Player Matchup

Ravana
Ravana
Lorgmonster
Ravana
Level 157
God Stats
16W - 24L
1,420 SR
Queue Stats
320W - 310L
1,464 Elo+
Party 1
Sobek
Sobek
MX9miguelSCT
Sobek
Level 74
God Stats
50W - 39L
1,551 SR
Queue Stats
466W - 467L
1,431 Elo+
Solo
Kukulkan
Kukulkan
PokeyPenguin
Kukulkan
Level 69
God Stats
4W - 4L
1,594 SR
Queue Stats
20W - 25L
1,297 Elo+
Party 1
Nike
Nike
Snuggler Bear
Nike
Level 158
God Stats
35W - 30L
1,474 SR
Queue Stats
378W - 366L
1,499 Elo+
Party 1
Medusa
Medusa
bouliscool
Medusa
Level 125
God Stats
34W - 28L
1,548 SR
Queue Stats
92W - 88L
1,464 Elo+
Solo
Team Averages
Level 117
1,518 SR
1,431 Elo+

VS

Team Averages
Level 123
1,497 SR
1,464 Elo+
Bastet
Bastet
ADROT28
Bastet
Level 89
God Stats
65W - 48L
1,564 SR
Queue Stats
305W - 299L
1,425 Elo+
Party 3
Nu Wa
Nu Wa
MIGUEL_CRACk06x
Nu Wa
Level 106
God Stats
23W - 23L
1,427 SR
Queue Stats
476W - 440L
1,425 Elo+
Party 3
Sol
Sol
chenlezhi
Sol
Level 258
God Stats
12W - 6L
1,741 SR
Queue Stats
1,262W - 1,224L
1,537 Elo+
Solo
Mulan
Mulan
dr_marlin66
Mulan
Level 64
God Stats
2W - 7L
1,269 SR
Queue Stats
57W - 56L
1,437 Elo+
Party 2
Kuzenbo
Kuzenbo
dxltn
Kuzenbo
Level 97
God Stats
3W - 3L
1,486 SR
Queue Stats
103W - 103L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
1 / 1 / 0
4,152
692
1,680
2,965
977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 0
3,637
606
1,243
5,098
3,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
PokeyPenguin
Kukulkan
8
0 / 2 / 1
4,116
686
1,212
3,156
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,521
754
1,755
3,923
1,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
bouliscool
Medusa
6
0 / 2 / 0
3,369
562
1,512
3,252
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ADROT28
Bastet
7
3 / 0 / 1
4,128
688
2,001
3,107
673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
4,512
752
1,417
3,399
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

7
4 / 0 / 0
4,588
765
2,871
2,253
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 1 / 0
3,808
635
1,609
3,937
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
dxltn
Kuzenbo
7
0 / 0 / 4
4,470
745
1,963
3,473
2,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
8
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
ADROT28
Bastet
3
0
1
3.5
L
Ravana
1
1
0
1
W
1
1
0
1
L
0
3
0
0
L
Kukulkan
PokeyPenguin
Kukulkan
0
2
1
0.25
L
1
0
0
1
L
Medusa
bouliscool
Medusa
0
2
0
0
W
4
0
0
4
W
0
1
0
0
W
Kuzenbo
dxltn
Kuzenbo
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,402
Damage
9,861
18,394
Taken
16,169
7,689
Mitigated
5,213
5,563
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ADROT28
Bastet
2,001
512
0
1,775
3,107
673
0
0
3,073
0
13,938
L
Ravana
1,680
468
0
521
2,965
977
0
491
2,408
0
21,985
W
1,417
243
0
1,060
3,399
836
0
1,198
2,201
25,125
1,286
L
1,243
127
0
2,011
5,098
3,052
0
2,089
3,009
9,285
0
L
Kukulkan
PokeyPenguin
Kukulkan
1,212
164
0
625
3,156
824
0
711
2,340
24,065
554
L
1,755
104
0
1,472
3,923
1,887
0
96
3,801
0
24,160
L
Medusa
bouliscool
Medusa
1,512
615
0
934
3,252
949
0
2,459
767
0
11,537
W
2,871
1,187
0
896
2,253
543
0
573
1,680
20,965
655
W
1,609
53
0
1,195
3,937
1,093
0
0
3,718
0
17,696
W
Kuzenbo
dxltn
Kuzenbo
1,963
1,063
0
1,284
3,473
2,068
0
670
2,803
12,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,795
Gold Earned
21,506
176
Minions Killed
188
0
Camps Cleared
0
634,432
Distance Traveled
687,782
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,128
688
26
4
0
159,778
0
L
Ravana
4,152
692
54
9
0
168,395
0
W
Nu Wa
4,512
752
64
11
0
130,700
0
L
Sobek
3,637
606
13
2
0
99,835
1
L
Kukulkan
4,116
686
42
7
0
128,552
0
L
Nike
4,521
754
47
8
0
125,522
3
L
Medusa
3,369
562
20
3
0
112,128
0
W
Sol
4,588
765
40
7
0
124,984
0
W
Mulan
3,808
635
41
7
0
130,540
0
W
Kuzenbo
4,470
745
17
3
0
141,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role