Player Matchup

Geb
Geb
Azuqq
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,453 Elo+
Party 1
Discordia
Discordia
Perplexin1
Discordia
Level 128
God Stats
1W - 3L
1,334 SR
Queue Stats
13W - 12L
1,604 Elo+
Party 1
Awilix
Awilix
TheGirthyCello
Awilix
Level 127
God Stats
1W - 1L
1,553 SR
Queue Stats
11W - 8L
1,592 Elo+
Party 1
Team Averages
Level 108
1,463 SR
1,550 Elo+

VS

Team Averages
Level 118
1,500 SR
1,539 Elo+
Khepri
Khepri
Bjornmundur
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,584 Elo+
Party 2
Mulan
Mulan
LLQuantum
Mulan
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 2
He Bo
He Bo
cthulhu271201
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Azuqq
Geb
14
0 / 1 / 8
8,249
825
6,194
8,258
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Discordia
Perplexin1
Discordia
15
3 / 2 / 4
9,036
904
11,666
4,992
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 3
9,513
951
7,539
7,921
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 2 / 4
7,609
761
2,105
9,715
9,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
LLQuantum
Mulan
14
3 / 3 / 2
8,178
818
5,710
10,990
9,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 3 / 3
7,546
755
5,112
6,825
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
5
6
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
Azuqq
Geb
0
1
8
4
L
Khepri
1
2
4
1.5
L
Mulan
LLQuantum
Mulan
3
3
2
1.33
W
Discordia
Perplexin1
Discordia
3
2
4
2.5
W
5
3
3
2.17
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,399
Damage
12,927
21,171
Taken
27,530
11,219
Mitigated
21,395
2,610
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Azuqq
Geb
6,194
555
0
1,190
8,258
6,801
126
3,585
4,673
13,979
548
L
Khepri
2,105
149
0
1,053
9,715
9,082
0
5,802
3,576
13,001
0
L
Mulan
LLQuantum
Mulan
5,710
1,380
0
2,319
10,990
9,552
0
6,162
4,359
117
21,100
W
Discordia
Perplexin1
Discordia
11,666
344
0
982
4,992
1,466
362
1,341
3,651
35,774
596
W
7,539
2,325
0
438
7,921
2,952
515
2,452
5,469
0
38,946
L
5,112
104
150
669
6,825
2,761
0
4,697
1,928
15,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
23,333
141
Minions Killed
78
0
Camps Cleared
0
585,058
Distance Traveled
523,869
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,249
825
25
3
0
191,069
0
L
Khepri
7,609
761
18
2
0
181,144
0
L
Mulan
8,178
818
45
5
0
169,254
0
W
Discordia
9,036
904
56
6
0
196,145
0
W
Awilix
9,513
951
60
6
0
197,844
2
L
He Bo
7,546
755
15
2
0
173,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role