Player Matchup

Chaac
Chaac
AwareArmadillo8
Chaac
Level 89
God Stats
1W - 4L
1,337 SR
Queue Stats
23W - 38L
1,464 Elo+
Party 2
Geb
Geb
BigSteb00
Geb
Level 119
God Stats
15W - 20L
1,616 SR
Queue Stats
105W - 126L
1,517 Elo+
Party 2
Janus
Janus
Cleatxs
Janus
Level 75
God Stats
11W - 15L
1,515 SR
Queue Stats
62W - 93L
1,434 Elo+
Party 2
Lancelot
Lancelot
Nickaragua
Lancelot
Level 120
God Stats
7W - 4L
1,655 SR
Queue Stats
84W - 94L
1,529 Elo+
Party 2
Medusa
Medusa
Surfvce
Medusa
Level 29
God Stats
0W - 2L
1,360 SR
Queue Stats
21W - 28L
1,489 Elo+
Party 2
Team Averages
Level 86
1,496 SR
1,487 Elo+

VS

Team Averages
Level 109
1,575 SR
1,502 Elo+
Serqet
Serqet
 
Serqet
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
SlippyTippy
Apollo
Level 119
God Stats
12W - 5L
1,663 SR
Queue Stats
203W - 185L
1,536 Elo+
Party 1
Cernunnos
Cernunnos
athiepro
Cernunnos
Level 157
God Stats
12W - 9L
1,585 SR
Queue Stats
796W - 713L
1,454 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
bravoactual
Morgan Le Fay
Level 122
God Stats
7W - 3L
1,627 SR
Queue Stats
190W - 176L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,172
561
3,773
9,078
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 2
5,814
529
3,301
6,612
3,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Cleatxs
Janus
11
0 / 1 / 0
5,715
520
2,008
5,210
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Nickaragua
Lancelot
10
2 / 0 / 0
5,681
516
3,700
6,788
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Surfvce
Medusa
10
0 / 3 / 0
5,297
482
3,232
4,933
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 1 / 1
6,711
610
5,601
8,713
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
 
Anhur
12
2 / 1 / 1
6,428
584
3,269
5,974
1,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Apollo
12
1 / 0 / 1
7,008
637
4,891
7,596
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
athiepro
Cernunnos
10
0 / 0 / 4
6,011
546
2,131
4,974
2,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
bravoactual
Morgan Le Fay
12
3 / 0 / 1
6,834
621
5,669
4,012
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
1
4.5
W
Anhur
 
Anhur
2
1
1
2.5
L
0
3
0
0
L
0
3
2
0.33
L
Janus
Cleatxs
Janus
0
1
0
0
L
Lancelot
Nickaragua
Lancelot
2
0
0
2
W
Apollo
1
0
1
1.5
L
Medusa
Surfvce
Medusa
0
3
0
0
W
Cernunnos
athiepro
Cernunnos
0
0
4
2
W
Morgan Le Fay
bravoactual
Morgan Le Fay
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,014
Damage
21,561
32,621
Taken
31,269
12,682
Mitigated
13,970
8,700
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,601
1,177
0
1,366
8,713
3,382
0
1,156
7,557
0
51,771
W
Anhur
 
Anhur
3,269
1,138
0
3,034
5,974
1,656
0
1,152
4,822
0
48,838
L
3,773
332
0
3,733
9,078
4,601
0
0
8,487
0
40,463
L
3,301
93
0
1,394
6,612
3,450
0
999
5,403
22,675
907
L
Janus
Cleatxs
Janus
2,008
0
0
1,357
5,210
1,013
120
2,600
2,224
38,408
0
L
Lancelot
Nickaragua
Lancelot
3,700
548
0
1,401
6,788
2,497
0
984
5,510
0
39,606
W
Apollo
4,891
1,954
0
1,914
7,596
5,437
0
373
7,223
0
49,960
L
Medusa
Surfvce
Medusa
3,232
713
0
815
4,933
1,121
140
410
4,483
0
38,709
W
Cernunnos
athiepro
Cernunnos
2,131
526
120
1,715
4,974
2,187
0
1,538
3,436
0
23,991
W
Morgan Le Fay
bravoactual
Morgan Le Fay
5,669
359
0
748
4,012
1,308
0
992
3,020
39,549
1,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
32,992
332
Minions Killed
376
0
Camps Cleared
0
1,234,863
Distance Traveled
1,152,800
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,711
610
76
7
0
284,020
0
W
Anhur
6,428
584
101
9
0
195,224
4
L
Chaac
6,172
561
76
7
0
221,433
2
L
Geb
5,814
529
25
2
0
250,364
0
L
Janus
5,715
520
86
8
0
250,452
6
L
Lancelot
5,681
516
79
7
0
282,060
0
W
Apollo
7,008
637
85
8
0
203,559
2
L
Medusa
5,297
482
66
6
0
230,554
0
W
Cernunnos
6,011
546
33
3
0
230,662
2
W
Morgan Le Fay
6,834
621
81
7
0
239,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role