Player Matchup

Medusa
Medusa
AwareArmadillo8
Medusa
Level 89
God Stats
7W - 14L
1,448 SR
Queue Stats
23W - 38L
1,468 Elo+
Party 3
Geb
Geb
BigSteb00
Geb
Level 119
God Stats
15W - 20L
1,606 SR
Queue Stats
105W - 126L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
Cleatxs
Nu Wa
Level 75
God Stats
2W - 1L
1,645 SR
Queue Stats
62W - 93L
1,439 Elo+
Party 3
Shiva
Shiva
Nickaragua
Shiva
Level 120
God Stats
4W - 5L
1,573 SR
Queue Stats
84W - 94L
1,530 Elo+
Party 3
Set
Set
RazielMex
Set
Level 178
God Stats
4W - 2L
1,641 SR
Queue Stats
145W - 159L
1,514 Elo+
Solo
Team Averages
Level 116
1,583 SR
1,494 Elo+

VS

Team Averages
Level 149
1,527 SR
1,549 Elo+
Ganesha
Ganesha
Blackmoes
Ganesha
Level 148
God Stats
8W - 3L
1,771 SR
Queue Stats
275W - 231L
1,592 Elo+
Solo
Xing Tian
Xing Tian
BrendoDeanso123
Xing Tian
Level 155
God Stats
5W - 3L
1,408 SR
Queue Stats
108W - 111L
1,487 Elo+
Party 2
Amaterasu
Amaterasu
EpikControlla
Amaterasu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 141L
1,581 Elo+
Party 1
Artemis
Artemis
Fixing17
Artemis
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
243W - 210L
1,591 Elo+
Party 1
He Bo
He Bo
nuggy6
He Bo
Level 158
God Stats
3W - 3L
1,458 SR
Queue Stats
111W - 109L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,554
540
4,598
7,866
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 2
6,683
477
3,597
13,051
8,483
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Cleatxs
Nu Wa
12
2 / 4 / 1
7,093
507
10,774
7,680
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
13
2 / 2 / 0
7,595
543
8,484
12,556
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 2
7,434
531
4,299
10,748
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blackmoes
Ganesha
12
0 / 1 / 15
7,688
549
3,025
11,739
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
BrendoDeanso123
Xing Tian
14
6 / 1 / 7
8,311
594
7,852
12,779
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
EpikControlla
Amaterasu
15
2 / 1 / 7
9,053
647
7,247
13,356
10,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Fixing17
Artemis
15
4 / 0 / 3
8,839
631
8,307
8,038
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

He Bo
nuggy6
He Bo
14
5 / 3 / 4
8,228
588
11,512
8,257
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
17
17
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
6
2
0.17
W
Ganesha
Blackmoes
Ganesha
0
1
15
7.5
W
Xing Tian
BrendoDeanso123
Xing Tian
6
1
7
9.5
L
Nu Wa
Cleatxs
Nu Wa
2
4
1
0.63
W
Amaterasu
EpikControlla
Amaterasu
2
1
7
5.5
W
Artemis
Fixing17
Artemis
4
0
3
5.5
L
Shiva
2
2
0
1
L
1
3
2
0.67
W
He Bo
nuggy6
He Bo
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,752
Damage
37,943
51,901
Taken
54,169
21,952
Mitigated
32,107
9,017
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,598
2,217
0
1,816
7,866
2,181
0
1,945
5,921
0
56,460
L
3,597
247
0
1,636
13,051
8,483
0
7,193
5,426
21,975
0
W
Ganesha
Blackmoes
Ganesha
3,025
314
0
2,621
11,739
9,940
60
4,851
6,888
22,378
2,846
W
Xing Tian
BrendoDeanso123
Xing Tian
7,852
626
0
4,524
12,779
5,828
0
3,134
9,645
59,703
1,638
L
Nu Wa
Cleatxs
Nu Wa
10,774
1,758
0
666
7,680
1,986
0
6,074
1,280
47,075
0
W
Amaterasu
EpikControlla
Amaterasu
7,247
3,004
0
6,744
13,356
10,424
624
1,468
11,888
0
69,843
W
Artemis
Fixing17
Artemis
8,307
4,572
0
4,740
8,038
3,198
251
1,209
6,829
0
69,846
L
Shiva
8,484
2,248
286
3,447
12,556
4,588
0
1,096
11,448
0
53,112
L
4,299
1,236
0
1,166
10,748
4,714
0
4,954
5,665
0
58,684
W
He Bo
nuggy6
He Bo
11,512
452
0
1,400
8,257
2,717
0
3,709
4,548
60,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
42,119
418
Minions Killed
474
0
Camps Cleared
0
1,473,905
Distance Traveled
1,433,756
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,554
540
126
9
0
289,019
7
L
Geb
6,683
477
13
1
0
294,679
0
W
Ganesha
7,688
549
4
0
0
299,323
2
W
Xing Tian
8,311
594
93
7
0
330,498
0
L
Nu Wa
7,093
507
80
6
0
280,240
7
W
Amaterasu
9,053
647
127
9
0
250,701
0
W
Artemis
8,839
631
126
9
0
259,763
0
L
Shiva
7,595
543
99
7
0
287,258
0
L
Set
7,434
531
100
7
0
322,709
0
W
He Bo
8,228
588
124
9
0
293,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role