Player Matchup

Ares
Ares
Platinum V
I may be Matt
Ares
Platinum V
Level 168
God Stats
10W - 7L
1,704 SR
Queue Stats
35W - 28L
1,701 MMR
Party 2
Chang'e
Chang'e
Platinum IV
Jeruwume
Chang'e
Platinum IV
Level 155
God Stats
0W - 1L
1,474 SR
Queue Stats
42W - 33L
1,787 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
PUMAFR
Cu Chulainn
Platinum III
Level 157
God Stats
0W - 2L
1,375 SR
Queue Stats
252W - 246L
1,738 MMR
Solo
Loki
Loki
Platinum II
UnderReturns2
Loki
Platinum II
Level 102
God Stats
6W - 6L
1,716 SR
Queue Stats
304W - 307L
1,747 MMR
Solo
Medusa
Medusa
Gold I
enaro_rulesttv
Medusa
Gold I
Level 240
God Stats
7W - 6L
1,585 SR
Queue Stats
480W - 491L
1,726 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,571 SR
1,740 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,549 SR
1,633 MMR
Zhong Kui
Zhong Kui
Platinum II
 
Zhong Kui
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cliodhna
Cliodhna
Platinum I
Joonbugger
Cliodhna
Platinum I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 145L
1,830 MMR
Party 1
Athena
Athena
Platinum III
McGhoulDR3AM
Athena
Platinum III
Level 172
God Stats
39W - 24L
1,649 SR
Queue Stats
583W - 576L
1,709 MMR
Solo
Xbalanque
Xbalanque
Platinum II
vFooligan
Xbalanque
Platinum II
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 94L
1,699 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
willyduby
Erlang Shen
Gold II
Level 180
God Stats
1W - 1L
1,597 SR
Queue Stats
250W - 264L
1,429 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
6,883
492
4,719
14,767
11,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Jeruwume
Chang'e
13
1 / 4 / 5
7,404
529
8,007
11,216
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
PUMAFR
Cu Chulainn
14
1 / 3 / 0
7,883
563
5,857
15,048
13,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 6 / 0
7,549
539
4,066
10,538
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 0
7,541
539
2,743
9,391
2,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
MercuryArachneAo KuangLancelot

VS

Bans
King ArthurThorFreyaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
8 / 2 / 5
9,779
699
14,484
10,361
8,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Joonbugger
Cliodhna
15
5 / 2 / 5
8,638
617
6,171
9,732
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
13
4 / 1 / 10
8,336
595
5,984
10,463
10,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
vFooligan
Xbalanque
18
4 / 1 / 3
9,951
711
8,177
7,489
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
willyduby
Erlang Shen
16
1 / 0 / 4
9,467
676
9,202
11,277
9,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
22
22
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
2
5
5.25
L
0
5
5
0.5
L
Chang'e
Jeruwume
Chang'e
1
4
5
0.88
W
Cliodhna
Joonbugger
Cliodhna
5
2
5
3.75
W
Athena
4
1
10
9
L
Cu Chulainn
PUMAFR
Cu Chulainn
1
3
0
0.33
L
4
6
0
0.67
L
0
4
0
0
W
Xbalanque
vFooligan
Xbalanque
4
1
3
5.5
W
Erlang Shen
willyduby
Erlang Shen
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,392
Damage
44,018
60,960
Taken
49,322
34,557
Mitigated
34,642
16,481
Healing
20,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,484
3,993
0
3,907
10,361
8,016
20
4,549
5,220
75,556
1,869
L
4,719
302
0
1,470
14,767
11,895
0
7,037
7,730
29,048
0
L
Chang'e
Jeruwume
Chang'e
8,007
313
762
4,255
11,216
3,420
0
5,331
5,885
48,205
0
W
Cliodhna
Joonbugger
Cliodhna
6,171
775
0
5,650
9,732
3,107
0
2,491
7,059
0
69,022
W
Athena
5,984
2,114
0
1,380
10,463
10,964
0
3,644
6,587
17,369
0
L
Cu Chulainn
PUMAFR
Cu Chulainn
5,857
1,005
0
4,204
15,048
13,239
0
2,624
12,424
3,978
50,784
L
4,066
1,143
0
3,219
10,538
3,118
0
3,904
6,634
0
37,932
L
2,743
1,517
0
2,571
9,391
2,885
0
1,407
7,984
0
63,707
W
Xbalanque
vFooligan
Xbalanque
8,177
5,464
0
3,881
7,489
2,854
1,152
807
6,638
0
95,774
W
Erlang Shen
willyduby
Erlang Shen
9,202
5,350
0
6,071
11,277
9,701
0
986
9,675
0
69,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
46,171
431
Minions Killed
544
0
Camps Cleared
0
1,482,291
Distance Traveled
1,542,858
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,779
699
126
9
0
279,728
0
L
Ares
6,883
492
45
3
0
298,452
3
L
Chang'e
7,404
529
85
6
0
313,491
1
W
Cliodhna
8,638
617
106
8
0
370,389
0
W
Athena
8,336
595
19
1
0
339,276
4
L
Cu Chulainn
7,883
563
112
8
0
271,886
3
L
Loki
7,549
539
71
5
0
313,806
0
L
Medusa
7,541
539
118
8
0
284,656
0
W
Xbalanque
9,951
711
168
12
0
281,111
5
W
Erlang Shen
9,467
676
125
9
0
272,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role