Player Matchup

Fenrir
Fenrir
Dny Glvr
Fenrir
Level 88
God Stats
14W - 11L
1,561 SR
Queue Stats
223W - 237L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
LSUTigers1
Baron Samedi
Level 49
God Stats
14W - 9L
1,640 SR
Queue Stats
160W - 176L
1,492 Elo+
Party 1
Olorun
Olorun
MrDachi
Olorun
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 86L
1,251 Elo+
Solo
Danzaburou
Danzaburou
Skittibop
Danzaburou
Level 29
God Stats
1W - 2L
1,748 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
SkyhawkDaddy
Bellona
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 41
1,590 SR
1,448 Elo+

VS

Team Averages
Level 61
1,680 SR
1,531 Elo+
Izanami
Izanami
AceDraktar
Izanami
Level 58
God Stats
9W - 3L
1,696 SR
Queue Stats
98W - 98L
1,543 Elo+
Party 2
Mulan
Mulan
Angesantiago
Mulan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,548 Elo+
Party 2
Surtr
Surtr
Aucram1
Surtr
Level 67
God Stats
13W - 4L
1,705 SR
Queue Stats
134W - 122L
1,537 Elo+
Party 2
Lancelot
Lancelot
Caar2009
Lancelot
Level 69
God Stats
19W - 11L
1,755 SR
Queue Stats
128W - 106L
1,471 Elo+
Solo
Vulcan
Vulcan
Elkinsenpai37
Vulcan
Level 63
God Stats
2W - 0L
1,745 SR
Queue Stats
120W - 119L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dny Glvr
Fenrir
11
5 / 7 / 1
6,860
528
6,200
12,629
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
LSUTigers1
Baron Samedi
10
2 / 9 / 1
5,863
451
6,704
11,147
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
MrDachi
Olorun
10
0 / 4 / 1
5,870
452
3,024
9,153
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Skittibop
Danzaburou
8
0 / 7 / 2
5,179
398
4,355
10,540
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SkyhawkDaddy
Bellona
8
1 / 6 / 2
5,771
444
1,101
11,490
10,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceDraktar
Izanami
15
7 / 1 / 8
9,511
732
7,728
8,916
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 3
8,570
659
5,052
9,627
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
Aucram1
Surtr
12
9 / 3 / 7
8,574
660
11,975
12,001
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Caar2009
Lancelot
13
7 / 1 / 2
7,720
594
5,810
7,285
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 1 / 6
8,502
654
9,189
5,136
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
8
Kills
32
33
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
AceDraktar
Izanami
7
1
8
11
W
5
2
3
3.25
W
Surtr
Aucram1
Surtr
9
3
7
4.17
W
Lancelot
Caar2009
Lancelot
7
1
2
8
L
Fenrir
Dny Glvr
Fenrir
5
7
1
0.79
W
4
1
6
7
L
Baron Samedi
LSUTigers1
Baron Samedi
2
9
1
0.28
L
Olorun
MrDachi
Olorun
0
4
1
0.13
L
Danzaburou
Skittibop
Danzaburou
0
7
2
0.14
L
Bellona
SkyhawkDaddy
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,384
Damage
39,754
54,959
Taken
42,965
23,092
Mitigated
20,386
10,564
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AceDraktar
Izanami
7,728
5,643
0
3,187
8,916
3,026
2,164
2,628
6,047
0
67,724
W
5,052
670
0
2,870
9,627
5,278
586
275
9,306
0
52,429
W
Surtr
Aucram1
Surtr
11,975
4,787
0
3,752
12,001
6,979
763
3,468
8,099
1,779
34,951
W
Lancelot
Caar2009
Lancelot
5,810
800
0
633
7,285
3,392
0
328
6,931
0
54,957
L
Fenrir
Dny Glvr
Fenrir
6,200
2,325
0
3,454
12,629
4,025
0
2,562
10,067
0
30,484
W
9,189
223
0
1,524
5,136
1,711
108
2,200
2,922
54,156
567
L
Baron Samedi
LSUTigers1
Baron Samedi
6,704
407
366
2,026
11,147
3,905
0
1,361
9,786
27,429
0
L
Olorun
MrDachi
Olorun
3,024
1,290
0
1,849
9,153
2,256
0
4,658
4,495
28,936
2,460
L
Danzaburou
Skittibop
Danzaburou
4,355
1,501
0
1,953
10,540
2,743
0
837
9,703
0
24,369
L
Bellona
SkyhawkDaddy
Bellona
1,101
587
0
916
11,490
10,163
0
583
10,907
0
17,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
42,877
252
Minions Killed
433
0
Camps Cleared
0
1,216,412
Distance Traveled
1,378,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,511
732
118
9
0
244,554
0
W
Mulan
8,570
659
95
7
0
252,551
0
W
Surtr
8,574
660
60
5
0
298,313
0
W
Lancelot
7,720
594
73
6
0
312,258
0
L
Fenrir
6,860
528
54
4
0
252,704
0
W
Vulcan
8,502
654
87
7
0
270,544
0
L
Baron Samedi
5,863
451
66
5
0
235,527
0
L
Olorun
5,870
452
67
5
0
214,869
0
L
Danzaburou
5,179
398
43
3
0
239,566
0
L
Bellona
5,771
444
22
2
0
273,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role