Player Matchup

Atlas
Atlas
Jacktough126
Atlas
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,466 Elo+
Party 1
Chaac
Chaac
OhhYeaBud
Chaac
Level 68
God Stats
3W - 1L
1,447 SR
Queue Stats
41W - 43L
1,461 Elo+
Party 1
Merlin
Merlin
Super522
Merlin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,419 Elo+
Party 1
Janus
Janus
ThatsEaLogic
Janus
Level 128
God Stats
1W - 0L
1,423 SR
Queue Stats
60W - 64L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
Vezuvioz
Ah Puch
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 31L
1,490 Elo+
Solo
Team Averages
Level 74
1,474 SR
1,468 Elo+

VS

Team Averages
Level 105
1,401 SR
1,445 Elo+
Zeus
Zeus
 
Zeus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Bipoland
Baba Yaga
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 37L
1,306 Elo+
Party 2
Ishtar
Ishtar
JerryBerryL
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,429 Elo+
Solo
Bake Kujira
Bake Kujira
Mömito
Bake Kujira
Level 159
God Stats
0W - 1L
1,191 SR
Queue Stats
54W - 60L
1,501 Elo+
Party 2
He Bo
He Bo
Texas Gucci
He Bo
Level 140
God Stats
1W - 5L
1,316 SR
Queue Stats
78W - 91L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 15
9,383
938
6,554
15,036
13,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
OhhYeaBud
Chaac
15
8 / 3 / 13
9,087
909
6,505
17,785
13,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Super522
Merlin
13
2 / 3 / 13
7,925
793
4,299
5,977
2,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 5 / 11
8,242
824
7,621
7,409
3,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Vezuvioz
Ah Puch
19
7 / 1 / 15
11,036
1,104
13,113
8,454
5,077
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 6 / 4
8,106
811
9,902
7,581
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baba Yaga
Bipoland
Baba Yaga
11
2 / 8 / 3
7,134
713
2,984
8,807
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
15
3 / 5 / 7
8,353
835
10,357
8,563
3,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
Mömito
Bake Kujira
13
2 / 6 / 8
7,743
774
6,621
12,283
12,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 5
8,085
809
8,923
5,778
2,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
27
Kills
14
17
Deaths
27
67
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
4
0.67
L
Baba Yaga
Bipoland
Baba Yaga
2
8
3
0.44
W
7
5
15
2.9
L
Ishtar
3
5
7
1.3
L
Bake Kujira
Mömito
Bake Kujira
2
6
8
1
W
Chaac
OhhYeaBud
Chaac
8
3
13
4.83
W
Merlin
Super522
Merlin
2
3
13
2.83
L
5
2
5
3.75
W
3
5
11
1.7
W
Ah Puch
Vezuvioz
Ah Puch
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,092
Damage
38,787
54,661
Taken
43,012
38,292
Mitigated
23,695
19,882
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,902
553
0
578
7,581
2,850
0
6,043
1,436
23,905
0
L
Baba Yaga
Bipoland
Baba Yaga
2,984
92
64
780
8,807
3,211
0
6,246
2,513
5,788
34
W
6,554
1,721
200
2,454
15,036
13,768
190
6,305
8,352
12,521
1,091
L
Ishtar
10,357
6,204
0
847
8,563
3,245
0
5,966
2,437
0
22,152
L
Bake Kujira
Mömito
Bake Kujira
6,621
2,202
552
1,610
12,283
12,374
0
7,878
4,173
8,638
0
W
Chaac
OhhYeaBud
Chaac
6,505
1,101
1,172
8,149
17,785
13,819
276
7,594
9,583
0
9,271
W
Merlin
Super522
Merlin
4,299
70
677
1,018
5,977
2,489
580
3,775
1,867
12,719
0
L
8,923
135
399
1,853
5,778
2,015
0
4,471
1,307
12,979
728
W
7,621
565
329
1,378
7,409
3,139
711
4,257
2,948
13,178
0
W
Ah Puch
Vezuvioz
Ah Puch
13,113
184
2,386
2,119
8,454
5,077
47
4,140
4,062
36,131
1,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
39,421
115
Minions Killed
124
0
Camps Cleared
0
963,103
Distance Traveled
838,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,106
811
38
4
0
149,263
0
L
Baba Yaga
7,134
713
8
1
0
149,527
0
W
Atlas
9,383
938
23
2
0
190,467
0
L
Ishtar
8,353
835
46
5
0
169,700
0
L
Bake Kujira
7,743
774
16
2
0
186,670
0
W
Chaac
9,087
909
8
1
0
198,510
0
W
Merlin
7,925
793
24
2
0
183,803
0
L
He Bo
8,085
809
16
2
0
183,250
0
W
Janus
8,242
824
9
1
0
170,952
0
W
Ah Puch
11,036
1,104
51
5
0
219,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role