Player Matchup

Vulcan
Vulcan
DellyJelly
Vulcan
Level 105
God Stats
3W - 2L
1,502 SR
Queue Stats
119W - 114L
1,464 Elo+
Solo
Medusa
Medusa
Nemesis4869
Medusa
Level 77
God Stats
2W - 2L
1,285 SR
Queue Stats
291W - 310L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Red8Soil
Cthulhu
Level 145
God Stats
22W - 7L
1,659 SR
Queue Stats
301W - 311L
1,460 Elo+
Solo
Merlin
Merlin
SiouxprmeKai
Merlin
Level 122
God Stats
3W - 8L
1,530 SR
Queue Stats
209W - 198L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
m3hkiller
Guan Yu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,479 Elo+
Solo
Team Averages
Level 118
1,495 SR
1,482 Elo+

VS

Team Averages
Level 105
1,454 SR
1,366 Elo+
Tiamat
Tiamat
AstroDT
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,354 Elo+
Party 1
Artemis
Artemis
BUTCHDOG54
Artemis
Level 124
God Stats
0W - 2L
1,272 SR
Queue Stats
16W - 21L
1,325 Elo+
Party 1
Jing Wei
Jing Wei
BillSlithers
Jing Wei
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,325 Elo+
Party 1
Vulcan
Vulcan
UmaPurrman
Vulcan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,325 Elo+
Party 1
Ix Chel
Ix Chel
YouCrazyBro707
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 110L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DellyJelly
Vulcan
19
8 / 3 / 11
11,924
795
17,614
10,044
3,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
18
5 / 3 / 15
11,474
765
13,237
14,765
4,754
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Red8Soil
Cthulhu
19
6 / 4 / 17
12,135
809
16,617
24,396
26,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
20
7 / 3 / 11
12,445
830
15,398
11,393
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
m3hkiller
Guan Yu
17
3 / 3 / 16
10,800
720
4,905
18,223
18,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AstroDT
Tiamat
20
6 / 3 / 6
11,423
762
16,296
12,883
7,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
BUTCHDOG54
Artemis
16
1 / 7 / 11
9,747
650
6,963
13,844
4,443
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
BillSlithers
Jing Wei
16
2 / 5 / 9
9,415
628
5,538
11,060
3,752
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Vulcan
UmaPurrman
Vulcan
18
4 / 5 / 5
10,570
705
21,453
13,960
4,207
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 9 / 7
9,414
628
4,894
18,298
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
53
29
Kills
15
16
Deaths
29
70
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AstroDT
Tiamat
6
3
6
3
L
Artemis
BUTCHDOG54
Artemis
1
7
11
0.93
L
Jing Wei
BillSlithers
Jing Wei
2
5
9
1.3
W
Vulcan
DellyJelly
Vulcan
8
3
11
4.5
W
Medusa
5
3
15
4.17
W
Cthulhu
Red8Soil
Cthulhu
6
4
17
3.63
W
Merlin
7
3
11
4.17
L
Vulcan
UmaPurrman
Vulcan
4
5
5
1.3
L
2
9
7
0.61
W
Guan Yu
m3hkiller
Guan Yu
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,771
Damage
55,144
78,821
Taken
70,045
57,851
Mitigated
25,659
36,486
Healing
20,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AstroDT
Tiamat
16,296
428
1,711
2,077
12,883
7,866
0
9,064
3,531
35,950
805
L
Artemis
BUTCHDOG54
Artemis
6,963
2,603
955
1,876
13,844
4,443
0
8,635
4,747
0
20,778
L
Jing Wei
BillSlithers
Jing Wei
5,538
3,209
590
957
11,060
3,752
0
7,030
3,641
0
14,436
W
Vulcan
DellyJelly
Vulcan
17,614
296
2,379
1,087
10,044
3,913
3,034
5,382
4,662
38,128
0
W
Medusa
13,237
3,288
1,566
3,942
14,765
4,754
2,448
10,613
4,152
0
31,864
W
Cthulhu
Red8Soil
Cthulhu
16,617
42
2,512
6,786
24,396
26,332
369
8,891
15,505
29,770
1,205
W
Merlin
15,398
34
1,572
1,372
11,393
4,078
1,856
7,329
4,064
55,361
0
L
Vulcan
UmaPurrman
Vulcan
21,453
280
1,383
1,652
13,960
4,207
0
9,823
4,091
39,747
0
L
4,894
1,050
5,119
4,098
18,298
5,391
0
13,144
4,888
18,449
0
W
Guan Yu
m3hkiller
Guan Yu
4,905
51
9,027
6,243
18,223
18,774
327
9,770
8,453
0
9,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,778
Gold Earned
50,569
207
Minions Killed
152
0
Camps Cleared
0
1,499,026
Distance Traveled
1,281,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,423
762
33
2
0
276,843
0
L
Artemis
9,747
650
30
2
0
230,675
0
L
Jing Wei
9,415
628
23
2
0
278,168
0
W
Vulcan
11,924
795
47
3
0
308,895
0
W
Medusa
11,474
765
30
2
0
313,108
0
W
Cthulhu
12,135
809
29
2
0
316,898
0
W
Merlin
12,445
830
94
6
0
261,085
0
L
Vulcan
10,570
705
38
3
0
279,043
0
L
Ix Chel
9,414
628
28
2
0
217,090
0
W
Guan Yu
10,800
720
7
0
0
299,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role