Player Matchup

Guan Yu
Guan Yu
Kaimro
Guan Yu
Level 128
God Stats
1W - 3L
1,786 SR
Queue Stats
68W - 88L
1,496 Elo+
Party 1
Serqet
Serqet
Mavuro
Serqet
Level 88
God Stats
0W - 1L
1,285 SR
Queue Stats
18W - 41L
1,449 Elo+
Party 1
Nut
Nut
YamatoVT
Nut
Level 157
God Stats
5W - 20L
1,208 SR
Queue Stats
43W - 82L
1,421 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ZayGodlyy
Maman Brigitte
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 43L
1,553 Elo+
Party 1
Geb
Geb
lilheck108
Geb
Level 158
God Stats
9W - 3L
1,905 SR
Queue Stats
74W - 106L
1,507 Elo+
Party 1
Team Averages
Level 133
1,537 SR
1,485 Elo+

VS

Team Averages
Level 166
1,530 SR
1,549 Elo+
Freya
Freya
 
Freya
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Djsantiball
Ix Chel
Level 175
God Stats
1W - 0L
1,675 SR
Queue Stats
75W - 81L
1,529 Elo+
Party 2
King Arthur
King Arthur
Dudesky101
King Arthur
Level 117
God Stats
1W - 2L
1,235 SR
Queue Stats
146W - 125L
1,573 Elo+
Solo
He Bo
He Bo
Dumaseth
He Bo
Level 156
God Stats
2W - 1L
1,552 SR
Queue Stats
97W - 93L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
Xiers
Cthulhu
Level 157
God Stats
5W - 1L
1,690 SR
Queue Stats
89W - 72L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kaimro
Guan Yu
14
2 / 3 / 1
7,633
587
6,845
13,647
10,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Mavuro
Serqet
12
1 / 0 / 2
6,427
494
1,667
6,754
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 0
6,328
487
5,137
8,295
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
ZayGodlyy
Maman Brigitte
13
1 / 4 / 0
6,272
482
1,714
8,304
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 0 / 2
6,381
491
2,782
7,022
4,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 2 / 1
7,457
574
6,880
8,633
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ix Chel
Djsantiball
Ix Chel
15
1 / 0 / 3
8,532
656
3,244
3,501
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Dudesky101
King Arthur
13
1 / 3 / 2
8,092
622
6,310
13,850
9,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

He Bo
Dumaseth
He Bo
14
5 / 1 / 2
8,110
624
4,821
7,340
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Xiers
Cthulhu
10
2 / 0 / 3
6,840
526
4,249
8,221
4,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
2
1
1.25
W
Ix Chel
Djsantiball
Ix Chel
1
0
3
2.5
W
King Arthur
Dudesky101
King Arthur
1
3
2
0.67
W
He Bo
Dumaseth
He Bo
5
1
2
6
L
Guan Yu
Kaimro
Guan Yu
2
3
1
0.83
L
Serqet
Mavuro
Serqet
1
0
2
2
W
Cthulhu
Xiers
Cthulhu
2
0
3
3.5
L
1
4
0
0.25
L
Maman Brigitte
ZayGodlyy
Maman Brigitte
1
4
0
0.25
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,145
Damage
25,504
44,022
Taken
41,545
21,678
Mitigated
20,135
12,533
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,880
2,006
0
2,511
8,633
2,924
90
2,046
6,587
46,297
2,433
W
Ix Chel
Djsantiball
Ix Chel
3,244
176
156
1,536
3,501
1,209
0
648
2,853
66,080
1,656
W
King Arthur
Dudesky101
King Arthur
6,310
955
0
2,949
13,850
9,653
0
0
13,850
0
62,025
W
He Bo
Dumaseth
He Bo
4,821
174
0
4,135
7,340
1,762
0
429
6,911
69,032
0
L
Guan Yu
Kaimro
Guan Yu
6,845
1,301
94
3,925
13,647
10,375
0
2,237
11,410
0
61,797
L
Serqet
Mavuro
Serqet
1,667
253
0
3,972
6,754
2,094
0
1,034
5,720
0
41,465
W
Cthulhu
Xiers
Cthulhu
4,249
361
1,925
2,710
8,221
4,587
0
2,035
6,186
16,479
0
L
5,137
3,170
0
1,887
8,295
2,528
0
5,968
2,067
0
48,248
L
Maman Brigitte
ZayGodlyy
Maman Brigitte
1,714
0
0
764
8,304
2,354
0
4,821
3,483
40,770
0
L
2,782
295
0
1,891
7,022
4,327
0
4,357
2,188
19,991
342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,041
Gold Earned
39,031
371
Minions Killed
463
0
Camps Cleared
0
1,398,002
Distance Traveled
1,382,429
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,457
574
87
7
0
261,721
2
W
Ix Chel
8,532
656
131
10
0
292,063
4
W
King Arthur
8,092
622
112
9
0
240,258
2
W
He Bo
8,110
624
116
9
0
283,625
0
L
Guan Yu
7,633
587
104
8
0
245,110
1
L
Serqet
6,427
494
85
7
0
337,589
1
W
Cthulhu
6,840
526
17
1
0
304,762
5
L
Nut
6,328
487
84
6
0
241,332
1
L
Maman Brigitte
6,272
482
70
5
0
281,777
0
L
Geb
6,381
491
28
2
0
292,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role