Player Matchup

Anubis
Anubis
AceDraktar
Anubis
Level 57
God Stats
15W - 16L
1,523 SR
Queue Stats
96W - 93L
1,521 Elo+
Party 1
Thanatos
Thanatos
Angesantiago
Thanatos
Level 47
God Stats
2W - 3L
1,265 SR
Queue Stats
69W - 56L
1,526 Elo+
Party 1
Surtr
Surtr
Aucram1
Surtr
Level 67
God Stats
13W - 4L
1,651 SR
Queue Stats
134W - 122L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
ReconLuck
Sylvanus
Level 34
God Stats
15W - 10L
1,699 SR
Queue Stats
114W - 135L
1,417 Elo+
Party 2
Cernunnos
Cernunnos
Turpturtle
Cernunnos
Level 46
God Stats
16W - 5L
1,525 SR
Queue Stats
157W - 191L
1,418 Elo+
Party 2
Team Averages
Level 50
1,533 SR
1,479 Elo+

VS

Team Averages
Level 34
1,443 SR
1,423 Elo+
Cthulhu
Cthulhu
LieutenantDan302
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
MrTumTum6996
Hercules
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Chronos
Chronos
SilentlyFalling
Chronos
Level 43
God Stats
5W - 4L
1,215 SR
Queue Stats
377W - 392L
1,115 Elo+
Solo
Danzaburou
Danzaburou
tastypower99
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
the_force72
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AceDraktar
Anubis
13
4 / 0 / 0
7,468
747
3,038
4,204
1,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
Angesantiago
Thanatos
10
1 / 1 / 3
5,876
588
2,385
6,248
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Aucram1
Surtr
11
6 / 2 / 1
6,845
685
5,982
8,946
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ReconLuck
Sylvanus
10
2 / 0 / 3
6,401
640
2,797
5,147
2,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cernunnos
Turpturtle
Cernunnos
12
4 / 0 / 2
6,654
665
7,956
5,301
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,916
492
2,800
7,340
3,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
MrTumTum6996
Hercules
10
2 / 3 / 0
5,650
565
3,804
6,370
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
4,681
468
2,654
5,681
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
tastypower99
Danzaburou
7
0 / 5 / 1
4,326
433
1,685
5,966
1,618
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ao Kuang
the_force72
Ao Kuang
8
0 / 5 / 2
4,754
475
2,540
7,894
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
17
Kills
3
3
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
AceDraktar
Anubis
4
0
0
4
W
Thanatos
Angesantiago
Thanatos
1
1
3
2.5
W
Surtr
Aucram1
Surtr
6
2
1
3.25
L
1
1
0
1
L
Hercules
MrTumTum6996
Hercules
2
3
0
0.67
W
Sylvanus
ReconLuck
Sylvanus
2
0
3
3.5
L
0
3
0
0
W
Cernunnos
Turpturtle
Cernunnos
4
0
2
5
L
Danzaburou
tastypower99
Danzaburou
0
5
1
0.1
L
Ao Kuang
the_force72
Ao Kuang
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
13,483
29,846
Taken
33,251
12,370
Mitigated
13,587
18,246
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AceDraktar
Anubis
3,038
239
0
3,219
4,204
1,809
0
2,984
936
60,548
1,082
W
Thanatos
Angesantiago
Thanatos
2,385
736
0
4,325
6,248
2,150
0
926
5,274
0
36,685
W
Surtr
Aucram1
Surtr
5,982
2,419
0
4,394
8,946
4,251
468
845
7,797
1,111
35,182
L
2,800
227
841
2,293
7,340
3,737
0
2,092
5,248
17,636
1,000
L
Hercules
MrTumTum6996
Hercules
3,804
1,163
0
1,530
6,370
5,007
0
322
6,048
0
28,782
W
Sylvanus
ReconLuck
Sylvanus
2,797
1,362
2,748
1,952
5,147
2,337
97
1,464
3,683
23,384
0
L
2,654
744
0
606
5,681
1,227
0
2,632
3,049
19,681
0
W
Cernunnos
Turpturtle
Cernunnos
7,956
4,089
0
1,608
5,301
1,823
1,104
1,191
4,110
0
51,544
L
Danzaburou
tastypower99
Danzaburou
1,685
778
0
570
5,966
1,618
0
705
5,261
0
14,143
L
Ao Kuang
the_force72
Ao Kuang
2,540
921
0
2,262
7,894
1,998
0
563
7,331
17,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,244
Gold Earned
24,327
376
Minions Killed
196
0
Camps Cleared
0
1,031,026
Distance Traveled
984,825
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,468
747
120
12
0
210,609
3
W
Thanatos
5,876
588
63
6
0
254,300
0
W
Surtr
6,845
685
63
6
0
212,452
0
L
Cthulhu
4,916
492
24
2
0
218,189
0
L
Hercules
5,650
565
60
6
0
213,158
0
W
Sylvanus
6,401
640
35
4
0
167,746
0
L
Chronos
4,681
468
45
5
0
180,002
0
W
Cernunnos
6,654
665
95
10
0
185,919
0
L
Danzaburou
4,326
433
26
3
0
180,938
0
L
Ao Kuang
4,754
475
41
4
0
192,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role