Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AphroT1ddy
Athena
Level 124
God Stats
24W - 10L
1,631 SR
Queue Stats
202W - 180L
1,538 Elo+
Party 2
King Arthur
King Arthur
GodSonCrazy
King Arthur
Level 145
God Stats
16W - 14L
1,587 SR
Queue Stats
92W - 97L
1,536 Elo+
Party 2
Poseidon
Poseidon
KingShadowXV
Poseidon
Level 210
God Stats
7W - 1L
1,861 SR
Queue Stats
254W - 212L
1,615 Elo+
Party 3
Awilix
Awilix
azuurra
Awilix
Level 276
God Stats
16W - 23L
1,414 SR
Queue Stats
239W - 216L
1,579 Elo+
Party 3
Team Averages
Level 182
1,599 SR
1,553 Elo+

VS

Team Averages
Level 131
1,570 SR
1,562 Elo+
Skadi
Skadi
 
Skadi
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BigWeenieLord
Artio
Level 129
God Stats
0W - 3L
1,829 SR
Queue Stats
262W - 219L
1,607 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DystopianFrenzy
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,551 SR
Queue Stats
27W - 32L
1,523 Elo+
Solo
Ares
Ares
Legendarious
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,623 Elo+
Party 1
He Bo
He Bo
Thrøngler
He Bo
Level 129
God Stats
7W - 10L
1,471 SR
Queue Stats
467W - 455L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
2 / 2 / 2
4,559
651
3,426
5,313
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Athena
AphroT1ddy
Athena
9
3 / 1 / 4
5,165
738
2,417
3,997
2,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
GodSonCrazy
King Arthur
9
2 / 0 / 2
5,312
759
4,697
5,984
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
KingShadowXV
Poseidon
10
4 / 0 / 1
5,501
786
2,648
2,754
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
azuurra
Awilix
9
3 / 0 / 5
4,994
713
2,479
3,581
1,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
3 / 2 / 0
4,736
677
3,730
3,361
820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 4 / 0
3,362
480
1,883
6,406
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
DystopianFrenzy
Ah Muzen Cab
8
0 / 2 / 0
4,150
593
1,798
4,179
990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 3 / 3
4,591
656
2,462
6,365
3,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

He Bo
8
0 / 3 / 0
4,154
593
1,034
3,775
942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
2
1.5
L
Skadi
 
Skadi
3
2
0
1.5
W
Athena
AphroT1ddy
Athena
3
1
4
5
L
0
4
0
0
L
Ah Muzen Cab
DystopianFrenzy
Ah Muzen Cab
0
2
0
0
W
King Arthur
GodSonCrazy
King Arthur
2
0
2
3
W
Poseidon
KingShadowXV
Poseidon
4
0
1
4.5
L
0
3
3
0.5
L
He Bo
0
3
0
0
W
Awilix
azuurra
Awilix
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,667
Damage
10,907
21,629
Taken
24,086
8,391
Mitigated
7,899
6,331
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,426
1,777
0
2,179
5,313
1,336
0
1,008
4,305
0
23,255
L
Skadi
 
Skadi
3,730
1,558
0
418
3,361
820
0
1,055
2,306
0
32,799
W
Athena
AphroT1ddy
Athena
2,417
872
0
861
3,997
2,815
0
1,316
2,681
8,783
0
L
1,883
209
0
1,760
6,406
2,108
0
407
5,999
6,208
0
L
Ah Muzen Cab
DystopianFrenzy
Ah Muzen Cab
1,798
505
0
383
4,179
990
0
1,683
2,266
0
26,961
W
King Arthur
GodSonCrazy
King Arthur
4,697
1,241
0
2,000
5,984
2,494
0
1,782
3,843
0
31,385
W
Poseidon
KingShadowXV
Poseidon
2,648
230
0
731
2,754
675
0
0
2,754
31,788
666
L
2,462
349
0
1,100
6,365
3,039
0
608
5,757
7,798
594
L
He Bo
1,034
73
0
382
3,775
942
0
883
2,802
23,900
1,805
W
Awilix
azuurra
Awilix
2,479
891
0
560
3,581
1,071
0
633
2,898
0
24,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,531
Gold Earned
20,993
260
Minions Killed
173
0
Camps Cleared
0
795,581
Distance Traveled
671,634
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,559
651
42
6
0
128,328
0
L
Skadi
4,736
677
50
7
0
118,934
0
W
Athena
5,165
738
21
3
0
163,877
1
L
Artio
3,362
480
13
2
0
103,929
0
L
Ah Muzen Cab
4,150
593
43
6
0
151,889
0
W
King Arthur
5,312
759
55
8
0
144,934
0
W
Poseidon
5,501
786
91
13
0
164,109
0
L
Ares
4,591
656
12
2
0
137,811
0
L
He Bo
4,154
593
55
8
0
159,071
0
W
Awilix
4,994
713
51
7
0
194,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role