Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Noobman21
Xbalanque
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 1L
1,757 Elo+
Solo
King Arthur
King Arthur
Shermannn
King Arthur
Level 128
God Stats
9W - 4L
1,642 SR
Queue Stats
134W - 155L
1,580 Elo+
Party 1
Ratatoskr
Ratatoskr
kayminnie
Ratatoskr
Level 154
God Stats
2W - 3L
1,154 SR
Queue Stats
159W - 157L
1,571 Elo+
Party 1
Team Averages
Level 123
1,459 SR
1,582 Elo+

VS

Team Averages
Level 131
1,491 SR
1,501 Elo+
Neith
Neith
 
Neith
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Patient_0Zer0
Zhong Kui
Level 89
God Stats
6W - 7L
1,551 SR
Queue Stats
176W - 163L
1,489 Elo+
Solo
Camazotz
Camazotz
PureSigmaMale
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 146L
1,484 Elo+
Solo
Ix Chel
Ix Chel
SaanGokuTRexkid
Ix Chel
Level 155
God Stats
67W - 75L
1,406 SR
Queue Stats
1,154W - 1,205L
1,474 Elo+
Solo
Mulan
Mulan
kevinbelevin
Mulan
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 40L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 9
7,984
1,331
6,770
3,311
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
 
Merlin
13
3 / 1 / 5
7,720
1,287
6,632
4,884
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Noobman21
Xbalanque
13
3 / 2 / 11
8,256
1,376
9,384
6,873
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Shermannn
King Arthur
13
3 / 3 / 10
8,031
1,339
12,113
12,251
10,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
kayminnie
Ratatoskr
13
4 / 3 / 8
8,177
1,363
4,054
8,287
4,062
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

304

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 5
6,901
1,150
2,554
3,823
1,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Patient_0Zer0
Zhong Kui
13
2 / 4 / 7
7,701
1,284
10,370
9,877
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
PureSigmaMale
Camazotz
12
2 / 4 / 7
7,655
1,276
5,780
9,059
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
3 / 0 / 4
7,855
1,309
5,673
4,485
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 6 / 5
8,382
1,397
8,079
15,533
12,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
15
Kills
11
11
Deaths
15
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
9
3.25
W
Merlin
 
Merlin
3
1
5
5.5
L
Neith
 
Neith
0
1
5
2.5
W
Xbalanque
Noobman21
Xbalanque
3
2
11
4.25
L
Zhong Kui
Patient_0Zer0
Zhong Kui
2
4
7
1.38
L
Camazotz
PureSigmaMale
Camazotz
2
4
7
1.38
L
3
0
4
5
W
King Arthur
Shermannn
King Arthur
3
3
10
2.67
W
Ratatoskr
kayminnie
Ratatoskr
4
3
8
2.67
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,953
Damage
32,456
35,606
Taken
42,777
18,266
Mitigated
26,373
2,229
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,770
582
800
156
3,311
858
0
873
2,328
22,893
0
W
Merlin
 
Merlin
6,632
461
0
206
4,884
1,355
0
1,121
3,649
18,963
594
L
Neith
 
Neith
2,554
692
0
342
3,823
1,195
0
775
2,942
0
16,460
W
Xbalanque
Noobman21
Xbalanque
9,384
4,388
0
835
6,873
1,935
0
2,092
4,634
0
22,785
L
Zhong Kui
Patient_0Zer0
Zhong Kui
10,370
750
0
748
9,877
7,872
0
2,590
7,048
16,593
0
L
Camazotz
PureSigmaMale
Camazotz
5,780
1,313
0
1,410
9,059
2,934
0
3,145
5,600
0
11,544
L
5,673
454
986
708
4,485
1,708
0
1,221
3,104
22,381
0
W
King Arthur
Shermannn
King Arthur
12,113
1,140
0
0
12,251
10,056
0
7,187
4,565
1,576
19,127
W
Ratatoskr
kayminnie
Ratatoskr
4,054
543
0
232
8,287
4,062
0
4,315
3,743
0
9,653
L
8,079
1,512
0
1,835
15,533
12,664
0
5,656
9,657
90
19,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
38,494
130
Minions Killed
127
7
Camps Cleared
5
712,151
Distance Traveled
612,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,984
1,331
50
8
1
141,135
0
W
Merlin
7,720
1,287
29
5
1
147,024
0
L
Neith
6,901
1,150
34
6
1
89,509
0
W
Xbalanque
8,256
1,376
33
6
2
131,190
0
L
Zhong Kui
7,701
1,284
22
4
0
124,827
0
L
Camazotz
7,655
1,276
15
3
3
147,129
0
L
Ix Chel
7,855
1,309
39
7
1
137,110
0
W
King Arthur
8,031
1,339
13
2
1
132,154
0
W
Ratatoskr
8,177
1,363
5
1
2
160,648
0
L
Mulan
8,382
1,397
17
3
0
113,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role