Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
HulkGamer01ttv
Hercules
Level 156
God Stats
2W - 4L
1,108 SR
Queue Stats
201W - 175L
1,539 Elo+
Party 2
Bastet
Bastet
Nipsyyy
Bastet
Level 126
God Stats
8W - 7L
1,599 SR
Queue Stats
412W - 387L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
QuiG0nGing
Kuzenbo
Level 126
God Stats
1W - 2L
1,299 SR
Queue Stats
268W - 256L
1,557 Elo+
Party 1
Apollo
Apollo
jjfridayy
Apollo
Level 134
God Stats
24W - 16L
1,733 SR
Queue Stats
261W - 257L
1,593 Elo+
Party 1
Team Averages
Level 125
1,448 SR
1,551 Elo+

VS

Team Averages
Level 109
1,521 SR
1,597 Elo+
Chronos
Chronos
LokiTheAlmighty
Chronos
Level 122
God Stats
23W - 17L
1,660 SR
Queue Stats
142W - 129L
1,562 Elo+
Solo
Odin
Odin
M11stro
Odin
Level 125
God Stats
1W - 5L
1,275 SR
Queue Stats
539W - 472L
1,552 Elo+
Solo
Ymir
Ymir
Ohjaytv
Ymir
Level 35
God Stats
1W - 1L
1,702 SR
Queue Stats
27W - 24L
1,693 Elo+
Solo
Sylvanus
Sylvanus
Scorch997
Sylvanus
Level 108
God Stats
0W - 2L
1,284 SR
Queue Stats
58W - 45L
1,601 Elo+
Solo
Nut
Nut
UrWifesNewbf96
Nut
Level 156
God Stats
8W - 8L
1,687 SR
Queue Stats
511W - 484L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 1 / 0
8,551
570
5,568
4,849
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
1 / 0 / 4
9,128
609
7,174
13,129
12,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Nipsyyy
Bastet
16
4 / 0 / 7
8,933
596
9,037
9,390
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
QuiG0nGing
Kuzenbo
13
2 / 0 / 10
8,075
538
6,107
9,608
9,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
jjfridayy
Apollo
15
4 / 2 / 5
8,776
585
11,666
11,190
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,500
567
2,561
7,900
2,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
M11stro
Odin
13
0 / 2 / 0
7,337
489
8,771
12,960
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
Ohjaytv
Ymir
13
1 / 3 / 1
6,966
464
4,528
10,925
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Scorch997
Sylvanus
9
0 / 4 / 0
6,062
404
5,505
11,235
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 5 / 0
7,483
499
7,010
13,624
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
3
3
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
0
3
W
Hercules
1
0
4
3
L
0
0
1
0.5
L
Odin
M11stro
Odin
0
2
0
0
W
Bastet
Nipsyyy
Bastet
4
0
7
7.5
L
Ymir
Ohjaytv
Ymir
1
3
1
0.5
W
Kuzenbo
QuiG0nGing
Kuzenbo
2
0
10
7
L
Sylvanus
Scorch997
Sylvanus
0
4
0
0
L
2
5
0
0.4
W
Apollo
jjfridayy
Apollo
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,552
Damage
28,375
48,166
Taken
56,644
30,811
Mitigated
31,056
22,635
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,568
534
1,102
2,445
4,849
1,402
0
2,452
2,397
53,225
1,455
W
Hercules
7,174
2,784
0
5,972
13,129
12,265
0
1,367
10,879
0
62,828
L
2,561
721
0
4,204
7,900
2,797
0
3,300
4,600
81,569
3,322
L
Odin
M11stro
Odin
8,771
2,348
0
3,061
12,960
10,455
0
186
12,774
99
52,966
W
Bastet
Nipsyyy
Bastet
9,037
2,246
0
6,107
9,390
3,459
0
1,624
7,732
0
77,155
L
Ymir
Ohjaytv
Ymir
4,528
299
0
3,851
10,925
4,654
0
1,216
9,709
55,090
0
W
Kuzenbo
QuiG0nGing
Kuzenbo
6,107
2,251
0
1,558
9,608
9,747
279
3,315
6,259
23,364
429
L
Sylvanus
Scorch997
Sylvanus
5,505
771
1,490
2,859
11,235
8,511
39
3,673
7,562
18,195
1,225
L
7,010
3,564
0
3,013
13,624
4,639
47
2,969
10,655
0
57,150
W
Apollo
jjfridayy
Apollo
11,666
7,154
0
5,451
11,190
3,938
2,679
3,803
7,387
0
78,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,463
Gold Earned
36,348
542
Minions Killed
497
0
Camps Cleared
0
1,622,205
Distance Traveled
1,456,563
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,551
570
112
7
0
330,495
0
W
Hercules
9,128
609
140
9
0
303,339
3
L
Chronos
8,500
567
171
11
0
341,784
1
L
Odin
7,337
489
106
7
0
292,761
4
W
Bastet
8,933
596
118
8
0
377,305
2
L
Ymir
6,966
464
95
6
0
298,896
1
W
Kuzenbo
8,075
538
26
2
0
331,215
1
L
Sylvanus
6,062
404
29
2
0
259,901
3
L
Nut
7,483
499
96
6
0
263,221
1
W
Apollo
8,776
585
146
10
0
279,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role