Player Matchup

Sol
Sol
Emeraldwolf1997
Sol
Level 35
God Stats
12W - 11L
1,526 SR
Queue Stats
76W - 82L
1,438 Elo+
Party 3
Hercules
Hercules
Fr33zw
Hercules
Level 57
God Stats
6W - 7L
1,511 SR
Queue Stats
71W - 97L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
LRIII
Jormungandr
Level 84
God Stats
2W - 3L
1,419 SR
Queue Stats
97W - 102L
1,460 Elo+
Party 3
Nemesis
Nemesis
Plastictauris19
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,358 Elo+
Party 1
Zeus
Zeus
RainbowEA9065
Zeus
Level 31
God Stats
4W - 0L
1,658 SR
Queue Stats
16W - 16L
1,425 Elo+
Party 1
Team Averages
Level 51
1,523 SR
1,421 Elo+

VS

Team Averages
Level 36
1,400 SR
1,299 Elo+
Odin
Odin
Elpapo10
Odin
Level 48
God Stats
2W - 4L
1,810 SR
Queue Stats
131W - 145L
1,441 Elo+
Solo
Izanami
Izanami
KimPossiblyGey
Izanami
Level 7
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
Xvonna
Thoth
Level 26
God Stats
0W - 2L
1,132 SR
Queue Stats
1W - 6L
1,138 Elo+
Party 2
Thor
Thor
bluestep21
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Ymir
Ymir
giraffeboi707
Ymir
Level 63
God Stats
0W - 2L
1,189 SR
Queue Stats
1W - 6L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,767
615
8,365
3,978
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Fr33zw
Hercules
13
5 / 0 / 1
8,469
770
5,511
5,040
3,060
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
LRIII
Jormungandr
11
2 / 1 / 2
6,972
634
2,718
6,261
3,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
2 / 2 / 2
7,601
691
2,068
8,074
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 3
7,885
717
2,250
3,953
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 3 / 1
5,356
487
2,279
7,744
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 3 / 2
5,170
470
3,134
4,913
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Xvonna
Thoth
9
1 / 3 / 0
5,286
481
1,538
5,434
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
3 / 2 / 0
6,099
554
4,169
8,938
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 3
5,535
503
1,684
9,084
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
5
6
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
0
3
1
0.17
W
3
3
3
1.5
W
Hercules
Fr33zw
Hercules
5
0
1
5.5
L
1
3
2
0.67
W
Jormungandr
LRIII
Jormungandr
2
1
2
3
W
2
2
2
1.5
W
2
0
3
3.5
L
Thoth
Xvonna
Thoth
1
3
0
0.33
L
3
2
0
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,912
Damage
12,804
27,306
Taken
36,113
11,366
Mitigated
16,447
6,954
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,279
248
0
2,666
7,744
5,332
0
0
7,367
0
26,252
W
8,365
3,764
169
309
3,978
926
4,591
641
3,337
35,261
1,239
W
Hercules
Fr33zw
Hercules
5,511
1,512
0
2,154
5,040
3,060
994
569
4,099
0
44,687
L
3,134
2,401
0
380
4,913
1,431
0
3,201
1,712
0
23,753
W
Jormungandr
LRIII
Jormungandr
2,718
396
40
1,934
6,261
3,245
695
727
5,534
25,202
0
W
2,068
996
0
968
8,074
3,157
0
569
7,474
0
60,524
W
2,250
420
0
1,380
3,953
978
805
716
3,237
41,614
1,486
L
Thoth
Xvonna
Thoth
1,538
0
0
822
5,434
1,433
0
1,375
4,016
29,200
0
L
4,169
564
0
3,246
8,938
2,907
0
2,112
6,783
0
44,283
L
1,684
325
0
1,673
9,084
5,344
0
6,573
2,511
18,001
204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
27,446
406
Minions Killed
270
0
Camps Cleared
0
1,176,324
Distance Traveled
1,074,289
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,356
487
49
4
0
182,406
1
W
Sol
6,767
615
64
6
0
223,113
0
W
Hercules
8,469
770
93
8
0
217,673
0
L
Izanami
5,170
470
54
5
0
204,837
0
W
Jormungandr
6,972
634
48
4
0
221,266
0
W
Nemesis
7,601
691
108
10
0
275,804
0
W
Zeus
7,885
717
93
8
0
238,468
0
L
Thoth
5,286
481
58
5
0
210,820
2
L
Thor
6,099
554
78
7
0
252,757
1
L
Ymir
5,535
503
31
3
0
223,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role