 121
1,681 SR
1,530 Elo+

VS

Team Averages
Level 111
1,460 SR
1,440 Elo+
Mulan
Mulan
KuraiVader
Mulan
Level 127
God Stats
1W - 4L
1,333 SR
Queue Stats
11W - 13L
1,480 Elo+
Solo
Cupid
Cupid
NikoBlacky
Cupid
Level 115
God Stats
2W - 2L
1,531 SR
Queue Stats
169W - 153L
1,539 Elo+
Solo
Cerberus
Cerberus
deepfriedfug
Cerberus
Level 57
God Stats
3W - 8L
1,420 SR
Queue Stats
181W - 186L
1,377 Elo+
Party 1
Hun Batz
Hun Batz
kennbrenn
Hun Batz
Level 102
God Stats
40W - 29L
1,811 SR
Queue Stats
163W - 168L
1,369 Elo+
Party 1
Poseidon
Poseidon
shawnou
Poseidon
Level 156
God Stats
2W - 6L
1,205 SR
Queue Stats
303W - 292L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blaster1920
Discordia
8
2 / 0 / 0
4,439
740
2,955
2,588
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
DegenerateDeacon
Danzaburou
7
1 / 0 / 1
4,545
758
2,318
2,840
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Fuzzo1
King Arthur
9
2 / 0 / 0
5,525
921
4,127
5,135
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
1 / 0 / 2
4,364
727
2,096
3,485
1,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 2 / 2
4,053
676
1,771
3,912
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
0 / 1 / 0
3,914
652
1,493
6,116
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
5
0 / 2 / 0
3,210
535
1,546
2,544
651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
deepfriedfug
Cerberus
6
0 / 1 / 1
3,770
628
973
4,917
3,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
kennbrenn
Hun Batz
7
0 / 2 / 2
3,778
630
553
5,187
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
shawnou
Poseidon
8
2 / 1 / 0
4,368
728
3,785
2,833
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
2
2
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Blaster1920
Discordia
2
0
0
2
W
Danzaburou
DegenerateDeacon
Danzaburou
1
0
1
1.5
W
King Arthur
Fuzzo1
King Arthur
2
0
0
2
L
Mulan
0
1
0
0
L
Cupid
0
2
0
0
W
1
0
2
2
L
Cerberus
deepfriedfug
Cerberus
0
1
1
0.5
L
Hun Batz
kennbrenn
Hun Batz
0
2
2
0.5
L
Poseidon
shawnou
Poseidon
2
1
0
2
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,267
Damage
8,350
17,960
Taken
21,597
5,954
Mitigated
9,289
6,373
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Blaster1920
Discordia
2,955
125
0
855
2,588
600
0
1,398
1,190
24,722
0
W
Danzaburou
DegenerateDeacon
Danzaburou
2,318
1,296
0
1,895
2,840
644
393
262
2,578
0
28,209
W
King Arthur
Fuzzo1
King Arthur
4,127
806
0
1,009
5,135
1,888
0
0
5,135
0
31,274
L
Mulan
1,493
273
0
1,317
6,116
3,146
0
0
6,116
0
21,269
L
Cupid
1,546
1,032
0
579
2,544
651
0
646
1,898
0
11,080
W
2,096
478
199
858
3,485
1,898
0
1,334
2,151
10,734
0
L
Cerberus
deepfriedfug
Cerberus
973
115
0
2,217
4,917
3,133
0
1,843
3,074
9,611
0
L
Hun Batz
kennbrenn
Hun Batz
553
108
0
565
5,187
1,630
0
1,269
3,918
0
19,764
L
Poseidon
shawnou
Poseidon
3,785
1,213
0
860
2,833
729
0
1,293
1,540
27,104
825
W
1,771
589
0
1,557
3,912
924
0
1,720
2,192
0
18,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,926
Gold Earned
19,040
205
Minions Killed
187
0
Camps Cleared
0
663,905
Distance Traveled
648,330
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,439
740
43
7
0
145,397
0
W
Danzaburou
4,545
758
52
9
0
108,497
0
W
King Arthur
5,525
921
64
11
0
125,086
0
L
Mulan
3,914
652
45
8
0
130,866
0
L
Cupid
3,210
535
24
4
0
86,209
0
W
Ymir
4,364
727
12
2
0
144,449
2
L
Cerberus
3,770
628
26
4
0
145,281
0
L
Hun Batz
3,778
630
36
6
0
145,965
0
L
Poseidon
4,368
728
56
9
0
140,009
0
W
Loki
4,053
676
34
6
0
140,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role