Player Matchup

King Arthur
King Arthur
FloorFire4500
King Arthur
Level 62
God Stats
0W - 2L
1,510 SR
Queue Stats
34W - 32L
1,502 Elo+
Party 3
Sol
Sol
KTMKID133
Sol
Level 153
God Stats
0W - 2L
1,319 SR
Queue Stats
69W - 60L
1,553 Elo+
Party 1
Medusa
Medusa
Kuoph
Medusa
Level 124
God Stats
1W - 1L
1,738 SR
Queue Stats
90W - 96L
1,543 Elo+
Party 3
Thanatos
Thanatos
MindedTadpole73
Thanatos
Level 109
God Stats
5W - 4L
1,744 SR
Queue Stats
65W - 64L
1,519 Elo+
Party 3
Athena
Athena
Tehh Noob
Athena
Level 157
God Stats
25W - 17L
1,584 SR
Queue Stats
113W - 96L
1,553 Elo+
Party 1
Team Averages
Level 121
1,579 SR
1,534 Elo+

VS

Team Averages
Level 128
1,478 SR
1,511 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Yellowninja6904
Nu Wa
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 68L
1,522 Elo+
Party 2
Medusa
Medusa
lordfenitus
Medusa
Level 125
God Stats
11W - 7L
1,651 SR
Queue Stats
376W - 345L
1,499 Elo+
Solo
Fafnir
Fafnir
marc 5658
Fafnir
Level 137
God Stats
1W - 2L
1,311 SR
Queue Stats
166W - 165L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
wolfknight6802
Ne Zha
Level 101
God Stats
13W - 17L
1,428 SR
Queue Stats
397W - 353L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FloorFire4500
King Arthur
11
0 / 4 / 0
5,976
398
1,701
10,706
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 3 / 0
7,725
515
8,000
8,483
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Kuoph
Medusa
13
2 / 2 / 1
7,109
474
6,878
9,864
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
12
1 / 7 / 3
6,726
448
3,415
15,620
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Tehh Noob
Athena
11
1 / 3 / 2
7,442
496
5,604
14,130
13,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
5 / 0 / 3
9,858
657
8,278
9,661
7,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
5 / 2 / 3
7,999
533
11,787
9,816
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
4 / 3 / 3
8,534
569
9,868
8,584
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
marc 5658
Fafnir
9
1 / 2 / 1
7,400
493
1,454
9,529
6,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
4 / 1 / 4
8,486
566
8,699
12,121
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
19
19
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
3
6.5
L
King Arthur
FloorFire4500
King Arthur
0
4
0
0
L
4
3
0
1.33
L
Medusa
Kuoph
Medusa
2
2
1
1.25
L
Thanatos
1
7
3
0.36
L
Athena
Tehh Noob
Athena
1
3
2
0.67
W
5
2
3
3.25
W
Medusa
4
3
3
1.83
W
Fafnir
marc 5658
Fafnir
1
2
1
0.75
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,598
Damage
40,086
58,803
Taken
49,711
28,818
Mitigated
24,430
16,014
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,278
3,764
0
4,135
9,661
7,994
333
1,574
8,087
0
71,122
L
King Arthur
FloorFire4500
King Arthur
1,701
279
0
1,500
10,706
5,440
0
1,502
8,739
90
25,349
L
8,000
4,339
0
2,914
8,483
1,999
644
1,668
6,815
51,008
321
L
Medusa
Kuoph
Medusa
6,878
1,894
0
1,000
9,864
3,127
0
4,016
5,803
0
63,341
L
Thanatos
3,415
861
0
8,864
15,620
4,997
0
1,690
13,805
0
45,423
L
Athena
Tehh Noob
Athena
5,604
1,757
0
1,736
14,130
13,255
0
4,631
9,355
29,624
0
W
11,787
2,490
115
2,354
9,816
2,712
82
2,515
7,301
50,619
1,322
W
Medusa
9,868
3,818
0
1,605
8,584
2,830
857
5,642
2,942
0
63,638
W
Fafnir
marc 5658
Fafnir
1,454
503
1,260
2,732
9,529
6,337
220
4,499
5,030
12,736
1,409
W
8,699
2,575
0
3,025
12,121
4,557
0
954
11,167
0
76,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
42,277
358
Minions Killed
407
0
Camps Cleared
0
1,456,734
Distance Traveled
1,383,406
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,858
657
112
7
0
283,380
1
L
King Arthur
5,976
398
38
3
0
255,915
0
L
Sol
7,725
515
93
6
0
279,294
0
L
Medusa
7,109
474
114
8
0
308,276
2
L
Thanatos
6,726
448
78
5
0
296,912
0
L
Athena
7,442
496
35
2
0
316,337
3
W
Nu Wa
7,999
533
66
4
0
281,367
1
W
Medusa
8,534
569
90
6
0
274,895
0
W
Fafnir
7,400
493
27
2
0
196,988
0
W
Ne Zha
8,486
566
112
7
0
346,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role