Player Matchup

Medusa
Medusa
AdinaBeast222
Medusa
Level 103
God Stats
15W - 16L
1,507 SR
Queue Stats
475W - 444L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
HoldMyHammer
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 85L
1,580 Elo+
Party 2
Fenrir
Fenrir
Raputi
Fenrir
Level 103
God Stats
0W - 1L
1,090 SR
Queue Stats
64W - 58L
1,496 Elo+
Solo
Artio
Artio
Spero Aeternam
Artio
Level 148
God Stats
0W - 1L
1,322 SR
Queue Stats
2W - 2L
1,735 Elo+
Solo
Mulan
Mulan
TacticxIz
Mulan
Level 104
God Stats
2W - 2L
1,768 SR
Queue Stats
8W - 9L
1,626 Elo+
Solo
Team Averages
Level 101
1,437 SR
1,590 Elo+

VS

Team Averages
Level 91
1,429 SR
1,484 Elo+
Hades
Hades
 
Hades
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DangerUce
Osiris
Level 108
God Stats
1W - 1L
1,554 SR
Queue Stats
76W - 63L
1,528 Elo+
Solo
Ares
Ares
Inclusiv3
Ares
Level 97
God Stats
3W - 4L
1,371 SR
Queue Stats
89W - 94L
1,493 Elo+
Party 1
Sol
Sol
SShribble
Sol
Level 98
God Stats
3W - 3L
1,483 SR
Queue Stats
64W - 70L
1,475 Elo+
Party 1
Hun Batz
Hun Batz
XxXkingGeorgeXx
Hun Batz
Level 48
God Stats
5W - 6L
1,238 SR
Queue Stats
47W - 55L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,742
482
4,503
5,551
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 0
7,152
511
12,162
8,339
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Raputi
Fenrir
13
3 / 4 / 0
7,721
552
9,382
14,285
6,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,679
406
2,060
10,622
8,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mulan
TacticxIz
Mulan
11
1 / 7 / 1
6,541
467
6,694
13,623
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 0 / 7
9,291
664
10,639
13,479
4,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Osiris
DangerUce
Osiris
14
3 / 3 / 2
8,206
586
9,087
15,996
13,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ares
12
1 / 0 / 6
7,444
532
4,169
10,186
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 1 / 2
7,606
543
5,416
7,189
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
15
9 / 0 / 5
8,800
629
8,307
8,638
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
21
21
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
7
9.5
L
0
2
0
0
W
Osiris
DangerUce
Osiris
3
3
2
1.33
L
0
5
0
0
W
Ares
1
0
6
4
L
Fenrir
Raputi
Fenrir
3
4
0
0.75
W
2
1
2
3
L
0
3
1
0.17
L
Mulan
TacticxIz
Mulan
1
7
1
0.21
W
Hun Batz
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,801
Damage
37,618
52,420
Taken
55,488
25,432
Mitigated
32,700
14,526
Healing
26,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,639
811
575
9,518
13,479
4,873
1,110
7,408
5,560
82,624
3,329
L
4,503
390
0
612
5,551
1,905
0
2,823
2,728
0
53,054
W
Osiris
DangerUce
Osiris
9,087
4,640
0
7,003
15,996
13,548
238
630
14,431
0
54,077
L
12,162
4,015
0
1,586
8,339
2,445
0
5,515
2,824
61,767
0
W
Ares
4,169
158
0
2,035
10,186
9,184
140
3,149
6,796
18,624
1,338
L
Fenrir
Raputi
Fenrir
9,382
2,766
0
5,339
14,285
6,992
0
293
13,992
0
52,796
W
5,416
1,851
0
2,986
7,189
2,244
1,040
1,078
5,923
56,012
4,399
L
2,060
71
372
3,586
10,622
8,775
0
7,266
3,356
14,875
0
L
Mulan
TacticxIz
Mulan
6,694
1,577
0
3,031
13,623
5,315
0
3,439
10,184
0
41,411
W
Hun Batz
8,307
1,384
0
4,037
8,638
2,851
0
643
7,773
0
65,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
41,347
417
Minions Killed
478
0
Camps Cleared
0
1,441,638
Distance Traveled
1,478,847
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,291
664
147
11
0
274,176
0
L
Medusa
6,742
482
106
8
0
302,830
2
W
Osiris
8,206
586
85
6
0
286,175
0
L
Nu Wa
7,152
511
106
8
0
262,447
0
W
Ares
7,444
532
27
2
0
304,556
2
L
Fenrir
7,721
552
100
7
0
305,759
2
W
Sol
7,606
543
123
9
0
268,539
1
L
Artio
5,679
406
34
2
0
270,419
4
L
Mulan
6,541
467
71
5
0
300,183
1
W
Hun Batz
8,800
629
96
7
0
345,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role