Player Matchup

Anhur
Anhur
 
Anhur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BigOleChungus
Osiris
Level 57
God Stats
4W - 2L
1,589 SR
Queue Stats
50W - 30L
1,566 Elo+
Party 1
Cerberus
Cerberus
ExpertCrab4
Cerberus
Level 147
God Stats
22W - 18L
1,573 SR
Queue Stats
506W - 501L
1,540 Elo+
Solo
The Morrigan
The Morrigan
MrTeaGrey
The Morrigan
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 48L
1,542 Elo+
Party 1
Thanatos
Thanatos
PilarManSantana
Thanatos
Level 144
God Stats
2W - 0L
1,504 SR
Queue Stats
23W - 14L
1,507 Elo+
Party 1
Team Averages
Level 118
1,533 SR
1,531 Elo+

VS

Team Averages
Level 139
1,579 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
Astafar
Ah Muzen Cab
Level 126
God Stats
44W - 48L
1,597 SR
Queue Stats
401W - 372L
1,581 Elo+
Solo
Mulan
Mulan
EarlLodbrok
Mulan
Level 157
God Stats
2W - 4L
1,564 SR
Queue Stats
57W - 58L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
LogicBomb03
Ao Kuang
Level 158
God Stats
3W - 4L
1,576 SR
Queue Stats
155W - 155L
1,499 Elo+
Party 2
Izanami
Izanami
Lunnex
Izanami
Level 105
God Stats
39W - 29L
1,607 SR
Queue Stats
144W - 156L
1,437 Elo+
Party 2
Ares
Ares
countryboy71592
Ares
Level 149
God Stats
5W - 3L
1,550 SR
Queue Stats
135W - 136L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 2 / 2
6,896
575
2,981
5,590
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 3 / 5
6,965
580
6,826
12,116
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
ExpertCrab4
Cerberus
11
2 / 1 / 3
6,733
561
5,395
10,396
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
MrTeaGrey
The Morrigan
15
5 / 0 / 5
8,370
698
7,282
4,831
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
13
13 / 2 / 2
8,005
667
10,839
12,673
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Astafar
Ah Muzen Cab
13
2 / 4 / 0
7,713
643
4,734
8,255
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 4 / 2
7,327
611
7,442
10,990
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
LogicBomb03
Ao Kuang
10
3 / 6 / 1
6,441
537
6,849
11,994
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Lunnex
Izanami
11
1 / 5 / 1
6,269
522
2,389
8,037
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 1
6,666
556
5,448
9,539
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
23
Kills
8
8
Deaths
23
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
2
1
L
Ah Muzen Cab
Astafar
Ah Muzen Cab
2
4
0
0.5
W
2
3
5
1.5
L
1
4
2
0.5
W
Cerberus
ExpertCrab4
Cerberus
2
1
3
3.5
L
Ao Kuang
LogicBomb03
Ao Kuang
3
6
1
0.58
L
Izanami
Lunnex
Izanami
1
5
1
0.3
W
The Morrigan
MrTeaGrey
The Morrigan
5
0
5
7.5
W
Thanatos
13
2
2
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,323
Damage
26,862
45,606
Taken
48,815
22,228
Mitigated
21,629
20,752
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,981
1,491
0
2,220
5,590
1,749
25
1,793
3,797
0
53,988
L
Ah Muzen Cab
Astafar
Ah Muzen Cab
4,734
1,257
0
1,286
8,255
2,759
1,029
2,808
5,366
0
57,366
W
6,826
2,288
0
3,369
12,116
8,015
0
2,835
9,281
0
39,344
L
7,442
903
0
3,688
10,990
7,793
0
926
9,512
6,519
43,820
W
Cerberus
ExpertCrab4
Cerberus
5,395
343
246
3,737
10,396
6,186
0
4,278
6,118
18,763
0
L
Ao Kuang
LogicBomb03
Ao Kuang
6,849
1,499
0
4,365
11,994
3,122
0
891
11,029
35,473
0
L
Izanami
Lunnex
Izanami
2,389
1,648
0
1,493
8,037
1,732
0
2,832
5,205
0
42,712
W
The Morrigan
MrTeaGrey
The Morrigan
7,282
1,820
0
1,330
4,831
1,592
73
498
4,333
58,366
3,263
W
Thanatos
10,839
3,749
0
9,850
12,673
4,686
68
4,335
8,338
0
48,461
L
5,448
257
0
2,119
9,539
6,223
0
2,626
6,913
22,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
34,416
398
Minions Killed
370
0
Camps Cleared
0
1,295,538
Distance Traveled
1,216,776
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,896
575
97
8
0
227,349
0
L
Ah Muzen Cab
7,713
643
104
9
0
225,086
0
W
Osiris
6,965
580
74
6
0
253,890
2
L
Mulan
7,327
611
86
7
0
223,852
3
W
Cerberus
6,733
561
35
3
0
239,053
5
L
Ao Kuang
6,441
537
66
6
0
277,838
0
L
Izanami
6,269
522
83
7
0
234,297
0
W
The Morrigan
8,370
698
129
11
0
270,196
1
W
Thanatos
8,005
667
63
5
0
305,050
0
L
Ares
6,666
556
31
3
0
255,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role