Player Matchup

Ymir
Ymir
Gold I
ChisusCraist
Ymir
Gold I
Level 89
God Stats
3W - 3L
1,738 SR
Queue Stats
90W - 82L
1,700 MMR
Solo
Poseidon
Poseidon
Platinum III
SlipxAqua
Poseidon
Platinum III
Level 194
God Stats
5W - 1L
1,605 SR
Queue Stats
144W - 143L
1,661 MMR
Party 3
Medusa
Medusa
Platinum V
ZmansNut
Medusa
Platinum V
Level 167
God Stats
4W - 1L
1,769 SR
Queue Stats
218W - 211L
1,699 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
jaymizal
Cthulhu
Platinum IV
Level 158
God Stats
7W - 8L
1,387 SR
Queue Stats
218W - 211L
1,699 MMR
Party 2
Awilix
Awilix
Platinum III
toadlyoko
Awilix
Platinum III
Level 157
God Stats
3W - 3L
1,582 SR
Queue Stats
145W - 123L
1,738 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,616 SR
1,699 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,592 SR
1,756 MMR
Hachiman
Hachiman
Platinum III
GockGuzzler
Hachiman
Platinum III
Level 149
God Stats
2W - 3L
1,658 SR
Queue Stats
28W - 14L
2,019 MMR
Party 4
Fenrir
Fenrir
Gold I
I may be Matt
Fenrir
Gold I
Level 168
God Stats
1W - 2L
1,522 SR
Queue Stats
35W - 28L
1,655 MMR
Party 1
Sol
Sol
Platinum IV
Jeruwume
Sol
Platinum IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,741 MMR
Party 1
Sobek
Sobek
Gold II
TomastheTank
Sobek
Gold II
Level 63
God Stats
1W - 2L
1,789 SR
Queue Stats
34W - 28L
1,693 MMR
Solo
Osiris
Osiris
Gold V
dmbandon
Osiris
Gold V
Level 107
God Stats
0W - 1L
1,489 SR
Queue Stats
102W - 116L
1,672 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
7,200
655
5,013
9,067
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
SlipxAqua
Poseidon
12
0 / 2 / 3
6,893
627
3,505
5,709
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
ZmansNut
Medusa
12
5 / 3 / 3
6,829
621
8,834
9,261
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
jaymizal
Cthulhu
11
1 / 2 / 6
6,540
595
7,948
7,413
7,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
toadlyoko
Awilix
14
9 / 0 / 1
7,544
686
4,544
5,921
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
FreyaLancelotErlang ShenAres

VS

Bans
Ao KuangMulanCharybdisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GockGuzzler
Hachiman
12
2 / 4 / 1
6,651
605
7,716
8,402
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 2
6,806
619
2,672
8,061
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
1 / 4 / 0
6,429
584
5,573
8,669
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
5,907
537
3,857
11,284
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Osiris
dmbandon
Osiris
10
1 / 5 / 0
5,836
531
2,998
11,355
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
7
7
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Hachiman
GockGuzzler
Hachiman
2
4
1
0.63
L
3
1
2
4
L
1
4
0
0.25
W
Poseidon
SlipxAqua
Poseidon
0
2
3
0.75
L
0
4
2
0.25
W
Medusa
ZmansNut
Medusa
5
3
3
2.17
L
Osiris
dmbandon
Osiris
1
5
0
0.2
W
Cthulhu
jaymizal
Cthulhu
1
2
6
2
W
Awilix
toadlyoko
Awilix
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
22,816
37,371
Taken
47,771
20,226
Mitigated
25,757
9,722
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,013
1,617
0
2,319
9,067
6,707
0
3,157
5,876
20,997
0
L
Hachiman
GockGuzzler
Hachiman
7,716
4,368
0
3,110
8,402
2,181
0
1,051
7,351
0
55,321
L
2,672
470
0
1,661
8,061
3,245
0
1,593
6,430
0
43,779
L
5,573
1,507
0
3,104
8,669
2,140
0
3,582
4,787
44,790
5,624
W
Poseidon
SlipxAqua
Poseidon
3,505
637
0
1,233
5,709
1,557
0
2,088
3,621
49,321
1,267
L
3,857
415
0
3,493
11,284
8,674
0
3,126
8,158
17,042
0
W
Medusa
ZmansNut
Medusa
8,834
3,932
0
2,793
9,261
2,610
0
1,562
7,699
0
47,189
L
Osiris
dmbandon
Osiris
2,998
607
0
3,470
11,355
9,517
0
6,325
4,966
0
29,100
W
Cthulhu
jaymizal
Cthulhu
7,948
973
584
2,297
7,413
7,068
0
975
5,984
37,591
2,304
W
Awilix
toadlyoko
Awilix
4,544
1,418
0
496
5,921
2,284
0
1,388
4,533
0
51,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
31,629
371
Minions Killed
354
0
Camps Cleared
0
1,234,098
Distance Traveled
1,143,566
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,200
655
29
3
0
243,921
5
L
Hachiman
6,651
605
115
10
0
202,759
0
L
Fenrir
6,806
619
89
8
0
273,755
0
L
Sol
6,429
584
80
7
0
215,577
0
W
Poseidon
6,893
627
123
11
0
258,626
6
L
Sobek
5,907
537
21
2
0
236,809
0
W
Medusa
6,829
621
88
8
0
227,199
0
L
Osiris
5,836
531
49
4
0
214,666
0
W
Cthulhu
6,540
595
58
5
0
198,875
0
W
Awilix
7,544
686
73
7
0
305,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role