Player Matchup

Cerberus
Cerberus
GIGA_GOBBLE
Cerberus
Level 125
God Stats
7W - 6L
1,598 SR
Queue Stats
82W - 82L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
Guhts
Danzaburou
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
155W - 160L
1,549 Elo+
Solo
Chronos
Chronos
LokiTheAlmighty
Chronos
Level 122
God Stats
23W - 17L
1,675 SR
Queue Stats
142W - 129L
1,562 Elo+
Solo
Maman Brigitte
Maman Brigitte
PinkishCashew57
Maman Brigitte
Level 146
God Stats
12W - 21L
1,545 SR
Queue Stats
132W - 133L
1,606 Elo+
Party 1
Achilles
Achilles
Tunrfish
Achilles
Level 129
God Stats
0W - 2L
1,275 SR
Queue Stats
109W - 105L
1,562 Elo+
Solo
Team Averages
Level 132
1,519 SR
1,575 Elo+

VS

Team Averages
Level 165
1,440 SR
1,608 Elo+
Izanami
Izanami
Leo_wolfxx
Izanami
Level 159
God Stats
1W - 2L
1,210 SR
Queue Stats
195W - 184L
1,503 Elo+
Solo
Cerberus
Cerberus
SamWETTO
Cerberus
Level 215
God Stats
5W - 7L
1,434 SR
Queue Stats
128W - 132L
1,559 Elo+
Solo
Nox
Nox
SamarASMR
Nox
Level 152
God Stats
3W - 0L
1,600 SR
Queue Stats
7W - 2L
1,732 Elo+
Solo
Guan Yu
Guan Yu
Yabigbigboi
Guan Yu
Level 145
God Stats
3W - 1L
1,649 SR
Queue Stats
50W - 28L
1,698 Elo+
Solo
Thor
Thor
ZeekwithaZ
Thor
Level 154
God Stats
1W - 2L
1,306 SR
Queue Stats
112W - 98L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GIGA_GOBBLE
Cerberus
9
0 / 4 / 3
5,452
496
4,123
11,171
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Guhts
Danzaburou
11
2 / 1 / 0
5,805
528
7,021
6,475
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 3
5,940
540
4,322
8,243
2,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Maman Brigitte
PinkishCashew57
Maman Brigitte
10
3 / 4 / 1
5,734
521
8,646
7,480
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Tunrfish
Achilles
11
1 / 2 / 0
5,896
536
4,522
8,597
4,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leo_wolfxx
Izanami
12
1 / 1 / 2
6,515
592
5,077
7,526
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
SamWETTO
Cerberus
11
1 / 1 / 6
6,602
600
5,380
10,618
6,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
7 / 1 / 2
7,390
672
7,168
5,331
1,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Yabigbigboi
Guan Yu
12
4 / 0 / 1
7,415
674
6,777
8,112
7,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
3 / 3 / 5
6,534
594
4,344
10,595
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
16
16
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GIGA_GOBBLE
Cerberus
0
4
3
0.38
L
Danzaburou
Guhts
Danzaburou
2
1
0
2
W
Izanami
Leo_wolfxx
Izanami
1
1
2
2
L
0
5
3
0.3
L
Maman Brigitte
PinkishCashew57
Maman Brigitte
3
4
1
0.88
W
Cerberus
SamWETTO
Cerberus
1
1
6
4
W
7
1
2
8
L
Achilles
Tunrfish
Achilles
1
2
0
0.5
W
Guan Yu
Yabigbigboi
Guan Yu
4
0
1
4.5
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,634
Damage
28,746
41,966
Taken
42,182
17,154
Mitigated
21,388
12,151
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GIGA_GOBBLE
Cerberus
4,123
355
0
3,855
11,171
6,460
0
4,236
6,935
23,227
0
L
Danzaburou
Guhts
Danzaburou
7,021
3,285
0
3,677
6,475
1,574
0
647
5,828
0
38,345
W
Izanami
Leo_wolfxx
Izanami
5,077
3,472
0
2,497
7,526
2,210
0
566
6,960
0
53,313
L
4,322
2,205
0
1,978
8,243
2,071
0
5,127
3,116
36,471
1,680
L
Maman Brigitte
PinkishCashew57
Maman Brigitte
8,646
448
0
344
7,480
2,298
0
2,562
4,918
40,718
863
W
Cerberus
SamWETTO
Cerberus
5,380
140
0
2,975
10,618
6,782
0
6,257
4,361
20,562
1,583
W
7,168
699
0
1,170
5,331
1,504
231
3,641
1,690
43,187
0
L
Achilles
Tunrfish
Achilles
4,522
1,147
0
2,297
8,597
4,751
0
1,177
7,420
144
31,177
W
Guan Yu
Yabigbigboi
Guan Yu
6,777
1,275
211
4,263
8,112
7,820
0
1,114
6,998
10,013
39,580
W
4,344
1,082
0
4,213
10,595
3,072
0
5,182
5,413
0
42,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
34,456
312
Minions Killed
403
0
Camps Cleared
0
1,152,313
Distance Traveled
1,146,778
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,452
496
35
3
0
225,724
4
L
Danzaburou
5,805
528
69
6
0
212,805
9
W
Izanami
6,515
592
110
10
0
209,300
2
L
Chronos
5,940
540
75
7
0
219,194
2
L
Maman Brigitte
5,734
521
71
6
0
251,278
0
W
Cerberus
6,602
600
41
4
0
239,599
3
W
Nox
7,390
672
86
8
0
243,541
2
L
Achilles
5,896
536
62
6
0
243,312
0
W
Guan Yu
7,415
674
87
8
0
227,979
1
W
Thor
6,534
594
79
7
0
226,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role