Player Matchup

Freya
Freya
Califrino
Freya
Level 133
God Stats
7W - 9L
1,334 SR
Queue Stats
289W - 286L
1,450 Elo+
Solo
Ullr
Ullr
Jamal Cromby
Ullr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,442 Elo+
Party 1
Hercules
Hercules
Missed Young
Hercules
Level 74
God Stats
14W - 15L
1,324 SR
Queue Stats
66W - 52L
1,456 Elo+
Party 1
Surtr
Surtr
NTG George
Surtr
Level 126
God Stats
2W - 3L
1,191 SR
Queue Stats
55W - 48L
1,536 Elo+
Party 1
Thor
Thor
NTG Lxve
Thor
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,442 Elo+
Party 1
Team Averages
Level 98
1,370 SR
1,465 Elo+

VS

Team Averages
Level 130
1,464 SR
1,442 Elo+
Tyr
Tyr
CausticMindz
Tyr
Level 138
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 33L
1,545 Elo+
Party 2
Ares
Ares
Faded--Fury
Ares
Level 120
God Stats
2W - 1L
1,274 SR
Queue Stats
100W - 84L
1,503 Elo+
Solo
Fenrir
Fenrir
ShhImDavid
Fenrir
Level 109
God Stats
6W - 3L
1,726 SR
Queue Stats
19W - 18L
1,580 Elo+
Party 2
Merlin
Merlin
Unshapenhawk024
Merlin
Level 133
God Stats
6W - 1L
1,321 SR
Queue Stats
21W - 23L
1,141 Elo+
Party 2
Izanami
Izanami
xXxMARVITZxXx
Izanami
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
699W - 677L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Califrino
Freya
13
0 / 4 / 0
6,794
485
3,077
9,200
2,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 5 / 3
6,357
454
3,122
8,462
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Missed Young
Hercules
11
1 / 4 / 2
6,548
468
3,289
11,463
9,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
14
1 / 1 / 0
7,655
547
11,063
14,527
10,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thor
12
3 / 5 / 0
6,923
495
2,411
11,140
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,849
561
8,510
16,273
11,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 8
8,250
589
5,326
8,157
7,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
ShhImDavid
Fenrir
14
10 / 2 / 6
9,060
647
11,597
9,165
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
4 / 0 / 5
8,896
635
5,187
4,129
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
14
5 / 2 / 4
7,959
569
6,179
5,905
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
19
19
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
Califrino
Freya
0
4
0
0
W
0
0
0
0
W
0
1
8
4
L
0
5
3
0.3
L
Hercules
Missed Young
Hercules
1
4
2
0.5
L
Surtr
1
1
0
1
L
Thor
3
5
0
0.6
W
Fenrir
ShhImDavid
Fenrir
10
2
6
6.5
W
4
0
5
6.5
W
Izanami
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
36,799
54,792
Taken
43,629
28,753
Mitigated
26,534
18,970
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Califrino
Freya
3,077
967
0
3,861
9,200
2,523
0
2,712
6,488
48,799
1,710
W
8,510
1,100
0
8,206
16,273
11,249
0
1,173
13,891
0
62,810
W
5,326
41
0
1,696
8,157
7,396
0
246
7,911
27,617
1,910
L
3,122
960
0
975
8,462
2,478
0
2,609
5,853
0
43,646
L
Hercules
Missed Young
Hercules
3,289
722
0
2,397
11,463
9,427
0
3,225
8,238
0
16,566
L
Surtr
11,063
3,899
0
7,271
14,527
10,985
0
0
14,527
1,506
52,299
L
Thor
2,411
795
0
4,466
11,140
3,340
0
1,711
9,429
0
43,985
W
Fenrir
ShhImDavid
Fenrir
11,597
2,190
0
1,814
9,165
4,141
0
1,182
7,941
0
59,655
W
5,187
445
0
644
4,129
1,380
345
1,187
2,942
66,099
0
W
Izanami
6,179
3,652
0
2,116
5,905
2,368
541
0
5,905
0
65,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,277
Gold Earned
42,014
349
Minions Killed
474
0
Camps Cleared
0
1,380,232
Distance Traveled
1,462,179
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,794
485
85
6
0
263,101
2
W
Tyr
7,849
561
127
9
0
279,803
2
W
Ares
8,250
589
28
2
0
300,738
0
L
Ullr
6,357
454
75
5
0
263,779
0
L
Hercules
6,548
468
29
2
0
286,677
3
L
Surtr
7,655
547
92
7
0
269,624
0
L
Thor
6,923
495
68
5
0
297,051
0
W
Fenrir
9,060
647
85
6
0
349,697
0
W
Merlin
8,896
635
113
8
0
265,353
2
W
Izanami
7,959
569
121
9
0
266,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role