Player Matchup

Chronos
Chronos
B008McGoob
Chronos
Level 144
God Stats
1W - 1L
1,322 SR
Queue Stats
17W - 32L
1,570 Elo+
Party 4
Hercules
Hercules
HumVLiveonKick
Hercules
Level 144
God Stats
7W - 10L
1,501 SR
Queue Stats
191W - 179L
1,535 Elo+
Party 3
Fenrir
Fenrir
MeatSword69
Fenrir
Level 152
God Stats
2W - 4L
1,421 SR
Queue Stats
23W - 34L
1,467 Elo+
Party 3
Chang'e
Chang'e
SolitaryTink
Chang'e
Level 120
God Stats
6W - 8L
1,455 SR
Queue Stats
166W - 175L
1,464 Elo+
Party 4
Chaac
Chaac
ibhcMrGibson
Chaac
Level 142
God Stats
0W - 1L
1,299 SR
Queue Stats
18W - 22L
1,473 Elo+
Party 3
Team Averages
Level 140
1,400 SR
1,502 Elo+

VS

Team Averages
Level 151
1,582 SR
1,581 Elo+
Jormungandr
Jormungandr
BKNateDog
Jormungandr
Level 143
God Stats
42W - 36L
1,516 SR
Queue Stats
183W - 175L
1,554 Elo+
Solo
Ne Zha
Ne Zha
DANSTER54
Ne Zha
Level 157
God Stats
2W - 0L
1,709 SR
Queue Stats
14W - 10L
1,541 Elo+
Party 2
Rama
Rama
Osaric71
Rama
Level 140
God Stats
3W - 3L
1,333 SR
Queue Stats
247W - 231L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
Shermenator01
Nu Wa
Level 157
God Stats
5W - 0L
1,964 SR
Queue Stats
10W - 4L
1,707 Elo+
Party 2
Odin
Odin
xxTrAnZitxx
Odin
Level 158
God Stats
5W - 3L
1,388 SR
Queue Stats
396W - 380L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
B008McGoob
Chronos
10
1 / 3 / 0
5,646
513
2,945
7,628
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
11
1 / 1 / 1
5,870
534
3,974
7,097
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
9
1 / 3 / 1
5,377
489
2,188
7,707
3,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
SolitaryTink
Chang'e
9
0 / 3 / 1
5,581
507
4,381
6,690
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,514
501
3,471
11,346
7,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BKNateDog
Jormungandr
12
2 / 0 / 0
7,180
653
8,395
7,972
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
DANSTER54
Ne Zha
11
1 / 1 / 3
5,847
532
3,097
8,163
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rama
12
4 / 1 / 2
7,364
669
4,785
4,480
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 2
6,146
559
5,237
4,524
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 0 / 7
6,868
624
5,406
7,652
3,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
12
12
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
B008McGoob
Chronos
1
3
0
0.33
W
Jormungandr
BKNateDog
Jormungandr
2
0
0
2
W
Ne Zha
DANSTER54
Ne Zha
1
1
3
2.5
L
Hercules
1
1
1
1.5
L
Fenrir
1
3
1
0.5
W
Rama
4
1
2
5
W
3
1
2
4
L
Chang'e
SolitaryTink
Chang'e
0
3
1
0.17
L
0
2
0
0
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,959
Damage
26,920
40,468
Taken
32,791
17,687
Mitigated
14,180
10,763
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
B008McGoob
Chronos
2,945
1,886
0
1,485
7,628
2,144
0
181
7,447
36,235
2,434
W
Jormungandr
BKNateDog
Jormungandr
8,395
3,019
0
4,088
7,972
4,927
0
0
7,595
46,845
4,627
W
Ne Zha
DANSTER54
Ne Zha
3,097
619
0
2,571
8,163
3,457
0
1,279
6,635
0
40,527
L
Hercules
3,974
904
0
1,513
7,097
3,123
0
2,419
4,678
0
38,986
L
Fenrir
2,188
260
0
1,093
7,707
3,285
0
949
6,758
0
17,800
W
Rama
4,785
3,890
0
1,990
4,480
1,202
743
1,666
2,814
0
45,989
W
5,237
1,598
0
391
4,524
1,153
0
1,616
2,706
37,376
0
L
Chang'e
SolitaryTink
Chang'e
4,381
315
400
1,866
6,690
1,763
0
2,546
4,144
36,854
1,752
L
3,471
510
0
4,406
11,346
7,372
0
6,935
4,411
773
31,577
W
5,406
738
1,722
2,881
7,652
3,441
0
2,115
5,411
0
23,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
33,405
312
Minions Killed
339
0
Camps Cleared
0
1,130,527
Distance Traveled
1,147,169
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,646
513
67
6
0
218,340
2
W
Jormungandr
7,180
653
82
7
0
200,834
0
W
Ne Zha
5,847
532
69
6
0
258,502
0
L
Hercules
5,870
534
73
7
0
273,661
0
L
Fenrir
5,377
489
29
3
0
229,556
3
W
Rama
7,364
669
87
8
0
207,818
0
W
Nu Wa
6,146
559
62
6
0
235,003
4
L
Chang'e
5,581
507
74
7
0
222,232
3
L
Chaac
5,514
501
69
6
0
186,738
1
W
Odin
6,868
624
39
4
0
245,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role