Player Matchup

Mercury
Mercury
Gold IV
CHAMOISITO
Mercury
Gold IV
Level 129
God Stats
12W - 16L
1,575 SR
Queue Stats
82W - 92L
1,452 MMR
Party 1
Cupid
Cupid
Bronze III
HYBRIDDB35
Cupid
Bronze III
Level 112
God Stats
0W - 4L
1,588 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
Hardpoints
Ah Muzen Cab
Gold I
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 102L
1,489 MMR
Solo
Athena
Athena
Silver II
Luncheon626
Athena
Silver II
Level 77
God Stats
1W - 1L
1,330 SR
Queue Stats
23W - 24L
1,476 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Zn0batV2
Baron Samedi
Gold IV
Level 157
God Stats
5W - 5L
1,546 SR
Queue Stats
151W - 160L
1,512 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,508 SR
1,486 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,548 SR
1,484 MMR
Artio
Artio
Gold III
Cowardenemyβ
Artio
Gold III
Level 37
God Stats
4W - 4L
1,500 SR
Queue Stats
49W - 40L
1,455 MMR
Party 2
Loki
Loki
Gold III
HungerDios
Loki
Gold III
Level 68
God Stats
3W - 3L
1,527 SR
Queue Stats
49W - 40L
1,455 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
KidTobiii
Tsukuyomi
Gold III
Level 158
God Stats
7W - 12L
1,429 SR
Queue Stats
350W - 357L
1,444 MMR
Solo
Cernunnos
Cernunnos
Gold I
P3RC1VUL
Cernunnos
Gold I
Level 107
God Stats
2W - 1L
1,672 SR
Queue Stats
209W - 225L
1,459 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
pawafuruok
Zhong Kui
Diamond V
Level 159
God Stats
74W - 51L
1,609 SR
Queue Stats
403W - 376L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHAMOISITO
Mercury
17
2 / 7 / 5
10,241
445
6,774
20,607
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cupid
15
1 / 6 / 3
9,803
426
8,903
21,060
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Hardpoints
Ah Muzen Cab
19
4 / 3 / 1
11,455
498
16,227
21,299
7,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Athena
14
0 / 4 / 4
9,412
409
7,120
25,050
23,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Zn0batV2
Baron Samedi
16
4 / 8 / 4
10,521
457
13,046
25,515
18,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeraDanzaburouCu ChulainnMedusa

VS

Bans
GebThorFenrirMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 16
12,464
542
19,533
33,091
41,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 2 / 6
13,506
587
18,150
22,140
9,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
KidTobiii
Tsukuyomi
17
4 / 6 / 13
12,078
525
18,149
23,143
16,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
P3RC1VUL
Cernunnos
19
3 / 2 / 5
12,576
547
8,660
13,591
5,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Zhong Kui
pawafuruok
Zhong Kui
20
8 / 0 / 6
14,426
627
25,736
16,959
14,823
Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
11
Kills
28
28
Deaths
11
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Mercury
CHAMOISITO
Mercury
2
7
5
0.64
W
3
1
16
11
L
Cupid
1
6
3
0.42
L
Ah Muzen Cab
Hardpoints
Ah Muzen Cab
4
3
1
1.5
W
10
2
6
6.5
W
Tsukuyomi
KidTobiii
Tsukuyomi
4
6
13
1.75
L
Athena
0
4
4
0.5
W
Cernunnos
P3RC1VUL
Cernunnos
3
2
5
2.75
L
Baron Samedi
Zn0batV2
Baron Samedi
4
8
4
0.75
W
Zhong Kui
pawafuruok
Zhong Kui
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,070
Damage
90,228
113,531
Taken
108,924
61,956
Mitigated
88,228
32,018
Healing
53,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CHAMOISITO
Mercury
6,774
2,735
0
6,242
20,607
6,667
0
6,479
13,921
0
73,146
W
19,533
1,343
2,712
16,111
33,091
41,942
168
7,716
25,375
49,152
3,988
L
Cupid
8,903
5,620
770
7,962
21,060
6,418
673
7,864
13,145
0
73,972
L
Ah Muzen Cab
Hardpoints
Ah Muzen Cab
16,227
5,932
0
1,602
21,299
7,579
0
11,404
9,796
0
107,457
W
18,150
4,181
0
11,416
22,140
9,240
1,924
5,641
16,499
0
142,395
W
Tsukuyomi
KidTobiii
Tsukuyomi
18,149
2,904
0
5,999
23,143
16,277
988
7,968
13,472
0
61,552
L
Athena
7,120
2,382
0
2,720
25,050
23,185
0
10,317
14,503
27,860
0
W
Cernunnos
P3RC1VUL
Cernunnos
8,660
4,368
0
7,517
13,591
5,946
4,450
1,339
12,252
0
111,151
L
Baron Samedi
Zn0batV2
Baron Samedi
13,046
263
2,163
10,559
25,515
18,107
0
7,367
16,986
63,539
477
W
Zhong Kui
pawafuruok
Zhong Kui
25,736
1,914
0
9,710
16,959
14,823
2,833
2,177
14,782
134,418
1,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,432
Gold Earned
65,050
572
Minions Killed
670
0
Camps Cleared
0
2,228,243
Distance Traveled
2,449,163
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,241
445
123
5
0
568,128
0
W
Artio
12,464
542
49
2
0
515,641
1
L
Cupid
9,803
426
116
5
0
345,909
5
L
Ah Muzen Cab
11,455
498
187
8
0
458,283
4
W
Loki
13,506
587
186
8
0
555,671
0
W
Tsukuyomi
12,078
525
80
3
0
461,158
8
L
Athena
9,412
409
55
2
0
474,599
5
W
Cernunnos
12,576
547
141
6
0
414,079
0
L
Baron Samedi
10,521
457
91
4
0
381,324
7
W
Zhong Kui
14,426
627
214
9
0
502,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role