Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ELmentalGinger
Jing Wei
Level 142
God Stats
2W - 1L
1,508 SR
Queue Stats
410W - 392L
1,511 Elo+
Solo
Poseidon
Poseidon
EXParagonSemiPro
Poseidon
Level 120
God Stats
6W - 7L
1,176 SR
Queue Stats
300W - 285L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
MibuBR
Kukulkan
Level 159
God Stats
6W - 3L
1,626 SR
Queue Stats
304W - 285L
1,527 Elo+
Solo
Odin
Odin
SneezyBeaver
Odin
Level 129
God Stats
23W - 15L
1,650 SR
Queue Stats
384W - 363L
1,522 Elo+
Party 2
Team Averages
Level 141
1,492 SR
1,525 Elo+

VS

Team Averages
Level 152
1,686 SR
1,481 Elo+
Poseidon
Poseidon
AkaMonki
Poseidon
Level 157
God Stats
74W - 40L
1,676 SR
Queue Stats
271W - 247L
1,505 Elo+
Solo
Izanami
Izanami
IdealReality
Izanami
Level 147
God Stats
8W - 5L
1,913 SR
Queue Stats
182W - 166L
1,448 Elo+
Party 1
Ymir
Ymir
Zephyrz1122
Ymir
Level 153
God Stats
5W - 3L
1,784 SR
Queue Stats
183W - 185L
1,480 Elo+
Solo
Mercury
Mercury
tennese
Mercury
Level 157
God Stats
4W - 3L
1,639 SR
Queue Stats
306W - 287L
1,463 Elo+
Party 1
Fenrir
Fenrir
xRanoss
Fenrir
Level 146
God Stats
2W - 4L
1,420 SR
Queue Stats
145W - 134L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 2 / 0
6,373
637
8,059
11,125
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
10
0 / 1 / 5
5,335
534
4,365
3,627
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 2
5,660
566
4,803
5,913
2,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
MibuBR
Kukulkan
12
2 / 0 / 5
6,531
653
1,986
4,113
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
6 / 0 / 1
6,017
602
3,522
7,084
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AkaMonki
Poseidon
11
3 / 2 / 0
6,225
623
2,222
4,072
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IdealReality
Izanami
9
1 / 2 / 2
5,106
511
2,213
4,674
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 2
5,227
523
4,524
8,513
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
tennese
Mercury
8
0 / 6 / 0
4,418
442
3,766
7,201
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
xRanoss
Fenrir
10
1 / 2 / 1
5,520
552
5,185
10,895
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
5
5
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
2
0
1.5
L
Poseidon
AkaMonki
Poseidon
3
2
0
1.5
W
Jing Wei
0
1
5
2.5
W
3
2
2
2
L
Izanami
IdealReality
Izanami
1
2
2
1
W
Kukulkan
MibuBR
Kukulkan
2
0
5
4.5
W
6
0
1
6.5
L
0
2
2
0.5
L
Mercury
tennese
Mercury
0
6
0
0
L
Fenrir
xRanoss
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,735
Damage
17,910
31,862
Taken
35,355
11,487
Mitigated
17,008
12,901
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,059
4,639
0
7,115
11,125
3,909
18
58
10,548
0
33,223
L
Poseidon
AkaMonki
Poseidon
2,222
332
0
661
4,072
1,021
0
908
3,164
35,537
745
W
Jing Wei
4,365
3,182
0
1,535
3,627
1,126
0
1,547
2,080
0
35,128
W
4,803
1,206
115
1,973
5,913
2,191
0
2,871
2,952
23,864
0
L
Izanami
IdealReality
Izanami
2,213
1,277
0
1,789
4,674
1,464
0
1,542
3,132
0
33,020
W
Kukulkan
MibuBR
Kukulkan
1,986
206
0
500
4,113
1,482
0
550
3,503
45,661
1,058
W
3,522
1,114
0
1,663
7,084
2,779
0
1,297
5,651
0
30,468
L
4,524
896
0
2,779
8,513
5,816
0
3,216
5,297
19,087
718
L
Mercury
tennese
Mercury
3,766
1,766
0
920
7,201
2,023
0
952
6,249
0
25,466
L
Fenrir
xRanoss
Fenrir
5,185
1,678
0
4,312
10,895
6,684
0
0
10,895
0
28,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,916
Gold Earned
26,496
297
Minions Killed
284
0
Camps Cleared
0
966,484
Distance Traveled
992,188
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,373
637
57
6
0
192,307
0
L
Poseidon
6,225
623
88
9
0
206,778
0
W
Jing Wei
5,335
534
64
6
0
169,052
0
W
Poseidon
5,660
566
36
4
0
186,164
3
L
Izanami
5,106
511
74
7
0
169,810
0
W
Kukulkan
6,531
653
88
9
0
186,211
3
W
Odin
6,017
602
52
5
0
232,750
0
L
Ymir
5,227
523
25
3
0
194,246
0
L
Mercury
4,418
442
44
4
0
219,815
0
L
Fenrir
5,520
552
53
5
0
201,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role