Player Matchup

Jing Wei
Jing Wei
GuiRope21
Jing Wei
Level 109
God Stats
1W - 1L
1,248 SR
Queue Stats
50W - 55L
1,391 Elo+
Solo
Hel
Hel
LadySoulX
Hel
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,341 Elo+
Solo
Zhong Kui
Zhong Kui
XO_HUNTER_XO_21
Zhong Kui
Level 87
God Stats
6W - 6L
1,475 SR
Queue Stats
181W - 162L
1,429 Elo+
Party 2
Fenrir
Fenrir
Xepiz
Fenrir
Level 64
God Stats
5W - 10L
1,367 SR
Queue Stats
7W - 13L
1,364 Elo+
Solo
King Arthur
King Arthur
savagehobo21
King Arthur
Level 68
God Stats
4W - 5L
1,204 SR
Queue Stats
113W - 99L
1,419 Elo+
Party 2
Team Averages
Level 77
1,359 SR
1,389 Elo+

VS

Team Averages
Level 95
1,632 SR
1,416 Elo+
Loki
Loki
BettyWhite2
Loki
Level 120
God Stats
10W - 9L
1,628 SR
Queue Stats
182W - 179L
1,381 Elo+
Party 1
Cupid
Cupid
EternaI Fox
Cupid
Level 145
God Stats
4W - 2L
1,802 SR
Queue Stats
205W - 206L
1,457 Elo+
Solo
Pele
Pele
LeadSlinger0415
Pele
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 128L
1,335 Elo+
Party 1
Olorun
Olorun
LordMarinus1
Olorun
Level 89
God Stats
34W - 30L
1,580 SR
Queue Stats
244W - 242L
1,373 Elo+
Solo
Charybdis
Charybdis
YoSigma
Charybdis
Level 78
God Stats
17W - 6L
1,650 SR
Queue Stats
259W - 261L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GuiRope21
Jing Wei
12
1 / 5 / 2
7,169
512
7,372
12,002
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 1
8,007
572
1,923
5,973
3,595
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
XO_HUNTER_XO_21
Zhong Kui
15
2 / 1 / 4
9,001
643
7,404
8,656
6,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Xepiz
Fenrir
14
5 / 2 / 3
8,205
586
5,138
9,600
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
savagehobo21
King Arthur
14
1 / 0 / 0
8,459
604
4,646
8,078
4,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
6,770
484
2,058
6,842
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 3
6,620
473
6,324
8,431
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 0
6,995
500
2,811
8,542
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
13
1 / 6 / 2
7,339
524
4,985
13,243
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charybdis
YoSigma
Charybdis
12
4 / 1 / 0
6,858
490
7,298
8,943
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
7
8
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
1
2
3
1.25
W
Jing Wei
GuiRope21
Jing Wei
1
5
2
0.4
W
1
0
1
1.5
L
0
1
0
0
L
Olorun
1
6
2
0.33
W
Zhong Kui
XO_HUNTER_XO_21
Zhong Kui
2
1
4
4
W
Fenrir
Xepiz
Fenrir
5
2
3
3.25
L
Charybdis
YoSigma
Charybdis
4
1
0
4
W
King Arthur
savagehobo21
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,483
Damage
23,476
44,309
Taken
46,001
22,304
Mitigated
15,702
19,208
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,058
338
0
4,233
6,842
2,233
0
571
6,271
0
54,695
L
6,324
2,413
110
4,495
8,431
2,700
199
417
8,014
0
30,987
W
Jing Wei
GuiRope21
Jing Wei
7,372
5,257
0
2,427
12,002
3,392
497
0
12,002
0
45,640
W
1,923
175
3,586
4,471
5,973
3,595
52
0
5,973
20,280
913
L
2,811
451
0
3,460
8,542
3,474
0
0
8,542
0
46,472
L
Olorun
4,985
2,998
240
3,930
13,243
4,571
0
6,676
6,567
49,996
4,216
W
Zhong Kui
XO_HUNTER_XO_21
Zhong Kui
7,404
597
0
5,546
8,656
6,366
2,094
3,842
4,814
66,663
4,562
W
Fenrir
Xepiz
Fenrir
5,138
792
0
1,698
9,600
4,026
230
937
8,663
0
44,612
L
Charybdis
YoSigma
Charybdis
7,298
2,850
0
1,970
8,943
2,724
0
1,485
7,458
0
47,951
W
King Arthur
savagehobo21
King Arthur
4,646
433
0
1,480
8,078
4,925
0
0
8,078
0
56,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,841
Gold Earned
34,582
389
Minions Killed
404
0
Camps Cleared
0
1,356,981
Distance Traveled
1,377,992
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,770
484
91
7
0
340,941
4
L
Cupid
6,620
473
51
4
0
250,499
2
W
Jing Wei
7,169
512
79
6
0
256,809
0
W
Hel
8,007
572
24
2
0
243,213
0
L
Pele
6,995
500
95
7
0
300,051
2
L
Olorun
7,339
524
95
7
0
213,902
0
W
Zhong Kui
9,001
643
110
8
0
261,221
0
W
Fenrir
8,205
586
82
6
0
331,289
0
L
Charybdis
6,858
490
72
5
0
272,599
0
W
King Arthur
8,459
604
94
7
0
264,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role