Player Matchup

Cupid
Cupid
CerGinge
Cupid
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
293W - 286L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DirtyMT
Morgan Le Fay
Level 103
God Stats
2W - 1L
1,519 SR
Queue Stats
24W - 46L
1,391 Elo+
Party 1
Tyr
Tyr
Ghost_Reborne790
Tyr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,441 Elo+
Party 3
Loki
Loki
TooMuchADHD
Loki
Level 34
God Stats
1W - 1L
1,320 SR
Queue Stats
59W - 70L
1,374 Elo+
Party 3
Athena
Athena
Tuggertw0
Athena
Level 105
God Stats
16W - 15L
1,660 SR
Queue Stats
151W - 147L
1,576 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,466 Elo+

VS

Team Averages
Level 57
1,418 SR
1,432 Elo+
Kali
Kali
DIVOCSSybloDK4
Kali
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,459 Elo+
Party 2
Cerberus
Cerberus
Killuhkyy
Cerberus
Level 29
God Stats
0W - 1L
1,474 SR
Queue Stats
3W - 3L
1,243 Elo+
Party 2
Kukulkan
Kukulkan
ThaddyDaddy1210
Kukulkan
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
Zharkeee2322
Ares
Level 44
God Stats
2W - 2L
1,446 SR
Queue Stats
19W - 23L
1,466 Elo+
Solo
King Arthur
King Arthur
numbcaleb777
King Arthur
Level 159
God Stats
0W - 1L
1,368 SR
Queue Stats
25W - 26L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CerGinge
Cupid
17
7 / 0 / 2
10,471
654
11,268
10,302
4,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DirtyMT
Morgan Le Fay
13
6 / 2 / 4
8,789
549
9,345
8,745
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 6
8,100
506
7,650
12,391
11,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 3 / 7
7,524
470
7,992
11,261
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Tuggertw0
Athena
12
1 / 1 / 11
8,349
522
5,221
11,646
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 0
8,593
537
10,728
19,592
8,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Killuhkyy
Cerberus
10
0 / 3 / 2
6,430
402
2,978
12,132
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
8
0 / 3 / 1
5,885
368
3,752
5,545
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 1
6,700
419
3,194
11,896
9,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
numbcaleb777
King Arthur
11
0 / 3 / 3
6,663
416
8,579
14,971
15,216
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
16
Kills
7
8
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
CerGinge
Cupid
7
0
2
8
L
7
5
0
1.4
W
Morgan Le Fay
DirtyMT
Morgan Le Fay
6
2
4
4
W
2
2
6
2.5
L
Cerberus
Killuhkyy
Cerberus
0
3
2
0.33
L
Kukulkan
0
3
1
0.17
W
0
3
7
1.17
W
Athena
Tuggertw0
Athena
1
1
11
6.5
L
0
2
1
0.25
L
King Arthur
numbcaleb777
King Arthur
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,476
Damage
29,231
54,345
Taken
64,136
32,447
Mitigated
42,614
18,992
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CerGinge
Cupid
11,268
6,829
725
6,164
10,302
4,048
594
3,091
7,211
0
85,540
L
10,728
5,355
0
6,554
19,592
8,680
0
3,054
16,538
0
72,625
W
Morgan Le Fay
DirtyMT
Morgan Le Fay
9,345
1,539
0
1,084
8,745
2,944
420
3,170
5,575
50,421
0
W
7,650
511
0
3,383
12,391
11,497
0
647
11,744
0
47,698
L
Cerberus
Killuhkyy
Cerberus
2,978
195
0
2,541
12,132
7,998
0
5,089
7,043
15,519
0
L
Kukulkan
3,752
299
0
718
5,545
1,536
0
3,968
1,577
26,080
434
W
7,992
2,252
0
4,968
11,261
3,499
390
966
10,295
0
54,917
W
Athena
Tuggertw0
Athena
5,221
1,089
0
2,668
11,646
10,459
161
1,790
9,856
31,421
2,629
L
3,194
0
111
1,836
11,896
9,184
0
236
11,660
28,994
0
L
King Arthur
numbcaleb777
King Arthur
8,579
1,747
0
306
14,971
15,216
0
1,994
12,977
0
37,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
34,271
415
Minions Killed
279
0
Camps Cleared
0
1,607,348
Distance Traveled
1,498,679
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,471
654
140
9
0
294,070
2
L
Kali
8,593
537
106
7
0
315,559
0
W
Morgan Le Fay
8,789
549
87
5
0
277,801
0
W
Tyr
8,100
506
68
4
0
317,626
3
L
Cerberus
6,430
402
35
2
0
346,835
0
L
Kukulkan
5,885
368
45
3
0
228,677
0
W
Loki
7,524
470
79
5
0
345,705
0
W
Athena
8,349
522
41
3
0
372,146
0
L
Ares
6,700
419
38
2
0
288,467
0
L
King Arthur
6,663
416
55
3
0
319,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role