Player Matchup

Hun Batz
Hun Batz
Gadou6968
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
GeneralTaoQC186
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
MCPUFF6843
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,434 Elo+
Party 2
Team Averages
Level 46
1,500 SR
1,458 Elo+

VS

Team Averages
Level 99
1,371 SR
1,443 Elo+
Vamana
Vamana
Bhouses
Vamana
Level 148
God Stats
1W - 2L
1,279 SR
Queue Stats
33W - 25L
1,427 Elo+
Party 1
Ah Puch
Ah Puch
Wi11bi11y joker
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
itsAP17
Danzaburou
Level 29
God Stats
3W - 1L
1,332 SR
Queue Stats
8W - 2L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gadou6968
Hun Batz
15
1 / 6 / 1
9,728
748
6,338
11,879
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
GeneralTaoQC186
Baron Samedi
15
1 / 7 / 0
9,184
706
4,733
10,914
4,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
MCPUFF6843
Cthulhu
15
1 / 6 / 2
9,283
714
7,234
13,806
7,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bhouses
Vamana
16
9 / 2 / 8
11,852
912
10,496
10,632
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 1 / 11
12,037
926
12,129
5,363
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
itsAP17
Danzaburou
19
5 / 0 / 9
12,109
931
6,790
8,563
2,505
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
19
19
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bhouses
Vamana
9
2
8
6.5
L
Hun Batz
Gadou6968
Hun Batz
1
6
1
0.25
L
Baron Samedi
GeneralTaoQC186
Baron Samedi
1
7
0
0.14
L
Cthulhu
MCPUFF6843
Cthulhu
1
6
2
0.33
W
5
1
11
10.5
W
Danzaburou
itsAP17
Danzaburou
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,305
Damage
29,415
36,599
Taken
24,558
17,127
Mitigated
12,843
3,684
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bhouses
Vamana
10,496
5,995
0
1,181
10,632
8,460
800
4,403
6,229
0
36,282
L
Hun Batz
Gadou6968
Hun Batz
6,338
1,161
101
1,632
11,879
4,856
0
4,915
6,733
0
32,416
L
Baron Samedi
GeneralTaoQC186
Baron Samedi
4,733
573
313
477
10,914
4,871
52
3,250
7,415
18,741
0
L
Cthulhu
MCPUFF6843
Cthulhu
7,234
566
346
815
13,806
7,400
0
3,980
9,627
23,640
920
W
12,129
651
0
1,462
5,363
1,878
424
1,571
3,728
50,240
0
W
Danzaburou
itsAP17
Danzaburou
6,790
2,960
0
2,580
8,563
2,505
2,910
5,831
2,662
0
33,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,195
Gold Earned
35,998
140
Minions Killed
167
0
Camps Cleared
0
618,948
Distance Traveled
727,439
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,852
912
42
3
0
220,855
0
L
Hun Batz
9,728
748
59
5
0
234,145
0
L
Baron Samedi
9,184
706
50
4
0
181,138
0
L
Cthulhu
9,283
714
31
2
0
203,665
0
W
Ah Puch
12,037
926
77
6
0
241,187
1
W
Danzaburou
12,109
931
48
4
0
265,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role