Player Matchup

Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DrexsalXsong
Artio
Level 153
God Stats
2W - 1L
1,693 SR
Queue Stats
81W - 86L
1,533 Elo+
Solo
Mercury
Mercury
Majeck
Mercury
Level 170
God Stats
4W - 2L
1,525 SR
Queue Stats
186W - 179L
1,473 Elo+
Solo
Osiris
Osiris
NinGangsta
Osiris
Level 155
God Stats
7W - 3L
1,739 SR
Queue Stats
389W - 382L
1,417 Elo+
Solo
King Arthur
King Arthur
VVIO
King Arthur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,618 Elo+
Solo
Team Averages
Level 158
1,591 SR
1,508 Elo+

VS

Team Averages
Level 154
1,585 SR
1,518 Elo+
Kukulkan
Kukulkan
DocHollidayColt
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,574 Elo+
Party 1
Geb
Geb
Megadeth992
Geb
Level 140
God Stats
2W - 1L
1,819 SR
Queue Stats
176W - 164L
1,381 Elo+
Solo
Bellona
Bellona
Shortcake_Shorty
Bellona
Level 147
God Stats
4W - 10L
1,403 SR
Queue Stats
324W - 291L
1,569 Elo+
Solo
Ravana
Ravana
coldnjLA
Ravana
Level 159
God Stats
1W - 4L
1,705 SR
Queue Stats
28W - 29L
1,481 Elo+
Party 1
Cupid
Cupid
mikeofthegarden
Cupid
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
6 / 0 / 1
6,581
598
6,396
6,298
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
1 / 0 / 7
6,324
575
5,797
10,259
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Majeck
Mercury
11
3 / 1 / 1
5,943
540
2,260
7,516
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
NinGangsta
Osiris
12
0 / 0 / 1
6,390
581
2,960
2,846
1,139
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
VVIO
King Arthur
11
2 / 1 / 1
6,503
591
6,789
10,129
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 1 / 0
5,431
494
733
3,705
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 0
5,158
469
3,872
10,019
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 0
5,585
508
4,362
11,898
10,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
coldnjLA
Ravana
9
0 / 0 / 0
5,111
465
2,247
5,550
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
0 / 4 / 0
4,544
413
3,770
4,497
1,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
1
2
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
1
6.5
L
Kukulkan
0
1
0
0
W
1
0
7
4.5
W
Mercury
Majeck
Mercury
3
1
1
3.5
L
0
4
0
0
W
Osiris
NinGangsta
Osiris
0
0
1
0.5
L
1
3
0
0.33
W
King Arthur
VVIO
King Arthur
2
1
1
2.5
L
Ravana
coldnjLA
Ravana
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,202
Damage
14,984
37,048
Taken
35,669
19,799
Mitigated
20,799
12,665
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,396
3,721
496
1,315
6,298
2,071
0
1,829
4,469
0
45,214
L
Kukulkan
733
128
0
250
3,705
1,031
0
0
3,705
28,359
0
W
5,797
700
768
5,640
10,259
7,404
0
2,043
8,216
16,090
1,678
W
Mercury
Majeck
Mercury
2,260
1,103
0
1,195
7,516
3,580
0
200
7,316
0
50,718
L
3,872
663
46
3,402
10,019
6,145
0
2,950
7,069
20,375
0
W
Osiris
NinGangsta
Osiris
2,960
0
0
595
2,846
1,139
0
533
2,313
0
42,279
L
4,362
1,640
0
4,555
11,898
10,520
0
0
11,898
0
30,910
W
King Arthur
VVIO
King Arthur
6,789
946
0
2,656
10,129
5,605
0
0
10,129
0
39,794
L
Ravana
coldnjLA
Ravana
2,247
346
0
2,608
5,550
1,858
0
1,291
4,259
0
31,883
L
3,770
2,246
192
899
4,497
1,245
0
1,201
3,296
0
24,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
25,829
338
Minions Killed
252
0
Camps Cleared
0
1,191,866
Distance Traveled
1,022,059
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,581
598
82
7
0
194,566
0
L
Kukulkan
5,431
494
65
6
0
219,070
0
W
Artio
6,324
575
20
2
0
223,415
0
W
Mercury
5,943
540
87
8
0
290,133
4
L
Geb
5,158
469
23
2
0
215,400
4
W
Osiris
6,390
581
89
8
0
264,759
0
L
Bellona
5,585
508
52
5
0
201,907
0
W
King Arthur
6,503
591
60
5
0
218,993
0
L
Ravana
5,111
465
63
6
0
228,803
2
L
Cupid
4,544
413
49
4
0
156,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role