Player Matchup

Cthulhu
Cthulhu
Beliar117Rico
Cthulhu
Level 135
God Stats
117W - 86L
1,671 SR
Queue Stats
379W - 333L
1,598 Elo+
Solo
Izanami
Izanami
BubblesRivera
Izanami
Level 64
God Stats
42W - 33L
1,617 SR
Queue Stats
71W - 61L
1,500 Elo+
Party 2
Arachne
Arachne
Dino_Lui
Arachne
Level 158
God Stats
13W - 8L
1,611 SR
Queue Stats
174W - 169L
1,476 Elo+
Solo
Chang'e
Chang'e
Pitayadragon630
Chang'e
Level 288
God Stats
38W - 45L
1,480 SR
Queue Stats
786W - 761L
1,540 Elo+
Solo
King Arthur
King Arthur
the_oringal_BYT
King Arthur
Level 144
God Stats
5W - 4L
1,568 SR
Queue Stats
120W - 110L
1,468 Elo+
Party 2
Team Averages
Level 158
1,589 SR
1,516 Elo+

VS

Team Averages
Level 126
1,531 SR
1,509 Elo+
Cupid
Cupid
Ansion
Cupid
Level 159
God Stats
1W - 2L
1,695 SR
Queue Stats
113W - 105L
1,509 Elo+
Solo
Geb
Geb
EconomyOcean85
Geb
Level 161
God Stats
76W - 119L
1,398 SR
Queue Stats
701W - 712L
1,457 Elo+
Party 1
Thanatos
Thanatos
Rmrod2018
Thanatos
Level 76
God Stats
8W - 16L
1,335 SR
Queue Stats
103W - 93L
1,515 Elo+
Party 1
Hercules
Hercules
Tsumerius
Hercules
Level 108
God Stats
23W - 27L
1,531 SR
Queue Stats
370W - 332L
1,543 Elo+
Solo
Chang'e
Chang'e
Хаирюл
Chang'e
Level 128
God Stats
17W - 8L
1,698 SR
Queue Stats
277W - 246L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
5 / 1 / 4
5,937
540
7,419
8,165
3,942
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
11
1 / 2 / 6
6,261
569
4,052
6,207
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Dino_Lui
Arachne
12
10 / 0 / 1
7,291
663
7,243
8,202
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
1 / 3 / 2
6,387
581
9,758
10,126
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
the_oringal_BYT
King Arthur
11
0 / 3 / 3
5,938
540
4,390
10,652
5,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ansion
Cupid
10
2 / 3 / 0
5,346
486
4,164
5,631
1,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 2
4,714
429
2,323
9,989
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Rmrod2018
Thanatos
10
1 / 6 / 2
5,373
488
3,763
10,493
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
Tsumerius
Hercules
11
4 / 2 / 0
6,231
566
7,789
9,046
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chang'e
Хаирюл
Chang'e
11
2 / 1 / 1
6,257
569
8,689
13,049
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
9
9
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ansion
Cupid
2
3
0
0.67
W
Cthulhu
5
1
4
7
W
Izanami
1
2
6
2
W
Arachne
Dino_Lui
Arachne
10
0
1
10.5
L
0
5
2
0.2
W
1
3
2
0.67
L
Thanatos
Rmrod2018
Thanatos
1
6
2
0.33
L
Hercules
Tsumerius
Hercules
4
2
0
2
W
King Arthur
the_oringal_BYT
King Arthur
0
3
3
0.5
L
Chang'e
Хаирюл
Chang'e
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
26,728
43,352
Taken
48,208
16,290
Mitigated
22,697
15,718
Healing
20,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ansion
Cupid
4,164
1,676
86
1,553
5,631
1,369
0
1,157
4,152
0
33,568
W
Cthulhu
7,419
604
53
2,190
8,165
3,942
0
1,817
6,253
19,078
1,097
W
Izanami
4,052
2,655
0
1,017
6,207
1,676
877
731
5,476
0
40,110
W
Arachne
Dino_Lui
Arachne
7,243
4,687
0
4,231
8,202
2,482
144
1,258
6,779
0
39,718
L
2,323
295
102
2,524
9,989
6,581
0
3,043
6,528
12,834
0
W
9,758
820
1,120
5,107
10,126
2,553
0
5,672
3,776
46,048
2,359
L
Thanatos
Rmrod2018
Thanatos
3,763
1,185
102
3,899
10,493
3,685
0
2,663
7,608
0
30,873
L
Hercules
Tsumerius
Hercules
7,789
2,064
0
4,522
9,046
7,048
0
227
8,819
0
36,216
W
King Arthur
the_oringal_BYT
King Arthur
4,390
233
0
2,000
10,652
5,637
0
0
10,148
0
34,628
L
Chang'e
Хаирюл
Chang'e
8,689
637
462
7,500
13,049
4,014
0
8,286
4,639
40,094
2,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
27,921
288
Minions Killed
269
0
Camps Cleared
0
1,114,046
Distance Traveled
1,055,935
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,346
486
51
5
0
200,459
2
W
Cthulhu
5,937
540
34
3
0
243,903
4
W
Izanami
6,261
569
66
6
0
186,834
0
W
Arachne
7,291
663
62
6
0
242,124
4
L
Geb
4,714
429
10
1
0
197,073
0
W
Chang'e
6,387
581
81
7
0
202,813
0
L
Thanatos
5,373
488
51
5
0
211,374
1
L
Hercules
6,231
566
61
6
0
220,350
0
W
King Arthur
5,938
540
45
4
0
238,372
0
L
Chang'e
6,257
569
96
9
0
226,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role