Player Matchup

Hades
Hades
DarksiderRaven2
Hades
Level 121
God Stats
0W - 2L
1,562 SR
Queue Stats
72W - 68L
1,495 Elo+
Solo
Ymir
Ymir
Diesel56169
Ymir
Level 119
God Stats
2W - 2L
1,626 SR
Queue Stats
118W - 118L
1,517 Elo+
Solo
Khepri
Khepri
SoloButtercup
Khepri
Level 158
God Stats
6W - 2L
1,616 SR
Queue Stats
198W - 196L
1,454 Elo+
Solo
Rama
Rama
axeltheflame
Rama
Level 206
God Stats
2W - 3L
1,291 SR
Queue Stats
139W - 145L
1,447 Elo+
Solo
Chang'e
Chang'e
energyo40
Chang'e
Level 159
God Stats
2W - 4L
1,853 SR
Queue Stats
457W - 505L
1,526 Elo+
Solo
Team Averages
Level 153
1,590 SR
1,488 Elo+

VS

Team Averages
Level 145
1,516 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
BRegardQ
Tsukuyomi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Red8Soil
Bakasura
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 257L
1,457 Elo+
Solo
Yu Huang
Yu Huang
Texasboyplayer
Yu Huang
Level 166
God Stats
1W - 1L
1,266 SR
Queue Stats
32W - 31L
1,408 Elo+
Party 1
Khepri
Khepri
crowdcontrol2
Khepri
Level 140
God Stats
10W - 7L
1,616 SR
Queue Stats
572W - 598L
1,485 Elo+
Solo
Ra
Ra
danie1it0-9723
Ra
Level 129
God Stats
2W - 0L
1,697 SR
Queue Stats
21W - 20L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
8,014
890
5,259
9,955
5,068
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 3 / 1
5,996
666
1,508
6,445
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 4
7,295
811
1,728
13,138
6,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 3 / 4
8,325
925
10,379
7,390
2,389
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
energyo40
Chang'e
16
3 / 3 / 5
8,732
970
9,385
11,942
4,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BRegardQ
Tsukuyomi
16
3 / 1 / 13
8,716
968
11,317
7,339
3,361
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Red8Soil
Bakasura
15
6 / 3 / 10
8,986
998
5,551
10,052
11,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
14
5 / 1 / 11
9,061
1,007
14,106
4,548
2,086
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 3 / 12
8,381
931
5,116
10,882
8,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
2 / 2 / 12
8,720
969
8,555
6,798
3,353
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
10
Kills
17
17
Deaths
10
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BRegardQ
Tsukuyomi
3
1
13
9.5
L
4
5
0
0.8
L
0
3
1
0.17
W
Bakasura
Red8Soil
Bakasura
6
3
10
3.67
L
0
3
4
0.67
W
Yu Huang
5
1
11
10.5
L
3
3
4
1.67
W
1
3
12
2.33
W
2
2
12
4
L
Chang'e
energyo40
Chang'e
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,259
Damage
44,645
48,870
Taken
39,619
22,199
Mitigated
28,770
15,486
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BRegardQ
Tsukuyomi
11,317
2,444
276
483
7,339
3,361
862
2,704
4,635
0
19,994
L
5,259
560
481
1,023
9,955
5,068
0
3,729
5,817
12,046
298
L
1,508
0
0
719
6,445
3,864
0
2,895
3,407
3,217
0
W
Bakasura
Red8Soil
Bakasura
5,551
2,774
1,278
2,594
10,052
11,139
1,054
4,518
5,534
0
4,881
L
1,728
218
1,797
2,128
13,138
6,765
0
7,963
4,106
4,895
932
W
Yu Huang
14,106
2,307
1,242
570
4,548
2,086
953
2,790
1,758
22,050
0
L
10,379
5,725
188
1,994
7,390
2,389
0
5,102
2,288
0
26,264
W
5,116
226
2,445
1,883
10,882
8,831
330
2,971
7,911
13,442
180
W
8,555
534
4,473
2,093
6,798
3,353
275
4,252
2,546
28,845
550
L
Chang'e
energyo40
Chang'e
9,385
824
3,331
3,825
11,942
4,113
0
7,706
3,974
26,262
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
43,864
107
Minions Killed
114
0
Camps Cleared
0
673,927
Distance Traveled
949,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,716
968
24
3
0
220,808
0
L
Hades
8,014
890
17
2
0
150,003
0
L
Ymir
5,996
666
1
0
0
53,995
0
W
Bakasura
8,986
998
12
1
0
188,839
0
L
Khepri
7,295
811
6
1
0
146,802
0
W
Yu Huang
9,061
1,007
27
3
0
180,712
0
L
Rama
8,325
925
33
4
0
147,523
0
W
Khepri
8,381
931
12
1
0
163,866
0
W
Ra
8,720
969
39
4
0
195,714
0
L
Chang'e
8,732
970
50
6
0
175,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role