Player Matchup

Sobek
Sobek
BelugaBao
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,743 Elo+
Party 1
Achilles
Achilles
Riruhanto
Achilles
Level 156
God Stats
0W - 1L
1,770 SR
Queue Stats
39W - 40L
1,543 Elo+
Party 1
Mulan
Mulan
SnatchyLu
Mulan
Level 146
God Stats
3W - 5L
1,639 SR
Queue Stats
158W - 167L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jiiveeturkey
Ah Muzen Cab
Level 127
God Stats
2W - 2L
1,775 SR
Queue Stats
46W - 56L
1,489 Elo+
Party 1
Ix Chel
Ix Chel
moistmiggy
Ix Chel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,420 Elo+
Party 1
Team Averages
Level 132
1,637 SR
1,541 Elo+

VS

Team Averages
Level 118
1,531 SR
1,526 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Bwarthebeast5
Aphrodite
Level 117
God Stats
42W - 36L
1,572 SR
Queue Stats
161W - 132L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
Chuntyy--
Sun Wukong
Level 107
God Stats
2W - 2L
1,348 SR
Queue Stats
77W - 78L
1,532 Elo+
Solo
Lancelot
Lancelot
GalaxiusX
Lancelot
Level 140
God Stats
10W - 13L
1,546 SR
Queue Stats
199W - 167L
1,530 Elo+
Party 2
Discordia
Discordia
LorRomeo
Discordia
Level 159
God Stats
5W - 1L
1,687 SR
Queue Stats
68W - 70L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BelugaBao
Sobek
12
0 / 4 / 7
8,310
437
5,331
20,033
21,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
Riruhanto
Achilles
14
1 / 6 / 2
8,681
457
9,818
19,506
14,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mulan
SnatchyLu
Mulan
17
6 / 8 / 5
10,102
532
20,529
24,311
12,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
jiiveeturkey
Ah Muzen Cab
15
0 / 8 / 3
8,609
453
6,928
14,438
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
moistmiggy
Ix Chel
15
4 / 10 / 1
9,498
500
5,092
16,984
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
6 / 1 / 9
11,597
610
14,183
9,456
4,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Bwarthebeast5
Aphrodite
16
1 / 2 / 14
10,543
555
6,563
16,748
17,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Chuntyy--
Sun Wukong
17
9 / 0 / 7
11,915
627
13,145
18,057
16,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
GalaxiusX
Lancelot
17
8 / 4 / 9
10,586
557
11,034
18,377
10,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
LorRomeo
Discordia
18
11 / 4 / 12
11,811
622
26,164
11,231
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
11
Kills
35
36
Deaths
11
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
9
10.5
L
Sobek
BelugaBao
Sobek
0
4
7
0.88
W
Aphrodite
Bwarthebeast5
Aphrodite
1
2
14
4
W
Sun Wukong
Chuntyy--
Sun Wukong
9
0
7
12.5
W
Lancelot
GalaxiusX
Lancelot
8
4
9
3.13
W
Discordia
LorRomeo
Discordia
11
4
12
4.25
L
Achilles
Riruhanto
Achilles
1
6
2
0.33
L
Mulan
SnatchyLu
Mulan
6
8
5
1.06
L
Ah Muzen Cab
jiiveeturkey
Ah Muzen Cab
0
8
3
0.19
L
Ix Chel
moistmiggy
Ix Chel
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,698
Damage
71,089
95,272
Taken
73,869
59,900
Mitigated
53,309
22,811
Healing
27,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,183
3,616
0
1,904
9,456
4,055
1,838
1,433
8,023
0
97,330
L
Sobek
BelugaBao
Sobek
5,331
367
0
4,104
20,033
21,560
42
8,316
11,126
22,735
0
W
Aphrodite
Bwarthebeast5
Aphrodite
6,563
663
6,156
9,969
16,748
17,865
510
2,136
14,443
29,932
389
W
Sun Wukong
Chuntyy--
Sun Wukong
13,145
2,402
0
6,017
18,057
16,494
203
1,319
16,184
349
73,939
W
Lancelot
GalaxiusX
Lancelot
11,034
2,278
0
1,835
18,377
10,914
144
4,297
13,927
0
85,209
W
Discordia
LorRomeo
Discordia
26,164
1,016
0
2,114
11,231
3,981
788
1,481
9,704
82,756
958
L
Achilles
Riruhanto
Achilles
9,818
1,411
0
6,879
19,506
14,942
0
3,207
16,070
0
56,810
L
Mulan
SnatchyLu
Mulan
20,529
2,790
0
7,937
24,311
12,468
48
8,699
15,076
0
90,610
L
Ah Muzen Cab
jiiveeturkey
Ah Muzen Cab
6,928
1,962
0
140
14,438
4,837
0
3,994
10,323
0
70,593
L
Ix Chel
moistmiggy
Ix Chel
5,092
77
564
3,187
16,984
6,093
0
6,091
10,249
44,285
819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,200
Gold Earned
56,452
474
Minions Killed
572
0
Camps Cleared
0
1,856,397
Distance Traveled
2,029,228
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,597
610
165
9
0
400,766
0
L
Sobek
8,310
437
45
2
0
392,662
0
W
Aphrodite
10,543
555
45
2
0
381,511
4
W
Sun Wukong
11,915
627
120
6
0
395,814
6
W
Lancelot
10,586
557
124
7
0
450,423
0
W
Discordia
11,811
622
118
6
0
400,714
0
L
Achilles
8,681
457
111
6
0
385,796
0
L
Mulan
10,102
532
118
6
0
376,492
0
L
Ah Muzen Cab
8,609
453
116
6
0
363,430
2
L
Ix Chel
9,498
500
84
4
0
338,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role